Player Matchup

Poseidon
Poseidon
FreshDaBeast
Poseidon
Level 104
God Stats
8W - 6L
1,564 SR
Queue Stats
210W - 211L
1,478 Elo+
Solo
Chang'e
Chang'e
We Be Litty
Chang'e
Level 107
God Stats
27W - 27L
1,418 SR
Queue Stats
42W - 48L
1,376 Elo+
Solo
Thor
Thor
ZEROMITCHELITE
Thor
Level 142
God Stats
3W - 4L
1,534 SR
Queue Stats
270W - 244L
1,524 Elo+
Solo
Medusa
Medusa
hellotc
Medusa
Level 84
God Stats
7W - 1L
1,727 SR
Queue Stats
83W - 48L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
mrWangerin
Zhong Kui
Level 106
God Stats
23W - 11L
1,634 SR
Queue Stats
290W - 257L
1,473 Elo+
Solo
Team Averages
Level 109
1,575 SR
1,484 Elo+

VS

Team Averages
Level 91
1,602 SR
1,455 Elo+
Anhur
Anhur
AFNFMONTE
Anhur
Level 59
God Stats
4W - 5L
1,514 SR
Queue Stats
268W - 261L
1,462 Elo+
Solo
Pele
Pele
FATALTICtac9477
Pele
Level 113
God Stats
3W - 3L
1,732 SR
Queue Stats
251W - 248L
1,445 Elo+
Solo
Nox
Nox
KoenmasReturn
Nox
Level 128
God Stats
2W - 4L
1,308 SR
Queue Stats
418W - 436L
1,495 Elo+
Solo
Bacchus
Bacchus
Quackers52
Bacchus
Level 85
God Stats
21W - 15L
1,632 SR
Queue Stats
111W - 117L
1,444 Elo+
Solo
King Arthur
King Arthur
unvoicedpapa
King Arthur
Level 69
God Stats
2W - 1L
1,824 SR
Queue Stats
20W - 26L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FreshDaBeast
Poseidon
14
2 / 0 / 7
8,438
563
7,617
6,896
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
We Be Litty
Chang'e
13
3 / 0 / 0
8,028
535
6,476
11,917
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 7
8,872
591
8,422
8,250
5,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
hellotc
Medusa
15
6 / 2 / 1
8,983
599
9,179
8,842
3,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
mrWangerin
Zhong Kui
15
4 / 2 / 7
8,936
596
7,290
10,676
8,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AFNFMONTE
Anhur
13
2 / 6 / 1
7,969
531
6,319
13,719
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 4 / 1
7,649
510
5,609
11,672
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 2 / 1
6,422
428
928
6,491
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Quackers52
Bacchus
9
1 / 3 / 2
6,362
424
3,256
11,247
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
unvoicedpapa
King Arthur
11
0 / 3 / 0
6,974
465
6,660
11,881
7,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
4
4
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
AFNFMONTE
Anhur
2
6
1
0.42
L
1
4
1
0.38
W
Poseidon
FreshDaBeast
Poseidon
2
0
7
5.5
L
0
2
1
0.25
L
Bacchus
Quackers52
Bacchus
1
3
2
0.67
W
Chang'e
We Be Litty
Chang'e
3
0
0
3
W
3
0
7
6.5
W
Medusa
hellotc
Medusa
6
2
1
3.25
W
Zhong Kui
mrWangerin
Zhong Kui
4
2
7
3.75
L
King Arthur
unvoicedpapa
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,984
Damage
22,772
46,581
Taken
55,010
24,495
Mitigated
31,049
22,362
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AFNFMONTE
Anhur
6,319
3,262
0
1,942
13,719
5,973
978
1,975
11,744
0
52,447
L
5,609
652
0
1,033
11,672
4,752
0
4,845
6,827
0
66,619
W
Poseidon
FreshDaBeast
Poseidon
7,617
2,334
0
5,402
6,896
2,184
402
697
6,199
72,048
0
L
928
344
0
250
6,491
2,776
0
2,640
3,851
31,863
0
L
Bacchus
Quackers52
Bacchus
3,256
683
0
1,280
11,247
10,232
0
4,776
6,471
12,789
0
W
Chang'e
We Be Litty
Chang'e
6,476
278
223
6,845
11,917
4,414
0
0
11,917
42,969
0
W
8,422
1,536
232
1,845
8,250
5,755
43
2,462
5,788
0
35,649
W
Medusa
hellotc
Medusa
9,179
4,454
0
2,717
8,842
3,709
0
858
7,984
0
68,048
W
Zhong Kui
mrWangerin
Zhong Kui
7,290
1,938
0
5,098
10,676
8,433
180
927
9,749
64,137
19,197
L
King Arthur
unvoicedpapa
King Arthur
6,660
899
0
330
11,881
7,316
0
6,742
5,139
0
43,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
35,376
422
Minions Killed
344
0
Camps Cleared
0
1,436,612
Distance Traveled
1,273,919
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,969
531
86
6
0
255,138
0
L
Pele
7,649
510
109
7
0
284,342
4
W
Poseidon
8,438
563
116
8
0
284,896
0
L
Nox
6,422
428
54
4
0
267,298
4
L
Bacchus
6,362
424
27
2
0
239,409
4
W
Chang'e
8,028
535
58
4
0
282,762
3
W
Thor
8,872
591
22
1
0
293,810
0
W
Medusa
8,983
599
113
8
0
288,488
0
W
Zhong Kui
8,936
596
113
8
0
286,656
0
L
King Arthur
6,974
465
68
5
0
227,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role