Player Matchup

Achilles
Achilles
Mamba8426
Achilles
Level 24
God Stats
52W - 76L
1,389 SR
Queue Stats
75W - 125L
1,350 Elo+
Party 1
Ao Kuang
Ao Kuang
OptimusbeE93
Ao Kuang
Level 47
God Stats
4W - 3L
1,607 SR
Queue Stats
291W - 263L
1,450 Elo+
Solo
Chaac
Chaac
Pwnerguy710
Chaac
Level 48
God Stats
30W - 57L
1,389 SR
Queue Stats
43W - 90L
1,303 Elo+
Party 1
Izanami
Izanami
RedApple27
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,317 Elo+
Solo
Ix Chel
Ix Chel
victor3x6
Ix Chel
Level 106
God Stats
2W - 1L
1,173 SR
Queue Stats
16W - 21L
1,408 Elo+
Solo
Team Averages
Level 46
1,411 SR
1,366 Elo+

VS

Team Averages
Level 54
1,537 SR
1,387 Elo+
Izanami
Izanami
GrumpyMonk7965
Izanami
Level 69
God Stats
1W - 2L
1,484 SR
Queue Stats
15W - 14L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
MajesticCarnage
Zhong Kui
Level 48
God Stats
5W - 3L
1,638 SR
Queue Stats
63W - 53L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
SiderMKU1
Sun Wukong
Level 86
God Stats
0W - 2L
1,564 SR
Queue Stats
1W - 12L
1,091 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sulto5590
Morgan Le Fay
Level 41
God Stats
0W - 2L
1,564 SR
Queue Stats
80W - 73L
1,496 Elo+
Solo
Ravana
Ravana
SuperSizeSnacker
Ravana
Level 26
God Stats
27W - 36L
1,435 SR
Queue Stats
95W - 93L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mamba8426
Achilles
17
2 / 0 / 5
10,665
762
3,692
10,393
9,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
OptimusbeE93
Ao Kuang
20
11 / 1 / 4
13,277
948
18,813
17,545
17,772
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 3 / 8
11,206
800
9,210
13,550
10,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Izanami
RedApple27
Izanami
19
4 / 1 / 7
12,734
910
18,538
11,574
5,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ix Chel
victor3x6
Ix Chel
18
1 / 2 / 7
11,495
821
8,527
12,109
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
9,504
679
5,247
15,128
6,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MajesticCarnage
Zhong Kui
19
3 / 4 / 2
11,201
800
13,088
17,831
16,374
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
SiderMKU1
Sun Wukong
15
0 / 2 / 1
9,239
660
2,864
9,456
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Sulto5590
Morgan Le Fay
18
2 / 4 / 1
11,241
803
15,189
12,322
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 1
9,505
679
6,102
13,003
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
20
Kills
7
7
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Zhong Kui
MajesticCarnage
Zhong Kui
3
4
2
1
W
Achilles
Mamba8426
Achilles
2
0
5
4.5
W
Ao Kuang
OptimusbeE93
Ao Kuang
11
1
4
13
W
2
3
8
2
W
Izanami
RedApple27
Izanami
4
1
7
7.5
L
Sun Wukong
SiderMKU1
Sun Wukong
0
2
1
0.25
L
Morgan Le Fay
Sulto5590
Morgan Le Fay
2
4
1
0.63
L
2
2
1
1.25
W
Ix Chel
victor3x6
Ix Chel
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,780
Damage
42,490
65,171
Taken
67,740
47,819
Mitigated
38,820
13,715
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,247
3,157
0
710
15,128
6,276
496
6,764
8,061
0
23,577
L
Zhong Kui
MajesticCarnage
Zhong Kui
13,088
2,522
0
4,976
17,831
16,374
0
8,603
8,626
48,065
0
W
Achilles
Mamba8426
Achilles
3,692
348
0
940
10,393
9,195
543
4,268
6,125
0
17,911
W
Ao Kuang
OptimusbeE93
Ao Kuang
18,813
3,229
0
6,092
17,545
17,772
1,533
6,759
10,590
56,632
0
W
9,210
296
0
2,848
13,550
10,352
631
6,084
7,384
0
21,950
W
Izanami
RedApple27
Izanami
18,538
14,652
0
2,377
11,574
5,014
6,384
5,247
6,283
0
68,854
L
Sun Wukong
SiderMKU1
Sun Wukong
2,864
61
0
785
9,456
5,689
0
3,736
5,596
0
14,542
L
Morgan Le Fay
Sulto5590
Morgan Le Fay
15,189
689
0
655
12,322
5,909
13
4,530
7,531
47,268
0
L
6,102
1,154
0
709
13,003
4,572
0
2,345
10,586
0
17,978
W
Ix Chel
victor3x6
Ix Chel
8,527
1,552
944
514
12,109
5,486
2,453
5,919
6,142
37,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,377
Gold Earned
50,690
318
Minions Killed
254
0
Camps Cleared
0
1,411,862
Distance Traveled
1,114,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,504
679
39
3
0
231,646
0
L
Zhong Kui
11,201
800
88
6
0
263,291
0
W
Achilles
10,665
762
21
2
0
255,144
0
W
Ao Kuang
13,277
948
83
6
0
312,173
0
W
Chaac
11,206
800
20
1
0
295,229
0
W
Izanami
12,734
910
113
8
0
274,586
0
L
Sun Wukong
9,239
660
33
2
0
177,430
0
L
Morgan Le Fay
11,241
803
66
5
0
278,141
0
L
Ravana
9,505
679
28
2
0
163,972
0
W
Ix Chel
11,495
821
81
6
0
274,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role