Player Matchup

Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
Douzepack
Agni
Diamond III
Level 193
God Stats
10W - 13L
1,534 SR
Queue Stats
352W - 315L
2,189 MMR
Party 4
Maui
Maui
Platinum II
IvSymphony
Maui
Platinum II
Level 77
God Stats
9W - 8L
1,778 SR
Queue Stats
136W - 129L
1,948 MMR
Party 3
Sol
Sol
Platinum V
Starkor1
Sol
Platinum V
Level 156
God Stats
3W - 0L
1,840 SR
Queue Stats
24W - 5L
1,960 MMR
Party 4
Thor
Thor
Diamond II
ez4destra
Thor
Diamond II
Level 64
God Stats
6W - 0L
1,901 SR
Queue Stats
77W - 44L
2,187 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,711 SR
1,957 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,564 SR
2,071 MMR
Ratatoskr
Ratatoskr
Diamond II
ChristopheMaé78
Ratatoskr
Diamond II
Level 87
God Stats
2W - 2L
1,732 SR
Queue Stats
131W - 87L
2,085 MMR
Party 2
Ishtar
Ishtar
Diamond V
Melxuop
Ishtar
Diamond V
Level 232
God Stats
8W - 11L
1,771 SR
Queue Stats
654W - 643L
2,092 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
NaDiLoo
Morgan Le Fay
Diamond IV
Level 164
God Stats
15W - 16L
1,711 SR
Queue Stats
117W - 104L
2,175 MMR
Party 2
Sylvanus
Sylvanus
Platinum I
Tomagara
Sylvanus
Platinum I
Level 224
God Stats
0W - 3L
1,107 SR
Queue Stats
275W - 253L
1,926 MMR
Party 1
Geb
Geb
Platinum II
КлоунСоСтажем
Geb
Platinum II
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 9L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 1 / 5
8,250
589
8,518
11,959
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
14
5 / 3 / 3
8,176
584
7,058
7,352
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 11
7,564
540
3,729
10,104
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 0 / 2
9,230
659
12,209
7,504
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
13
0 / 1 / 1
8,149
582
4,687
12,229
9,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothChernobogThanatosAthena

VS

Bans
RaijinPeleSun WukongSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
2 / 2 / 1
6,786
485
4,074
8,754
3,273
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Melxuop
Ishtar
14
1 / 2 / 0
7,683
549
4,916
10,323
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
NaDiLoo
Morgan Le Fay
13
2 / 3 / 0
7,392
528
9,495
8,170
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Tomagara
Sylvanus
9
0 / 7 / 1
6,210
444
3,973
16,581
13,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 0 / 0
7,267
519
3,965
9,000
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
6
6
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
5
6.5
L
Ratatoskr
2
2
1
1.25
W
Agni
5
3
3
2.17
W
0
1
11
5.5
L
Ishtar
Melxuop
Ishtar
1
2
0
0.5
L
Morgan Le Fay
NaDiLoo
Morgan Le Fay
2
3
0
0.67
W
5
0
2
6
L
Sylvanus
Tomagara
Sylvanus
0
7
1
0.07
W
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,201
Damage
26,423
49,148
Taken
52,828
28,630
Mitigated
33,659
12,948
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,518
3,626
0
726
11,959
5,125
0
3,906
8,053
0
77,855
L
Ratatoskr
4,074
833
0
1,217
8,754
3,273
0
2,725
6,029
0
47,241
W
Agni
7,058
693
0
625
7,352
3,128
898
3,662
3,690
65,827
0
W
3,729
685
0
2,550
10,104
7,816
0
3,277
6,827
12,789
0
L
Ishtar
Melxuop
Ishtar
4,916
3,250
0
3,163
10,323
4,422
0
7,232
3,091
0
70,080
L
Morgan Le Fay
NaDiLoo
Morgan Le Fay
9,495
584
0
758
8,170
4,022
0
4,135
4,035
64,568
0
W
12,209
5,785
0
5,412
7,504
3,082
1,823
1,030
6,474
82,138
9,921
L
Sylvanus
Tomagara
Sylvanus
3,973
595
2,177
3,954
16,581
13,189
0
8,571
8,010
17,582
0
W
Thor
4,687
1,429
0
3,635
12,229
9,479
33
5,506
6,723
0
66,758
L
3,965
637
0
2,520
9,000
8,753
0
333
8,667
54,016
52

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
35,338
499
Minions Killed
455
0
Camps Cleared
0
1,426,879
Distance Traveled
1,324,292
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,250
589
100
7
0
338,367
2
L
Ratatoskr
6,786
485
82
6
0
270,259
0
W
Agni
8,176
584
122
9
0
279,536
1
W
Maui
7,564
540
19
1
0
277,548
3
L
Ishtar
7,683
549
132
9
0
275,661
0
L
Morgan Le Fay
7,392
528
113
8
0
294,316
5
W
Sol
9,230
659
147
11
0
264,157
1
L
Sylvanus
6,210
444
26
2
0
255,867
3
W
Thor
8,149
582
111
8
0
267,271
2
L
Geb
7,267
519
102
7
0
228,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role