Player Matchup

Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bartholomewl
Rama
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,264 Elo+
Party 1
Chang'e
Chang'e
ItsJustJimmy_ttv
Chang'e
Level 61
God Stats
9W - 7L
1,485 SR
Queue Stats
208W - 222L
1,488 Elo+
Party 3
Chaac
Chaac
Jetify
Chaac
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,148 Elo+
Party 1
Eset
Eset
ufojess
Eset
Level 32
God Stats
4W - 3L
1,457 SR
Queue Stats
112W - 118L
1,434 Elo+
Party 3
Team Averages
Level 68
1,488 SR
1,367 Elo+

VS

Team Averages
Level 106
1,410 SR
1,487 Elo+
Scylla
Scylla
Earth Finger
Scylla
Level 182
God Stats
1W - 5L
1,320 SR
Queue Stats
83W - 105L
1,463 Elo+
Solo
Sylvanus
Sylvanus
EvePangoro
Sylvanus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 111L
1,505 Elo+
Solo
Aphrodite
Aphrodite
SashaKarma
Aphrodite
Level 65
God Stats
282W - 285L
1,500 SR
Queue Stats
396W - 429L
1,483 Elo+
Solo
Chernobog
Chernobog
Tight__Lid
Chernobog
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 93L
1,492 Elo+
Party 2
Bakasura
Bakasura
Weenie_HuttJrs
Bakasura
Level 107
God Stats
0W - 4L
1,229 SR
Queue Stats
117W - 111L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 5
6,136
1,227
6,187
3,495
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 0 / 8
6,041
1,208
5,561
2,910
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 5
5,552
1,110
1,862
2,496
1,311
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Jetify
Chaac
11
4 / 0 / 3
6,682
1,336
3,957
3,391
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
ufojess
Eset
11
2 / 0 / 3
5,964
1,193
3,568
3,935
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

393

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 0 / 0
4,910
982
0
0
0
Sylvanus
EvePangoro
Sylvanus
10
0 / 2 / 1
5,889
1,178
3,815
11,075
8,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
SashaKarma
Aphrodite
10
0 / 1 / 0
5,377
1,075
3,439
4,400
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Tight__Lid
Chernobog
10
1 / 2 / 0
5,845
1,169
2,547
3,748
1,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bakasura
10
0 / 3 / 1
5,511
1,102
3,686
6,361
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
8
Kills
1
1
Deaths
8
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
5
4.5
W
0
0
8
4
L
Scylla
0
0
0
0
L
Sylvanus
EvePangoro
Sylvanus
0
2
1
0.25
W
0
0
5
2.5
W
Chaac
Jetify
Chaac
4
0
3
5.5
L
Aphrodite
SashaKarma
Aphrodite
0
1
0
0
L
Chernobog
Tight__Lid
Chernobog
1
2
0
0.5
L
Bakasura
0
3
1
0.17
W
Eset
ufojess
Eset
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,135
Damage
13,487
16,227
Taken
25,584
8,611
Mitigated
16,211
9,102
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,187
2,927
0
207
3,495
1,350
0
1,377
1,880
0
12,858
W
5,561
4,304
0
1,537
2,910
1,134
0
721
2,189
0
17,363
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
EvePangoro
Sylvanus
3,815
198
985
1,765
11,075
8,474
0
3,713
7,212
9,480
0
W
1,862
570
4,103
1,497
2,496
1,311
0
2,093
403
7,433
0
W
Chaac
Jetify
Chaac
3,957
997
0
649
3,391
2,809
0
480
2,911
0
14,425
L
Aphrodite
SashaKarma
Aphrodite
3,439
94
1,851
1,930
4,400
1,860
0
462
3,788
13,186
0
L
Chernobog
Tight__Lid
Chernobog
2,547
1,222
0
218
3,748
1,851
0
612
2,986
0
18,167
L
Bakasura
3,686
2,401
0
240
6,361
4,026
0
643
5,568
0
11,441
W
Eset
ufojess
Eset
3,568
333
536
573
3,935
2,007
0
2,583
1,239
13,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,375
Gold Earned
27,532
123
Minions Killed
102
6
Camps Cleared
3
482,308
Distance Traveled
363,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,136
1,227
27
5
0
103,400
0
W
Rama
6,041
1,208
20
4
3
78,511
0
L
Scylla
4,910
982
0
0
0
0
0
L
Sylvanus
5,889
1,178
10
2
0
89,961
0
W
Chang'e
5,552
1,110
17
3
0
93,920
0
W
Chaac
6,682
1,336
30
6
2
109,239
0
L
Aphrodite
5,377
1,075
37
7
2
91,487
0
L
Chernobog
5,845
1,169
35
7
1
84,469
0
L
Bakasura
5,511
1,102
20
4
0
97,594
0
W
Eset
5,964
1,193
29
6
1
97,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role