Player Matchup

Neith
Neith
Silver III
Kikemaiyo
Neith
Silver III
Level 129
God Stats
1W - 1L
1,284 SR
Queue Stats
44W - 66L
1,206 MMR
Party 2
Poseidon
Poseidon
Gold V
Upa1997
Poseidon
Gold V
Level 119
God Stats
3W - 0L
1,940 SR
Queue Stats
40W - 54L
1,381 MMR
Party 2
Bacchus
Bacchus
Silver II
batalloski98
Bacchus
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,171 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,575 SR
1,253 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,436 SR
1,331 MMR
Chiron
Chiron
Silver I
BlitzSuper
Chiron
Silver I
Level 100
God Stats
2W - 2L
1,602 SR
Queue Stats
88W - 107L
1,305 MMR
Party 1
Thoth
Thoth
Silver II
MWave_17
Thoth
Silver II
Level 142
God Stats
8W - 27L
1,271 SR
Queue Stats
146W - 209L
1,251 MMR
Party 1
Hercules
Hercules
Silver II
Noxi-gameuR
Hercules
Silver II
Level 107
God Stats
5W - 13L
1,435 SR
Queue Stats
10W - 18L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kikemaiyo
Neith
16
5 / 1 / 9
12,741
849
15,244
13,349
6,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Upa1997
Poseidon
15
9 / 3 / 7
13,000
867
17,181
11,788
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
batalloski98
Bacchus
15
2 / 0 / 12
11,542
769
8,613
11,864
16,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CharonAchillesRaijinMorgan Le FayChernobog

VS

Bans
Ne ZhaBaba YagaAresPersephoneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BlitzSuper
Chiron
13
2 / 8 / 2
10,373
692
10,241
16,502
6,658
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
MWave_17
Thoth
13
1 / 5 / 2
10,307
687
7,541
12,377
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Noxi-gameuR
Hercules
12
1 / 3 / 3
10,104
674
11,073
18,256
22,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
4
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
BlitzSuper
Chiron
2
8
2
0.38
W
Neith
Kikemaiyo
Neith
5
1
9
9.5
L
Thoth
MWave_17
Thoth
1
5
2
0.4
L
Hercules
Noxi-gameuR
Hercules
1
3
3
0.83
W
Poseidon
Upa1997
Poseidon
9
3
7
4.17
W
Bacchus
batalloski98
Bacchus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,038
Damage
28,855
37,001
Taken
47,135
27,223
Mitigated
34,319
10,609
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BlitzSuper
Chiron
10,241
2,709
145
2,691
16,502
6,658
0
9,888
6,149
0
57,220
W
Neith
Kikemaiyo
Neith
15,244
4,466
0
4,157
13,349
6,347
1,739
2,297
10,607
0
70,345
L
Thoth
MWave_17
Thoth
7,541
245
0
1,404
12,377
4,997
0
7,613
4,508
37,596
0
L
Hercules
Noxi-gameuR
Hercules
11,073
2,677
0
7,177
18,256
22,664
0
7,477
10,349
306
29,693
W
Poseidon
Upa1997
Poseidon
17,181
1,864
0
3,322
11,788
4,362
825
2,272
9,256
57,935
0
W
Bacchus
batalloski98
Bacchus
8,613
356
365
2,765
11,864
16,514
208
3,519
7,921
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
30,784
155
Minions Killed
157
0
Camps Cleared
0
877,816
Distance Traveled
810,543
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,373
692
76
5
0
239,706
2
W
Neith
12,741
849
89
6
0
282,191
0
L
Thoth
10,307
687
57
4
0
262,342
0
L
Hercules
10,104
674
24
2
0
308,495
0
W
Poseidon
13,000
867
57
4
0
280,896
1
W
Bacchus
11,542
769
9
1
0
314,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role