Player Matchup

Ah Puch
Ah Puch
Gearsxv67
Ah Puch
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,366 Elo+
Party 1
Arachne
Arachne
KukuForKukubuffs
Arachne
Level 103
God Stats
5W - 5L
1,819 SR
Queue Stats
101W - 90L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
The Zaffle
Baron Samedi
Level 106
God Stats
4W - 4L
1,527 SR
Queue Stats
449W - 427L
1,451 Elo+
Solo
Chaac
Chaac
darkzid666
Chaac
Level 124
God Stats
1W - 0L
1,270 SR
Queue Stats
6W - 6L
1,480 Elo+
Solo
Scylla
Scylla
xvbloodykartana
Scylla
Level 128
God Stats
5W - 2L
1,688 SR
Queue Stats
296W - 285L
1,436 Elo+
Party 1
Team Averages
Level 109
1,561 SR
1,443 Elo+

VS

Team Averages
Level 102
1,383 SR
1,430 Elo+
Vulcan
Vulcan
AppearingRain70
Vulcan
Level 65
God Stats
1W - 5L
1,125 SR
Queue Stats
133W - 140L
1,433 Elo+
Solo
Agni
Agni
Brenzpanda
Agni
Level 93
God Stats
1W - 1L
1,497 SR
Queue Stats
77W - 76L
1,422 Elo+
Solo
Artio
Artio
Grape Green
Artio
Level 109
God Stats
2W - 8L
1,396 SR
Queue Stats
692W - 756L
1,376 Elo+
Solo
Ganesha
Ganesha
HapitaBehere
Ganesha
Level 100
God Stats
1W - 1L
1,395 SR
Queue Stats
66W - 52L
1,504 Elo+
Solo
Persephone
Persephone
ReZ JellyFish
Persephone
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 168L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gearsxv67
Ah Puch
18
4 / 2 / 10
10,622
817
9,975
8,559
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 2 / 9
9,409
724
7,512
7,836
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
The Zaffle
Baron Samedi
18
6 / 1 / 10
10,867
836
11,639
12,392
6,135
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
17
2 / 2 / 17
10,051
773
11,310
17,432
17,769
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 3 / 12
11,051
850
13,727
7,283
3,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 7
9,272
713
13,851
13,895
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 6 / 2
9,425
725
13,562
12,412
5,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 3
8,469
651
2,609
13,413
14,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
HapitaBehere
Ganesha
12
0 / 4 / 4
7,639
588
4,761
11,377
9,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
ReZ JellyFish
Persephone
17
4 / 2 / 3
9,311
716
10,501
10,022
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
21
Kills
10
10
Deaths
21
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
5
6
2
1
W
Ah Puch
Gearsxv67
Ah Puch
4
2
10
4.5
L
1
3
3
0.83
L
Ganesha
HapitaBehere
Ganesha
0
4
4
0.5
W
3
2
9
3.75
L
Persephone
ReZ JellyFish
Persephone
4
2
3
2.75
W
Baron Samedi
The Zaffle
Baron Samedi
6
1
10
11
W
Chaac
2
2
17
5.25
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,163
Damage
45,284
53,502
Taken
61,119
34,562
Mitigated
41,971
22,589
Healing
20,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,851
2,657
457
2,328
13,895
6,674
0
10,456
3,439
30,921
0
L
13,562
996
2,377
2,118
12,412
5,958
35
7,362
5,050
36,713
0
W
Ah Puch
Gearsxv67
Ah Puch
9,975
414
852
811
8,559
3,749
1,202
8,031
528
30,575
0
L
2,609
690
2,988
2,897
13,413
14,597
0
6,678
6,735
9,144
0
L
Ganesha
HapitaBehere
Ganesha
4,761
286
1,608
3,055
11,377
9,856
0
5,301
6,076
9,942
0
W
7,512
6,313
877
1,553
7,836
3,798
2,404
7,098
738
0
9,196
L
Persephone
ReZ JellyFish
Persephone
10,501
512
317
2,847
10,022
4,886
0
5,518
4,478
21,934
0
W
Baron Samedi
The Zaffle
Baron Samedi
11,639
335
5,701
3,761
12,392
6,135
1,698
11,127
1,265
26,332
0
W
Chaac
11,310
1,130
2,321
5,198
17,432
17,769
515
12,586
4,846
0
22,773
W
13,727
628
787
728
7,283
3,111
1,495
6,442
841
38,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
44,116
178
Minions Killed
160
0
Camps Cleared
0
1,309,761
Distance Traveled
974,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,272
713
58
4
0
209,765
0
L
Agni
9,425
725
42
3
0
222,506
0
W
Ah Puch
10,622
817
48
4
0
258,235
0
L
Artio
8,469
651
13
1
0
197,539
0
L
Ganesha
7,639
588
1
0
0
143,507
0
W
Arachne
9,409
724
7
1
0
286,682
0
L
Persephone
9,311
716
46
4
0
201,255
0
W
Baron Samedi
10,867
836
44
3
0
264,578
0
W
Chaac
10,051
773
23
2
0
273,295
0
W
Scylla
11,051
850
56
4
0
226,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role