Player Matchup

Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
RaptureGoddess
Jing Wei
Level 112
God Stats
6W - 10L
1,412 SR
Queue Stats
154W - 156L
1,459 Elo+
Solo
Discordia
Discordia
Regulate009
Discordia
Level 66
God Stats
5W - 3L
1,668 SR
Queue Stats
186W - 206L
1,411 Elo+
Solo
Guan Yu
Guan Yu
Shumerman51
Guan Yu
Level 120
God Stats
4W - 2L
1,123 SR
Queue Stats
375W - 317L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
ejay375
Gilgamesh
Level 80
God Stats
1W - 2L
1,205 SR
Queue Stats
56W - 51L
1,497 Elo+
Solo
Team Averages
Level 92
1,382 SR
1,460 Elo+

VS

Team Averages
Level 89
1,378 SR
1,445 Elo+
Mulan
Mulan
DashingKiwizzle
Mulan
Level 147
God Stats
0W - 1L
1,592 SR
Queue Stats
32W - 44L
1,431 Elo+
Party 1
Sol
Sol
Garopito6512
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 279L
1,390 Elo+
Solo
Terra
Terra
InsaneFirien
Terra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,428 Elo+
Solo
Nemesis
Nemesis
PeopleEatPie
Nemesis
Level 135
God Stats
0W - 3L
1,193 SR
Queue Stats
144W - 146L
1,490 Elo+
Party 1
Geb
Geb
SuperMarco145
Geb
Level 44
God Stats
1W - 3L
1,106 SR
Queue Stats
60W - 77L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 7
5,488
1,098
1,886
4,856
2,757
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
11
2 / 0 / 6
5,978
1,196
3,072
1,684
662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Regulate009
Discordia
11
3 / 1 / 2
6,391
1,278
8,263
2,733
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Shumerman51
Guan Yu
11
3 / 0 / 6
5,996
1,199
3,605
3,987
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
ejay375
Gilgamesh
10
0 / 1 / 8
5,449
1,090
6,024
4,647
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,888
978
2,141
6,078
3,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,212
242
0
0
0
10
1 / 2 / 1
5,679
1,136
736
7,168
6,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
PeopleEatPie
Nemesis
9
2 / 2 / 1
5,234
1,047
2,769
5,516
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
5,263
1,053
5,649
6,786
6,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
9
Kills
3
3
Deaths
9
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
7
4.5
L
0
3
1
0.17
L
0
0
0
0
L
1
2
1
0.75
L
Nemesis
PeopleEatPie
Nemesis
2
2
1
1.25
W
Jing Wei
2
0
6
5
W
Discordia
Regulate009
Discordia
3
1
2
4
W
Guan Yu
Shumerman51
Guan Yu
3
0
6
6
L
0
2
2
0.5
W
Gilgamesh
ejay375
Gilgamesh
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,850
Damage
11,295
17,907
Taken
25,548
10,351
Mitigated
19,469
7,763
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,886
1,343
739
1,212
4,856
2,757
0
1,194
3,538
0
2,890
L
2,141
129
303
462
6,078
3,908
0
2,509
3,492
0
2,921
L
0
0
0
0
0
0
0
0
0
0
0
L
736
232
1,734
1,455
7,168
6,015
0
2,772
4,272
1,315
0
L
Nemesis
PeopleEatPie
Nemesis
2,769
164
111
751
5,516
3,389
0
1,769
3,661
0
5,826
W
Jing Wei
3,072
2,123
1,147
379
1,684
662
364
978
664
0
8,676
W
Discordia
Regulate009
Discordia
8,263
0
923
865
2,733
1,013
0
962
1,652
19,002
0
W
Guan Yu
Shumerman51
Guan Yu
3,605
191
488
1,155
3,987
2,173
363
1,563
2,342
0
4,504
L
5,649
138
371
1,116
6,786
6,157
0
2,139
4,487
20,415
0
W
Gilgamesh
ejay375
Gilgamesh
6,024
1,132
145
710
4,647
3,746
125
1,688
2,873
1,234
8,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
22,276
54
Minions Killed
57
0
Camps Cleared
0
510,104
Distance Traveled
359,724
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,488
1,098
2
0
0
87,913
0
L
Mulan
4,888
978
5
1
0
89,108
1
L
Sol
1,212
242
0
0
0
0
0
L
Terra
5,679
1,136
6
1
0
81,788
0
L
Nemesis
5,234
1,047
18
4
0
98,535
0
W
Jing Wei
5,978
1,196
15
3
0
117,087
0
W
Discordia
6,391
1,278
25
5
0
101,243
0
W
Guan Yu
5,996
1,199
4
1
0
107,759
0
L
Geb
5,263
1,053
28
6
0
90,293
0
W
Gilgamesh
5,449
1,090
8
2
0
96,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role