Player Matchup

Bastet
Bastet
Ch1c0M4rqu35
Bastet
Level 109
God Stats
1W - 3L
1,473 SR
Queue Stats
145W - 159L
1,457 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ichsenia
Morgan Le Fay
Level 21
God Stats
8W - 16L
1,436 SR
Queue Stats
8W - 16L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
Jeesuusrf11
Cthulhu
Level 139
God Stats
19W - 18L
1,588 SR
Queue Stats
372W - 420L
1,420 Elo+
Solo
Janus
Janus
V0id212
Janus
Level 68
God Stats
1W - 3L
1,153 SR
Queue Stats
29W - 45L
1,380 Elo+
Party 2
Poseidon
Poseidon
neZumi1970
Poseidon
Level 8
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 69
1,411 SR
1,423 Elo+

VS

Team Averages
Level 99
1,453 SR
1,415 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Amasukii
Discordia
Level 29
God Stats
4W - 6L
1,281 SR
Queue Stats
32W - 50L
1,289 Elo+
Solo
Neith
Neith
Nuikx
Neith
Level 8
God Stats
3W - 5L
1,111 SR
Queue Stats
6W - 15L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
craysmile
Cthulhu
Level 139
God Stats
2W - 0L
1,864 SR
Queue Stats
117W - 65L
1,581 Elo+
Solo
Chang'e
Chang'e
slayphil
Chang'e
Level 194
God Stats
5W - 7L
1,511 SR
Queue Stats
455W - 499L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
1 / 2 / 1
7,545
755
8,150
9,957
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Ichsenia
Morgan Le Fay
13
1 / 3 / 0
7,221
722
4,993
7,795
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jeesuusrf11
Cthulhu
9
0 / 0 / 0
4,808
481
0
0
0
Janus
V0id212
Janus
14
0 / 6 / 1
7,765
777
8,286
8,883
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
neZumi1970
Poseidon
14
1 / 0 / 1
7,514
751
4,268
6,523
2,718
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 1 / 1
7,702
770
3,220
8,993
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Amasukii
Discordia
14
0 / 0 / 5
7,624
762
4,832
4,234
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Nuikx
Neith
16
5 / 0 / 5
8,847
885
9,168
8,180
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
craysmile
Cthulhu
14
3 / 1 / 1
8,002
800
8,478
7,825
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
slayphil
Chang'e
14
1 / 1 / 1
7,613
761
2,134
7,190
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
W
Discordia
Amasukii
Discordia
0
0
5
2.5
L
Bastet
1
2
1
0.75
L
Morgan Le Fay
Ichsenia
Morgan Le Fay
1
3
0
0.33
L
Cthulhu
Jeesuusrf11
Cthulhu
0
0
0
0
W
Neith
Nuikx
Neith
5
0
5
7.5
L
Janus
V0id212
Janus
0
6
1
0.08
W
Cthulhu
craysmile
Cthulhu
3
1
1
3.5
L
Poseidon
neZumi1970
Poseidon
1
0
1
1.5
W
Chang'e
slayphil
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,697
Damage
27,832
33,158
Taken
36,422
13,190
Mitigated
22,969
3,910
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,220
331
0
412
8,993
8,496
0
4,634
4,359
0
12,502
W
Discordia
Amasukii
Discordia
4,832
0
0
500
4,234
1,715
124
2,588
1,646
21,191
0
L
Bastet
8,150
1,861
0
1,396
9,957
4,028
0
3,548
5,761
0
23,262
L
Morgan Le Fay
Ichsenia
Morgan Le Fay
4,993
351
0
1,158
7,795
3,073
0
3,084
4,468
15,786
0
L
Cthulhu
Jeesuusrf11
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Nuikx
Neith
9,168
3,121
0
2,982
8,180
3,250
180
4,995
3,185
0
30,814
L
Janus
V0id212
Janus
8,286
0
0
0
8,883
3,371
94
2,817
5,884
32,567
0
W
Cthulhu
craysmile
Cthulhu
8,478
199
208
1,391
7,825
6,549
0
2,588
5,237
23,110
272
L
Poseidon
neZumi1970
Poseidon
4,268
746
0
1,356
6,523
2,718
0
4,805
1,400
17,484
0
W
Chang'e
slayphil
Chang'e
2,134
49
1,453
2,115
7,190
2,959
0
2,742
4,448
23,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
39,788
156
Minions Killed
210
0
Camps Cleared
0
766,399
Distance Traveled
990,876
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,702
770
33
3
0
223,833
3
W
Discordia
7,624
762
35
4
0
198,196
0
L
Bastet
7,545
755
29
3
0
222,499
0
L
Morgan Le Fay
7,221
722
23
2
0
176,705
0
L
Cthulhu
4,808
481
0
0
0
0
0
W
Neith
8,847
885
57
6
0
191,623
0
L
Janus
7,765
777
68
7
0
167,996
0
W
Cthulhu
8,002
800
33
3
0
207,444
0
L
Poseidon
7,514
751
36
4
0
199,199
0
W
Chang'e
7,613
761
52
5
0
169,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role