Player Matchup

Sun Wukong
Sun Wukong
Gold III
BoreHarD
Sun Wukong
Gold III
Level 174
God Stats
58W - 50L
1,625 SR
Queue Stats
117W - 116L
1,631 MMR
Solo
Tiamat
Tiamat
Gold III
SinOfWrath2383
Tiamat
Gold III
Level 138
God Stats
3W - 5L
1,383 SR
Queue Stats
29W - 32L
1,675 MMR
Solo
Ares
Ares
Silver I
Viper
Ares
Silver I
Level 159
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 4L
1,630 MMR
Solo
Mercury
Mercury
Gold II
jetski1200
Mercury
Gold II
Level 157
God Stats
5W - 7L
1,438 SR
Queue Stats
331W - 332L
1,667 MMR
Solo
Freya
Freya
Gold I
ªSmeℓℓyǪT
Freya
Gold I
Level 194
God Stats
17W - 12L
1,634 SR
Queue Stats
147W - 151L
1,660 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 164
1,474 SR
1,653 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,570 SR
1,653 MMR
Chernobog
Chernobog
Gold II
Coffeyy
Chernobog
Gold II
Level 83
God Stats
17W - 9L
1,297 SR
Queue Stats
159W - 146L
1,675 MMR
Solo
King Arthur
King Arthur
Gold V
DoraorDiego
King Arthur
Gold V
Level 114
God Stats
1W - 1L
1,339 SR
Queue Stats
7W - 4L
1,668 MMR
Solo
Poseidon
Poseidon
Gold II
JPruitt7
Poseidon
Gold II
Level 136
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 98L
1,643 MMR
Solo
Awilix
Awilix
Gold V
Killnloot
Awilix
Gold V
Level 146
God Stats
8W - 4L
1,861 SR
Queue Stats
25W - 16L
1,614 MMR
Solo
Sylvanus
Sylvanus
Platinum V
i-Rhapsody
Sylvanus
Platinum V
Level 115
God Stats
6W - 1L
1,854 SR
Queue Stats
189W - 192L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoreHarD
Sun Wukong
12
0 / 4 / 0
7,399
529
5,616
15,297
12,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 0
7,469
534
6,594
9,867
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
Viper
Ares
11
0 / 3 / 2
6,558
468
7,828
11,725
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
jetski1200
Mercury
12
0 / 3 / 2
6,918
494
1,950
11,551
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 0
7,389
528
5,986
12,579
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArachneAthenaAnubisJanus

VS

Bans
ThanatosHeraSolThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Coffeyy
Chernobog
16
6 / 1 / 7
10,105
722
11,846
12,129
5,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DoraorDiego
King Arthur
16
2 / 0 / 4
9,633
688
10,918
11,615
9,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
JPruitt7
Poseidon
14
4 / 2 / 4
8,693
621
6,603
8,031
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Killnloot
Awilix
14
9 / 0 / 3
8,950
639
9,568
7,874
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
i-Rhapsody
Sylvanus
12
0 / 1 / 7
7,577
541
4,821
9,641
7,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
21
21
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BoreHarD
Sun Wukong
0
4
0
0
W
Chernobog
Coffeyy
Chernobog
6
1
7
9.5
W
King Arthur
DoraorDiego
King Arthur
2
0
4
4
W
Poseidon
JPruitt7
Poseidon
4
2
4
3
W
Awilix
Killnloot
Awilix
9
0
3
10.5
L
2
5
0
0.4
L
Ares
Viper
Ares
0
3
2
0.33
W
Sylvanus
i-Rhapsody
Sylvanus
0
1
7
3.5
L
Mercury
jetski1200
Mercury
0
3
2
0.33
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,974
Damage
43,756
61,019
Taken
49,290
37,618
Mitigated
29,598
10,232
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BoreHarD
Sun Wukong
5,616
809
0
3,795
15,297
12,400
0
370
14,917
65
59,788
W
Chernobog
Coffeyy
Chernobog
11,846
8,237
0
4,819
12,129
5,167
1,828
5,189
6,704
0
79,291
W
King Arthur
DoraorDiego
King Arthur
10,918
890
0
3,572
11,615
9,786
0
1,753
9,816
0
81,055
W
Poseidon
JPruitt7
Poseidon
6,603
984
0
2,077
8,031
3,666
150
5,735
2,296
65,359
0
W
Awilix
Killnloot
Awilix
9,568
3,337
0
383
7,874
3,348
128
4,280
3,540
0
52,476
L
6,594
366
0
1,439
9,867
5,260
0
3,818
5,805
47,436
0
L
Ares
Viper
Ares
7,828
519
0
1,809
11,725
10,514
0
4,349
7,268
25,885
0
W
Sylvanus
i-Rhapsody
Sylvanus
4,821
1,797
1,135
2,627
9,641
7,631
228
5,923
3,682
29,554
12,041
L
Mercury
jetski1200
Mercury
1,950
628
0
646
11,551
4,577
197
1,579
9,870
0
57,734
L
5,986
1,786
0
2,543
12,579
4,867
0
473
12,106
52,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,733
Gold Earned
44,958
429
Minions Killed
514
0
Camps Cleared
0
1,379,361
Distance Traveled
1,498,121
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,399
529
116
8
0
243,907
2
W
Chernobog
10,105
722
114
8
0
311,151
0
W
King Arthur
9,633
688
137
10
0
288,621
3
W
Poseidon
8,693
621
120
9
0
298,057
0
W
Awilix
8,950
639
70
5
0
364,712
3
L
Tiamat
7,469
534
100
7
0
262,073
0
L
Ares
6,558
468
22
2
0
290,119
2
W
Sylvanus
7,577
541
73
5
0
235,580
2
L
Mercury
6,918
494
94
7
0
330,776
0
L
Freya
7,389
528
97
7
0
252,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role