Player Matchup

Fenrir
Fenrir
M1carbine
Fenrir
Level 17
God Stats
5W - 6L
1,502 SR
Queue Stats
28W - 41L
1,355 Elo+
Party 1
Chronos
Chronos
Markito20133752
Chronos
Level 63
God Stats
3W - 6L
1,259 SR
Queue Stats
171W - 183L
1,395 Elo+
Solo
Anubis
Anubis
OROCHIPC
Anubis
Level 79
God Stats
23W - 24L
1,492 SR
Queue Stats
36W - 54L
1,330 Elo+
Solo
Yemoja
Yemoja
Skdxs
Yemoja
Level 124
God Stats
1W - 1L
1,315 SR
Queue Stats
103W - 94L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
jreyess222
Cernunnos
Level 35
God Stats
4W - 5L
1,258 SR
Queue Stats
157W - 160L
1,369 Elo+
Solo
Team Averages
Level 64
1,365 SR
1,372 Elo+

VS

Team Averages
Level 87
1,506 SR
1,451 Elo+
Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MiaoYing
Bacchus
Level 38
God Stats
1W - 3L
1,505 SR
Queue Stats
10W - 15L
1,392 Elo+
Solo
Guan Yu
Guan Yu
NBS_Delirious
Guan Yu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 288L
1,471 Elo+
Solo
Jing Wei
Jing Wei
Noble_Knight101
Jing Wei
Level 49
God Stats
5W - 8L
1,523 SR
Queue Stats
161W - 223L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M1carbine
Fenrir
11
5 / 0 / 3
6,534
545
5,515
9,462
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,664
472
2,733
7,570
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
OROCHIPC
Anubis
13
4 / 0 / 4
7,850
654
9,300
6,624
3,715
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Skdxs
Yemoja
10
4 / 1 / 5
7,085
590
4,826
8,293
5,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
jreyess222
Cernunnos
10
2 / 0 / 4
6,160
513
3,862
6,837
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 4 / 0
6,659
555
6,588
12,075
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
 
Zhong Kui
7
0 / 1 / 0
4,700
392
355
4,156
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
MiaoYing
Bacchus
7
0 / 5 / 1
5,118
427
4,407
11,682
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
13
2 / 1 / 0
7,192
599
6,339
9,729
6,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
8
0 / 5 / 1
5,163
430
3,478
10,638
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
4
4
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
0
0.5
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Fenrir
M1carbine
Fenrir
5
0
3
6.5
W
0
3
1
0.17
L
Bacchus
MiaoYing
Bacchus
0
5
1
0.1
L
Guan Yu
2
1
0
2
L
Jing Wei
0
5
1
0.1
W
Anubis
OROCHIPC
Anubis
4
0
4
6
W
Yemoja
Skdxs
Yemoja
4
1
5
6.5
W
Cernunnos
jreyess222
Cernunnos
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,236
Damage
21,167
38,786
Taken
48,280
18,867
Mitigated
28,922
14,466
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,588
561
140
5,240
12,075
5,976
0
4,991
7,084
57,720
0
L
Zhong Kui
 
Zhong Kui
355
126
0
478
4,156
2,373
0
1,176
2,980
16,257
0
W
Fenrir
M1carbine
Fenrir
5,515
1,367
0
2,986
9,462
4,085
0
2,433
7,029
0
35,892
W
2,733
1,433
0
305
7,570
3,058
0
338
7,232
26,425
0
L
Bacchus
MiaoYing
Bacchus
4,407
505
72
3,666
11,682
10,582
0
3,965
7,717
16,875
0
L
Guan Yu
6,339
670
0
2,261
9,729
6,619
0
2,733
6,996
0
44,565
L
Jing Wei
3,478
2,789
0
2,860
10,638
3,372
0
3,994
6,644
0
26,620
W
Anubis
OROCHIPC
Anubis
9,300
909
0
4,711
6,624
3,715
285
3,410
3,214
72,787
0
W
Yemoja
Skdxs
Yemoja
4,826
1,724
2,115
2,262
8,293
5,458
299
2,869
5,424
21,271
0
W
Cernunnos
jreyess222
Cernunnos
3,862
2,325
0
2,087
6,837
2,551
336
2,300
4,537
0
38,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
28,832
273
Minions Killed
241
0
Camps Cleared
0
1,120,716
Distance Traveled
1,043,821
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,659
555
81
7
0
252,241
0
L
Zhong Kui
4,700
392
27
2
0
127,378
0
W
Fenrir
6,534
545
49
4
0
290,736
0
W
Chronos
5,664
472
32
3
0
167,544
0
L
Bacchus
5,118
427
15
1
0
196,325
0
L
Guan Yu
7,192
599
78
7
0
231,667
2
L
Jing Wei
5,163
430
40
3
0
236,210
0
W
Anubis
7,850
654
111
9
0
213,734
0
W
Yemoja
7,085
590
28
2
0
225,201
0
W
Cernunnos
6,160
513
53
4
0
223,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role