Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CapnYoohoo
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Jarrten
Medusa
Level 65
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 4L
1,576 Elo+
Party 1
Horus
Horus
SmalppHero
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
chacotaqo
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Team Averages
Level 47
1,454 SR
1,515 Elo+

VS

Team Averages
Level 83
1,611 SR
1,465 Elo+
Xbalanque
Xbalanque
CMSU WOODY1
Xbalanque
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 72L
1,665 Elo+
Solo
Cerberus
Cerberus
Dancetilldwn
Cerberus
Level 27
God Stats
2W - 0L
1,686 SR
Queue Stats
70W - 98L
1,380 Elo+
Solo
Hera
Hera
Doni360live
Hera
Level 159
God Stats
5W - 2L
1,603 SR
Queue Stats
191W - 224L
1,461 Elo+
Solo
Sylvanus
Sylvanus
flahsfire
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,471 Elo+
Solo
Scylla
Scylla
marvin6981
Scylla
Level 193
God Stats
12W - 4L
1,767 SR
Queue Stats
550W - 579L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
1
0 / 0 / 0
1,232
246
0
0
0
Achilles
CapnYoohoo
Achilles
9
0 / 1 / 1
4,437
887
2,681
2,632
2,673
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Jarrten
Medusa
10
1 / 2 / 2
4,925
985
3,708
3,834
1,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
9
0 / 1 / 2
4,586
917
1,400
3,424
1,643
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Da Ji
chacotaqo
Da Ji
10
2 / 2 / 0
5,207
1,041
2,596
4,241
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CMSU WOODY1
Xbalanque
9
1 / 1 / 4
5,512
1,102
4,548
3,384
3,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Dancetilldwn
Cerberus
9
0 / 0 / 3
5,709
1,142
1,191
3,301
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 2
5,795
1,159
3,104
2,708
982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
flahsfire
Sylvanus
9
1 / 1 / 3
5,593
1,119
1,010
4,642
2,327
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Scylla
marvin6981
Scylla
11
1 / 1 / 5
5,905
1,181
2,064
2,902
971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
6
6
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Xbalanque
CMSU WOODY1
Xbalanque
1
1
4
3
L
Achilles
CapnYoohoo
Achilles
0
1
1
0.5
W
Cerberus
Dancetilldwn
Cerberus
0
0
3
1.5
W
3
1
2
4
L
Medusa
Jarrten
Medusa
1
2
2
1
L
Horus
0
1
2
1
L
Da Ji
chacotaqo
Da Ji
2
2
0
1
W
Sylvanus
flahsfire
Sylvanus
1
1
3
2.5
W
Scylla
marvin6981
Scylla
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,385
Damage
11,917
14,131
Taken
16,937
8,123
Mitigated
9,487
1,846
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
CMSU WOODY1
Xbalanque
4,548
1,085
121
503
3,384
3,337
701
0
3,222
0
8,834
L
Achilles
CapnYoohoo
Achilles
2,681
34
141
449
2,632
2,673
0
926
1,706
0
4,270
W
Cerberus
Dancetilldwn
Cerberus
1,191
128
158
1,592
3,301
1,870
0
0
3,180
5,437
0
W
3,104
644
177
382
2,708
982
283
0
2,628
7,220
0
L
Medusa
Jarrten
Medusa
3,708
1,541
114
627
3,834
1,577
0
2,643
1,191
0
7,206
L
Horus
1,400
725
160
355
3,424
1,643
0
2,026
1,398
0
4,579
L
Da Ji
chacotaqo
Da Ji
2,596
625
0
0
4,241
2,230
0
1,774
2,467
0
5,388
W
Sylvanus
flahsfire
Sylvanus
1,010
258
2,841
1,576
4,642
2,327
386
0
4,566
2,203
0
W
Scylla
marvin6981
Scylla
2,064
55
568
420
2,902
971
108
0
2,864
10,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,387
Gold Earned
28,514
18
Minions Killed
57
0
Camps Cleared
0
398,856
Distance Traveled
501,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
1,232
246
0
0
0
0
0
W
Xbalanque
5,512
1,102
11
2
0
95,361
0
L
Achilles
4,437
887
1
0
0
104,605
0
W
Cerberus
5,709
1,142
16
3
0
109,645
0
W
Hera
5,795
1,159
8
2
0
103,288
0
L
Medusa
4,925
985
10
2
0
107,041
0
L
Horus
4,586
917
4
1
0
91,629
0
L
Da Ji
5,207
1,041
3
1
0
95,581
0
W
Sylvanus
5,593
1,119
1
0
0
93,454
0
W
Scylla
5,905
1,181
21
4
0
99,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role