Player Matchup

Surtr
Surtr
AP0C ACIDIC
Surtr
Level 48
God Stats
4W - 6L
1,500 SR
Queue Stats
191W - 260L
1,186 Elo+
Party 1
Persephone
Persephone
Hnko89
Persephone
Level 42
God Stats
0W - 4L
1,316 SR
Queue Stats
162W - 228L
1,055 Elo+
Party 1
Chiron
Chiron
UKtam
Chiron
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 47L
1,040 Elo+
Party 1
Team Averages
Level 38
1,439 SR
1,093 Elo+

VS

Team Averages
Level 39
1,433 SR
1,346 Elo+
Hera
Hera
David48330
Hera
Level 45
God Stats
6W - 15L
1,300 SR
Queue Stats
30W - 40L
1,315 Elo+
Party 2
Mercury
Mercury
FruityDuck
Mercury
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 39L
1,331 Elo+
Party 2
Artio
Artio
bierd2
Artio
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
9,065
697
8,479
20,331
16,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Hnko89
Persephone
12
2 / 2 / 5
9,700
746
9,619
8,550
2,571
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
UKtam
Chiron
11
3 / 8 / 2
9,059
697
7,915
14,410
4,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 3
12,092
930
22,666
6,895
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
FruityDuck
Mercury
11
1 / 5 / 9
9,679
745
6,045
15,475
9,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
bierd2
Artio
14
3 / 3 / 12
10,879
837
10,316
15,070
16,250
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
15
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
11
0
3
12.5
W
Mercury
FruityDuck
Mercury
1
5
9
1.1
L
Persephone
Hnko89
Persephone
2
2
5
2.25
L
Chiron
UKtam
Chiron
3
8
2
0.5
W
Artio
bierd2
Artio
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,013
Damage
39,027
43,291
Taken
37,440
23,365
Mitigated
28,804
10,306
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,479
3,071
477
5,844
20,331
16,322
0
13,996
6,335
1,597
23,034
W
22,666
5,137
0
2,155
6,895
2,764
994
2,383
4,512
65,997
0
W
Mercury
FruityDuck
Mercury
6,045
3,627
0
2,029
15,475
9,790
0
3,497
11,978
0
38,540
L
Persephone
Hnko89
Persephone
9,619
881
0
769
8,550
2,571
0
7,010
1,515
33,238
0
L
Chiron
UKtam
Chiron
7,915
4,518
419
2,797
14,410
4,472
0
11,101
3,309
0
32,491
W
Artio
bierd2
Artio
10,316
1,131
515
5,885
15,070
16,250
62
5,732
9,338
33,512
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
32,650
102
Minions Killed
192
0
Camps Cleared
0
650,315
Distance Traveled
707,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,065
697
17
1
0
230,651
0
W
Hera
12,092
930
94
7
0
227,849
0
W
Mercury
9,679
745
63
5
0
230,675
0
L
Persephone
9,700
746
47
4
0
241,561
0
L
Chiron
9,059
697
38
3
0
178,103
0
W
Artio
10,879
837
35
3
0
248,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role