Player Matchup

Jing Wei
Jing Wei
Outworlder25
Jing Wei
Level 121
God Stats
1W - 0L
1,557 SR
Queue Stats
13W - 9L
1,552 Elo+
Solo
Maui
Maui
Podinator2
Maui
Level 125
God Stats
1W - 3L
1,091 SR
Queue Stats
18W - 21L
1,269 Elo+
Solo
Nu Wa
Nu Wa
TheNotoriousBNK
Nu Wa
Level 85
God Stats
1W - 1L
1,291 SR
Queue Stats
161W - 153L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
flecktonian
Gilgamesh
Level 88
God Stats
9W - 10L
1,601 SR
Queue Stats
111W - 131L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
kritler
Tsukuyomi
Level 84
God Stats
20W - 20L
1,552 SR
Queue Stats
116W - 118L
1,495 Elo+
Solo
Team Averages
Level 101
1,418 SR
1,442 Elo+

VS

Team Averages
Level 60
1,554 SR
1,465 Elo+
King Arthur
King Arthur
FeelGangsta2010
King Arthur
Level 84
God Stats
12W - 14L
1,472 SR
Queue Stats
178W - 174L
1,457 Elo+
Party 1
Poseidon
Poseidon
Marzmellowz
Poseidon
Level 85
God Stats
3W - 6L
1,504 SR
Queue Stats
164W - 168L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
The_Sanchez_07
Ao Kuang
Level 54
God Stats
10W - 13L
1,521 SR
Queue Stats
105W - 110L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
awamsley
Ah Muzen Cab
Level 62
God Stats
7W - 3L
1,744 SR
Queue Stats
67W - 60L
1,527 Elo+
Solo
Xbalanque
Xbalanque
bansuke
Xbalanque
Level 17
God Stats
5W - 5L
1,528 SR
Queue Stats
22W - 32L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Outworlder25
Jing Wei
17
5 / 0 / 11
11,110
1,111
12,828
11,942
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 0 / 15
11,100
1,110
3,774
8,429
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 0 / 12
10,408
1,041
16,218
6,581
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
flecktonian
Gilgamesh
16
4 / 1 / 11
10,861
1,086
8,571
13,533
16,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
kritler
Tsukuyomi
17
8 / 0 / 9
11,282
1,128
13,372
5,990
3,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

297

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FeelGangsta2010
King Arthur
14
0 / 4 / 1
8,808
881
7,637
16,975
14,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Marzmellowz
Poseidon
15
1 / 4 / 0
9,662
966
12,083
8,688
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
14
0 / 6 / 0
8,717
872
6,103
12,442
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
awamsley
Ah Muzen Cab
14
0 / 1 / 1
8,945
895
7,129
7,778
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
bansuke
Xbalanque
14
0 / 5 / 1
9,065
907
7,804
11,903
4,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
4
20
Kills
1
1
Deaths
20
58
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FeelGangsta2010
King Arthur
0
4
1
0.13
L
Poseidon
Marzmellowz
Poseidon
1
4
0
0.25
W
Jing Wei
Outworlder25
Jing Wei
5
0
11
10.5
W
1
0
15
8.5
W
2
0
12
8
L
Ao Kuang
0
6
0
0
L
Ah Muzen Cab
awamsley
Ah Muzen Cab
0
1
1
0.5
L
Xbalanque
bansuke
Xbalanque
0
5
1
0.1
W
Gilgamesh
flecktonian
Gilgamesh
4
1
11
9.5
W
Tsukuyomi
kritler
Tsukuyomi
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,763
Damage
40,756
46,475
Taken
57,786
37,602
Mitigated
31,119
12,307
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FeelGangsta2010
King Arthur
7,637
1,127
0
1,830
16,975
14,687
0
5,764
10,583
0
20,735
L
Poseidon
Marzmellowz
Poseidon
12,083
1,238
0
0
8,688
3,151
0
2,476
5,771
47,996
0
W
Jing Wei
Outworlder25
Jing Wei
12,828
11,322
0
5,570
11,942
5,343
0
5,571
6,071
0
42,858
W
3,774
300
0
3,010
8,429
9,415
0
3,288
4,991
9,868
0
W
16,218
4,141
380
1,517
6,581
3,260
0
1,138
5,143
37,573
0
L
Ao Kuang
6,103
1,300
0
1,221
12,442
5,984
0
2,640
9,717
11,962
0
L
Ah Muzen Cab
awamsley
Ah Muzen Cab
7,129
1,441
0
0
7,778
3,182
0
3,197
4,185
0
25,830
L
Xbalanque
bansuke
Xbalanque
7,804
4,028
0
710
11,903
4,115
0
5,149
6,214
0
24,649
W
Gilgamesh
flecktonian
Gilgamesh
8,571
1,753
0
470
13,533
16,453
0
6,337
7,046
0
18,144
W
Tsukuyomi
kritler
Tsukuyomi
13,372
4,151
0
1,360
5,990
3,131
0
2,685
2,855
0
27,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,761
Gold Earned
45,197
225
Minions Killed
242
10
Camps Cleared
5
943,599
Distance Traveled
899,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,808
881
30
3
0
201,693
0
L
Poseidon
9,662
966
98
10
4
198,665
0
W
Jing Wei
11,110
1,111
92
9
7
181,143
0
W
Maui
11,100
1,110
11
1
1
175,213
0
W
Nu Wa
10,408
1,041
61
6
2
178,622
0
L
Ao Kuang
8,717
872
24
2
1
150,803
0
L
Ah Muzen Cab
8,945
895
41
4
0
194,481
0
L
Xbalanque
9,065
907
49
5
0
154,137
0
W
Gilgamesh
10,861
1,086
23
2
0
183,913
0
W
Tsukuyomi
11,282
1,128
38
4
0
224,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role