Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BAGINSSS
Neith
Level 48
God Stats
9W - 8L
1,342 SR
Queue Stats
12W - 10L
1,284 Elo+
Party 2
King Arthur
King Arthur
Gruby90
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,284 Elo+
Party 2
Vamana
Vamana
I70666
Vamana
Level 124
God Stats
29W - 29L
1,387 SR
Queue Stats
553W - 616L
1,377 Elo+
Solo
Pele
Pele
ShootinMyWayOut
Pele
Level 86
God Stats
6W - 6L
1,582 SR
Queue Stats
15W - 14L
1,492 Elo+
Solo
Team Averages
Level 85
1,462 SR
1,387 Elo+

VS

Team Averages
Level 98
1,597 SR
1,474 Elo+
Vulcan
Vulcan
DaEpitomeofThick
Vulcan
Level 87
God Stats
3W - 1L
1,473 SR
Queue Stats
509W - 563L
1,386 Elo+
Solo
Charybdis
Charybdis
Majorcminus
Charybdis
Level 87
God Stats
91W - 19L
1,600 SR
Queue Stats
280W - 76L
1,539 Elo+
Party 1
Bellona
Bellona
StagedSeeker823
Bellona
Level 102
God Stats
21W - 16L
1,544 SR
Queue Stats
169W - 159L
1,405 Elo+
Party 3
Discordia
Discordia
Toohbey
Discordia
Level 108
God Stats
12W - 6L
1,652 SR
Queue Stats
96W - 98L
1,456 Elo+
Party 3
Serqet
Serqet
Yang366
Serqet
Level 107
God Stats
65W - 17L
1,718 SR
Queue Stats
352W - 115L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
0 / 4 / 1
8,114
902
4,961
10,545
3,988
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
BAGINSSS
Neith
15
1 / 5 / 3
9,544
1,060
6,636
13,300
5,599
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Gruby90
King Arthur
14
0 / 11 / 5
8,987
999
8,213
22,656
25,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
I70666
Vamana
13
2 / 1 / 2
8,693
966
2,969
5,742
3,809
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 5 / 2
10,036
1,115
12,338
16,599
7,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

158

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 12
9,648
1,072
6,996
7,931
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Majorcminus
Charybdis
17
9 / 1 / 9
10,801
1,200
15,149
7,446
2,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 13
9,797
1,089
11,853
12,163
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Toohbey
Discordia
16
5 / 2 / 12
10,879
1,209
16,058
8,460
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Yang366
Serqet
16
10 / 0 / 4
11,173
1,241
12,411
6,717
4,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
8
Kills
26
26
Deaths
8
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
0
4
1
0.13
L
Neith
BAGINSSS
Neith
1
5
3
0.5
W
0
3
12
2
L
King Arthur
Gruby90
King Arthur
0
11
5
0.23
L
Vamana
I70666
Vamana
2
1
2
3
W
Charybdis
Majorcminus
Charybdis
9
1
9
13.5
L
5
5
2
1.2
W
2
2
13
4.25
W
Discordia
Toohbey
Discordia
5
2
12
5.5
W
Serqet
Yang366
Serqet
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,117
Damage
62,467
68,842
Taken
42,717
46,364
Mitigated
21,681
5,277
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
4,961
272
0
718
10,545
3,988
0
2,657
6,880
12,654
0
L
Neith
BAGINSSS
Neith
6,636
2,943
22
1,770
13,300
5,599
0
4,247
8,281
0
28,939
W
6,996
4,780
0
136
7,931
3,428
0
1,131
6,500
21,672
0
L
King Arthur
Gruby90
King Arthur
8,213
1,200
0
0
22,656
25,506
0
8,559
13,947
0
19,939
L
Vamana
I70666
Vamana
2,969
987
0
1,642
5,742
3,809
0
2,342
3,232
0
7,547
W
Charybdis
Majorcminus
Charybdis
15,149
7,910
0
347
7,446
2,794
0
563
6,583
0
34,255
L
12,338
2,021
0
1,125
16,599
7,462
0
5,303
10,372
0
35,070
W
11,853
3,058
177
2,737
12,163
8,331
0
1,919
10,094
0
25,280
W
Discordia
Toohbey
Discordia
16,058
875
0
628
8,460
3,046
0
1,674
6,636
28,529
0
W
Serqet
Yang366
Serqet
12,411
2,481
0
470
6,717
4,082
0
1,741
4,976
0
16,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
52,298
152
Minions Killed
188
5
Camps Cleared
6
708,175
Distance Traveled
888,478
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,114
902
12
1
2
145,285
2
L
Neith
9,544
1,060
48
5
2
149,002
0
W
Vulcan
9,648
1,072
49
5
2
149,899
0
L
King Arthur
8,987
999
30
3
1
149,670
0
L
Vamana
8,693
966
10
1
0
91,382
0
W
Charybdis
10,801
1,200
64
7
0
162,555
0
L
Pele
10,036
1,115
52
6
0
172,836
0
W
Bellona
9,797
1,089
18
2
0
186,590
0
W
Discordia
10,879
1,209
36
4
1
173,131
0
W
Serqet
11,173
1,241
21
2
3
216,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role