Player Matchup

Danzaburou
Danzaburou
Angry_Baton
Danzaburou
Level 126
God Stats
6W - 6L
1,571 SR
Queue Stats
123W - 143L
1,465 Elo+
Party 2
Chaac
Chaac
PIEKUT_MTX
Chaac
Level 72
God Stats
8W - 9L
1,477 SR
Queue Stats
30W - 46L
1,379 Elo+
Party 2
Kuzenbo
Kuzenbo
PanSzysza
Kuzenbo
Level 138
God Stats
13W - 16L
1,417 SR
Queue Stats
514W - 507L
1,579 Elo+
Party 2
Janus
Janus
cLyDyDyDy
Janus
Level 156
God Stats
1W - 4L
1,474 SR
Queue Stats
80W - 78L
1,533 Elo+
Solo
Ratatoskr
Ratatoskr
kapralChruszczow
Ratatoskr
Level 106
God Stats
17W - 17L
1,518 SR
Queue Stats
141W - 132L
1,570 Elo+
Party 2
Team Averages
Level 120
1,491 SR
1,505 Elo+

VS

Team Averages
Level 83
1,522 SR
1,387 Elo+
Tyr
Tyr
BradlingtonV
Tyr
Level 157
God Stats
1W - 1L
1,120 SR
Queue Stats
12W - 23L
1,399 Elo+
Party 1
Anubis
Anubis
ChadlingtonV
Anubis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,389 Elo+
Party 1
Rama
Rama
Gilly0232
Rama
Level 8
God Stats
3W - 1L
1,771 SR
Queue Stats
8W - 17L
1,349 Elo+
Party 1
Bacchus
Bacchus
MtRoMondo
Bacchus
Level 155
God Stats
2W - 2L
1,468 SR
Queue Stats
35W - 44L
1,451 Elo+
Party 1
Cerberus
Cerberus
xGOOMBAx
Cerberus
Level 18
God Stats
1W - 0L
1,754 SR
Queue Stats
8W - 15L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angry_Baton
Danzaburou
12
0 / 2 / 0
6,951
497
4,637
8,530
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
11
0 / 2 / 0
6,489
464
4,553
11,848
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
PanSzysza
Kuzenbo
11
0 / 0 / 1
7,151
511
4,301
8,738
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
cLyDyDyDy
Janus
13
1 / 1 / 0
7,634
545
5,811
5,500
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
12
0 / 2 / 0
6,624
473
3,224
9,202
3,479
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,543
682
11,940
9,498
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
0 / 1 / 1
7,352
525
1,945
5,677
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
12
1 / 0 / 1
7,088
506
6,316
7,594
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
MtRoMondo
Bacchus
10
2 / 0 / 1
7,033
502
5,065
9,028
4,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
xGOOMBAx
Cerberus
10
0 / 0 / 2
6,907
493
4,433
11,101
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angry_Baton
Danzaburou
0
2
0
0
W
4
0
0
4
W
Anubis
0
1
1
0.5
W
Rama
1
0
1
1.5
W
Bacchus
MtRoMondo
Bacchus
2
0
1
2.5
L
Chaac
0
2
0
0
L
Kuzenbo
PanSzysza
Kuzenbo
0
0
1
0.5
L
Janus
cLyDyDyDy
Janus
1
1
0
1
L
Ratatoskr
0
2
0
0
W
Cerberus
xGOOMBAx
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
29,699
43,818
Taken
42,898
22,537
Mitigated
25,485
6,767
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angry_Baton
Danzaburou
4,637
1,199
0
2,161
8,530
3,307
810
3,742
4,748
0
52,626
W
11,940
2,224
0
5,909
9,498
8,469
96
0
9,498
0
76,532
W
Anubis
1,945
143
0
1,229
5,677
2,232
0
3,881
1,796
47,054
0
W
Rama
6,316
5,001
0
3,397
7,594
2,709
717
1,215
6,379
0
57,107
W
Bacchus
MtRoMondo
Bacchus
5,065
672
0
2,647
9,028
4,202
132
1,294
7,734
44,321
0
L
Chaac
4,553
866
0
1,431
11,848
4,992
0
102
11,053
0
35,865
L
Kuzenbo
PanSzysza
Kuzenbo
4,301
1,958
0
2,202
8,738
8,837
409
3,465
5,099
25,627
0
L
Janus
cLyDyDyDy
Janus
5,811
189
0
500
5,500
1,922
0
2,292
3,023
65,804
0
L
Ratatoskr
3,224
398
0
473
9,202
3,479
0
1,559
7,598
0
56,588
W
Cerberus
xGOOMBAx
Cerberus
4,433
195
0
3,856
11,101
7,873
96
3,722
7,379
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,849
Gold Earned
37,923
407
Minions Killed
435
0
Camps Cleared
0
1,465,374
Distance Traveled
1,453,936
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,951
497
94
7
0
241,165
0
W
Tyr
9,543
682
126
9
0
296,922
0
W
Anubis
7,352
525
101
7
0
278,896
4
W
Rama
7,088
506
97
7
0
246,964
0
W
Bacchus
7,033
502
64
5
0
325,371
0
L
Chaac
6,489
464
62
4
0
258,932
0
L
Kuzenbo
7,151
511
40
3
0
291,061
2
L
Janus
7,634
545
127
9
0
316,879
4
L
Ratatoskr
6,624
473
84
6
0
357,337
0
W
Cerberus
6,907
493
47
3
0
305,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role