Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
COH3R3NT
Thanatos
Level 136
God Stats
7W - 9L
1,440 SR
Queue Stats
263W - 330L
1,359 Elo+
Party 2
Hercules
Hercules
TheDonDon95
Hercules
Level 123
God Stats
22W - 19L
1,617 SR
Queue Stats
327W - 312L
1,452 Elo+
Party 3
Chronos
Chronos
Vezokma
Chronos
Level 156
God Stats
42W - 14L
1,791 SR
Queue Stats
163W - 147L
1,517 Elo+
Party 3
Izanami
Izanami
dyslexic lll
Izanami
Level 89
God Stats
12W - 19L
1,462 SR
Queue Stats
113W - 168L
1,365 Elo+
Party 2
Team Averages
Level 129
1,562 SR
1,439 Elo+

VS

Team Averages
Level 104
1,599 SR
1,523 Elo+
Ishtar
Ishtar
Buzzkill00_
Ishtar
Level 86
God Stats
4W - 3L
1,656 SR
Queue Stats
73W - 62L
1,512 Elo+
Solo
Janus
Janus
DirtyLion14
Janus
Level 135
God Stats
1W - 1L
1,704 SR
Queue Stats
67W - 60L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
NxMalcriado
Zhong Kui
Level 78
God Stats
7W - 5L
1,712 SR
Queue Stats
11W - 10L
1,575 Elo+
Party 1
Hun Batz
Hun Batz
SlapMonkey487
Hun Batz
Level 118
God Stats
2W - 1L
1,290 SR
Queue Stats
52W - 53L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
iTzPainHoopper
Sylvanus
Level 105
God Stats
5W - 6L
1,633 SR
Queue Stats
12W - 12L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 1 / 6
10,944
608
8,947
13,595
10,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
COH3R3NT
Thanatos
17
8 / 1 / 4
10,574
587
8,424
15,023
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TheDonDon95
Hercules
18
6 / 1 / 1
12,092
672
11,215
15,919
18,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
Vezokma
Chronos
17
7 / 3 / 5
10,696
594
17,310
14,101
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
dyslexic lll
Izanami
16
1 / 1 / 3
9,624
535
7,339
9,701
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 5 / 4
8,234
457
4,614
12,873
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 2
8,379
466
7,754
9,721
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NxMalcriado
Zhong Kui
15
1 / 6 / 0
9,435
524
13,062
18,046
14,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
SlapMonkey487
Hun Batz
15
4 / 8 / 0
8,862
492
9,432
20,224
8,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
13
2 / 2 / 1
8,243
458
3,753
12,494
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
27
Kills
7
7
Deaths
27
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
6
8
L
Ishtar
0
5
4
0.4
W
Thanatos
COH3R3NT
Thanatos
8
1
4
10
L
0
6
2
0.17
L
Zhong Kui
NxMalcriado
Zhong Kui
1
6
0
0.17
L
Hun Batz
SlapMonkey487
Hun Batz
4
8
0
0.5
W
Hercules
TheDonDon95
Hercules
6
1
1
6.5
W
Chronos
Vezokma
Chronos
7
3
5
3.17
W
Izanami
dyslexic lll
Izanami
1
1
3
2.5
L
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,235
Damage
38,615
68,339
Taken
73,358
44,475
Mitigated
42,837
34,174
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,947
570
0
7,708
13,595
10,125
853
5,006
8,589
91,443
0
L
Ishtar
4,614
2,413
0
2,212
12,873
5,057
0
4,722
8,151
0
57,731
W
Thanatos
COH3R3NT
Thanatos
8,424
1,978
0
12,074
15,023
6,028
0
3,349
11,674
0
80,982
L
7,754
326
0
730
9,721
3,386
0
6,276
3,445
70,953
0
L
Zhong Kui
NxMalcriado
Zhong Kui
13,062
1,134
0
8,724
18,046
14,198
0
1,728
16,318
79,247
0
L
Hun Batz
SlapMonkey487
Hun Batz
9,432
3,072
0
1,000
20,224
8,658
0
7,409
12,815
0
90,925
W
Hercules
TheDonDon95
Hercules
11,215
4,715
0
7,715
15,919
18,064
338
8,976
6,943
0
101,033
W
Chronos
Vezokma
Chronos
17,310
4,971
0
4,002
14,101
6,681
0
5,063
9,038
75,867
0
W
Izanami
dyslexic lll
Izanami
7,339
4,669
0
2,675
9,701
3,577
3,792
2,175
7,526
0
75,941
L
Sylvanus
3,753
1,069
437
3,183
12,494
11,538
0
6,122
6,372
20,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,930
Gold Earned
43,153
606
Minions Killed
527
0
Camps Cleared
0
1,718,181
Distance Traveled
1,638,588
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,944
608
135
8
0
332,800
4
L
Ishtar
8,234
457
120
7
0
330,609
0
W
Thanatos
10,574
587
96
5
0
372,536
2
L
Janus
8,379
466
117
7
0
352,665
9
L
Zhong Kui
9,435
524
145
8
0
300,332
0
L
Hun Batz
8,862
492
110
6
0
311,128
0
W
Hercules
12,092
672
157
9
0
341,111
0
W
Chronos
10,696
594
97
5
0
359,248
0
W
Izanami
9,624
535
121
7
0
312,486
1
L
Sylvanus
8,243
458
35
2
0
343,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role