Player Matchup

Arachne
Arachne
Gold IV
Jorey32
Arachne
Gold IV
Level 135
God Stats
31W - 21L
1,715 SR
Queue Stats
369W - 386L
1,445 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
MokonaModokl
Nu Wa
Bronze IV
Level 149
God Stats
0W - 1L
1,659 SR
Queue Stats
4W - 5L
1,498 MMR
Party 2
Medusa
Medusa
Bronze V
MuthaQuaker
Medusa
Bronze V
Level 127
God Stats
0W - 1L
1,541 SR
Queue Stats
3W - 6L
1,403 MMR
Party 2
Hercules
Hercules
Bronze IV
VirrusViBez
Hercules
Bronze IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
erickson_m
Cthulhu
Bronze III
Level 106
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,454 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 129
1,540 SR
1,451 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,610 SR
1,464 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold IV
Agtharnor
Charon
Gold IV
Level 67
God Stats
11W - 12L
1,583 SR
Queue Stats
198W - 205L
1,435 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
III N3O llI
Gilgamesh
Gold III
Level 156
God Stats
5W - 3L
1,719 SR
Queue Stats
109W - 111L
1,443 MMR
Solo
Hou Yi
Hou Yi
Gold I
VileKing_I
Hou Yi
Gold I
Level 79
God Stats
3W - 1L
1,687 SR
Queue Stats
174W - 178L
1,478 MMR
Solo
Thanatos
Thanatos
Gold IV
adamrg311
Thanatos
Gold IV
Level 152
God Stats
17W - 18L
1,561 SR
Queue Stats
263W - 275L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jorey32
Arachne
13
1 / 3 / 3
7,460
497
8,036
15,021
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 3
7,563
504
7,201
10,680
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
10
0 / 5 / 0
6,535
436
2,879
10,992
3,070
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
VirrusViBez
Hercules
13
3 / 1 / 0
7,818
521
5,030
11,841
10,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
erickson_m
Cthulhu
10
0 / 5 / 2
6,584
439
3,836
13,228
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangMorgan Le FayNoxChernobogAmaterasu

VS

Bans
AtlasSun WukongChaacSusanoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 3
9,937
662
7,617
6,392
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Agtharnor
Charon
13
3 / 2 / 6
8,466
564
6,115
15,076
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
III N3O llI
Gilgamesh
15
2 / 0 / 2
9,150
610
8,715
12,174
12,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
VileKing_I
Hou Yi
15
0 / 0 / 7
8,801
587
8,055
9,875
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
adamrg311
Thanatos
14
11 / 3 / 2
9,141
609
13,291
12,522
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
19
19
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
W
Charon
Agtharnor
Charon
3
2
6
3
W
Gilgamesh
III N3O llI
Gilgamesh
2
0
2
3
L
Arachne
Jorey32
Arachne
1
3
3
0.83
L
2
5
3
0.7
L
Medusa
0
5
0
0
W
Hou Yi
VileKing_I
Hou Yi
0
0
7
3.5
L
Hercules
VirrusViBez
Hercules
3
1
0
3
W
Thanatos
adamrg311
Thanatos
11
3
2
4
L
Cthulhu
erickson_m
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
43,793
61,762
Taken
56,039
30,453
Mitigated
40,399
17,648
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,617
344
80
1,997
6,392
2,660
216
2,402
3,990
102,596
0
W
Charon
Agtharnor
Charon
6,115
1,757
0
2,166
15,076
15,335
51
3,379
11,697
27,220
0
W
Gilgamesh
III N3O llI
Gilgamesh
8,715
1,911
0
4,057
12,174
12,802
103
2,310
9,864
0
73,098
L
Arachne
Jorey32
Arachne
8,036
4,959
0
4,977
15,021
5,041
0
3,287
11,612
0
58,926
L
7,201
1,016
0
2,810
10,680
3,241
0
4,367
6,083
53,495
0
L
Medusa
2,879
1,210
0
2,143
10,992
3,070
390
1,850
9,120
0
40,735
W
Hou Yi
VileKing_I
Hou Yi
8,055
3,383
0
3,936
9,875
4,271
912
1,530
8,345
0
74,956
L
Hercules
VirrusViBez
Hercules
5,030
1,680
0
3,881
11,841
10,939
796
160
11,681
0
43,057
W
Thanatos
adamrg311
Thanatos
13,291
3,948
0
9,139
12,522
5,331
0
2,153
10,369
0
70,359
L
Cthulhu
erickson_m
Cthulhu
3,836
341
1,275
2,562
13,228
8,162
42
3,654
9,534
28,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,960
Gold Earned
45,495
333
Minions Killed
570
0
Camps Cleared
0
1,416,391
Distance Traveled
1,471,174
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,937
662
186
12
0
283,626
4
W
Charon
8,466
564
38
3
0
281,410
11
W
Gilgamesh
9,150
610
123
8
0
322,727
0
L
Arachne
7,460
497
82
5
0
293,483
0
L
Nu Wa
7,563
504
80
5
0
277,837
8
L
Medusa
6,535
436
61
4
0
247,334
4
W
Hou Yi
8,801
587
135
9
0
259,689
2
L
Hercules
7,818
521
67
4
0
299,084
0
W
Thanatos
9,141
609
88
6
0
323,722
4
L
Cthulhu
6,584
439
43
3
0
298,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role