Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KaszubPL
Ah Muzen Cab
Level 147
God Stats
9W - 2L
2,011 SR
Queue Stats
109W - 56L
1,679 Elo+
Party 1
Nemesis
Nemesis
MicSokol
Nemesis
Level 108
God Stats
4W - 2L
1,637 SR
Queue Stats
65W - 67L
1,512 Elo+
Solo
Da Ji
Da Ji
WaRHaNdY
Da Ji
Level 128
God Stats
1W - 2L
1,378 SR
Queue Stats
87W - 53L
1,590 Elo+
Party 1
Zeus
Zeus
aditirex
Zeus
Level 200
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 65L
1,621 Elo+
Party 1
Bacchus
Bacchus
kikou59xdlolmdr
Bacchus
Level 162
God Stats
6W - 1L
1,612 SR
Queue Stats
243W - 235L
1,477 Elo+
Solo
Team Averages
Level 149
1,628 SR
1,576 Elo+

VS

Team Averages
Level 139
1,561 SR
1,517 Elo+
Janus
Janus
Epsilite
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,509 Elo+
Party 2
Discordia
Discordia
GRUYÈRE
Discordia
Level 190
God Stats
3W - 2L
1,719 SR
Queue Stats
426W - 451L
1,492 Elo+
Solo
Neith
Neith
Merdoru
Neith
Level 161
God Stats
14W - 12L
1,584 SR
Queue Stats
1,015W - 1,018L
1,542 Elo+
Solo
Medusa
Medusa
RedLineTheMovie
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 118L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
Safem8
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KaszubPL
Ah Muzen Cab
16
1 / 1 / 7
10,322
1,032
9,054
6,924
2,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
MicSokol
Nemesis
16
2 / 2 / 6
10,053
1,005
6,941
13,784
6,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
WaRHaNdY
Da Ji
16
3 / 2 / 5
10,678
1,068
10,487
8,528
4,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
4 / 1 / 5
10,524
1,052
18,445
6,050
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 4 / 8
10,211
1,021
6,745
16,911
25,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

247

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Epsilite
Janus
15
0 / 3 / 5
9,917
992
4,467
8,219
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
GRUYÈRE
Discordia
15
3 / 4 / 2
10,603
1,060
13,718
14,417
5,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Merdoru
Neith
15
2 / 2 / 5
9,842
984
11,010
12,194
4,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 4
9,588
959
6,586
8,203
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Safem8
Sun Wukong
16
3 / 0 / 4
10,135
1,014
9,763
11,994
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
11
Kills
9
10
Deaths
11
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
Epsilite
Janus
0
3
5
0.83
L
Discordia
GRUYÈRE
Discordia
3
4
2
1
W
Ah Muzen Cab
KaszubPL
Ah Muzen Cab
1
1
7
4.5
L
Neith
Merdoru
Neith
2
2
5
2.25
W
Nemesis
MicSokol
Nemesis
2
2
6
2.5
L
1
2
4
1.5
L
Sun Wukong
Safem8
Sun Wukong
3
0
4
5
W
Da Ji
WaRHaNdY
Da Ji
3
2
5
2.75
W
Zeus
4
1
5
6.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,672
Damage
45,544
52,197
Taken
55,027
41,253
Mitigated
26,824
5,575
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Epsilite
Janus
4,467
207
0
0
8,219
3,040
0
4,190
3,879
34,093
0
L
Discordia
GRUYÈRE
Discordia
13,718
240
0
485
14,417
5,618
0
6,771
7,496
28,041
0
W
Ah Muzen Cab
KaszubPL
Ah Muzen Cab
9,054
3,450
0
670
6,924
2,284
0
3,050
3,153
0
48,486
L
Neith
Merdoru
Neith
11,010
5,655
0
1,180
12,194
4,800
0
3,940
7,954
0
21,605
W
Nemesis
MicSokol
Nemesis
6,941
1,773
0
2,104
13,784
6,377
0
6,216
7,010
0
21,338
L
6,586
2,341
0
180
8,203
3,208
0
3,494
4,559
0
28,929
L
Sun Wukong
Safem8
Sun Wukong
9,763
1,692
0
651
11,994
10,158
0
7,625
4,369
0
14,422
W
Da Ji
WaRHaNdY
Da Ji
10,487
3,067
0
601
8,528
4,782
0
2,384
5,740
0
22,298
W
Zeus
18,445
637
0
597
6,050
2,319
0
2,951
2,919
33,114
0
W
6,745
526
0
1,603
16,911
25,491
0
4,263
11,937
11,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,788
Gold Earned
50,085
228
Minions Killed
239
8
Camps Cleared
9
1,066,822
Distance Traveled
1,003,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,917
992
87
9
5
186,211
0
L
Discordia
10,603
1,060
46
5
0
194,332
0
W
Ah Muzen Cab
10,322
1,032
109
11
0
232,204
0
L
Neith
9,842
984
31
3
2
197,722
0
W
Nemesis
10,053
1,005
43
4
1
226,488
0
L
Medusa
9,588
959
51
5
2
208,597
0
L
Sun Wukong
10,135
1,014
24
2
0
216,428
0
W
Da Ji
10,678
1,068
39
4
5
216,116
0
W
Zeus
10,524
1,052
31
3
2
190,899
0
W
Bacchus
10,211
1,021
6
1
0
201,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role