Player Matchup

Artemis
Artemis
Destroyer1984
Artemis
Level 32
God Stats
12W - 7L
1,807 SR
Queue Stats
624W - 621L
1,478 Elo+
Solo
Anhur
Anhur
Floppylopagus
Anhur
Level 223
God Stats
1W - 1L
1,478 SR
Queue Stats
172W - 174L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
TheBlackCompany
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 126L
1,479 Elo+
Solo
Khepri
Khepri
VIPLyfeStyle
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 202L
1,499 Elo+
Solo
Anubis
Anubis
blindfultruth
Anubis
Level 143
God Stats
4W - 1L
1,543 SR
Queue Stats
136W - 138L
1,410 Elo+
Party 1
Team Averages
Level 127
1,566 SR
1,454 Elo+

VS

Team Averages
Level 49
1,390 SR
1,448 Elo+
Apollo
Apollo
Rangonur
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,496 Elo+
Party 2
Sol
Sol
ShadowLord710
Sol
Level 47
God Stats
0W - 3L
1,237 SR
Queue Stats
73W - 80L
1,448 Elo+
Solo
Hou Yi
Hou Yi
WaluigiForPres
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,374 Elo+
Party 2
Izanami
Izanami
karatekid3303
Izanami
Level 26
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
n0v4monster
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
11 / 1 / 13
11,877
990
18,282
8,701
5,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 4 / 14
10,322
860
7,222
14,828
8,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
16
4 / 2 / 15
9,938
828
17,404
9,367
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
17
3 / 2 / 19
10,964
914
6,475
14,207
19,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

17
5 / 4 / 15
10,218
852
8,030
11,305
6,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rangonur
Apollo
17
5 / 6 / 4
9,737
811
5,425
13,108
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 6 / 6
8,098
675
8,466
12,421
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 4
7,914
660
6,221
11,365
4,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
17
6 / 6 / 3
10,069
839
10,991
12,610
4,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
15
1 / 5 / 8
8,583
715
13,629
12,657
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
29
Kills
12
13
Deaths
29
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
11
1
13
17.5
W
6
4
14
3.25
L
Apollo
Rangonur
Apollo
5
6
4
1.17
L
0
6
6
0.5
W
Kukulkan
4
2
15
5.75
W
Khepri
3
2
19
6.25
L
0
6
4
0.33
W
5
4
15
3.13
L
Izanami
6
6
3
1.25
L
Ne Zha
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,413
Damage
44,732
58,408
Taken
62,161
45,295
Mitigated
23,801
18,801
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
18,282
5,526
987
1,424
8,701
5,249
2,895
945
7,756
65
31,094
W
7,222
4,375
1,371
3,927
14,828
8,086
2,096
1,815
13,013
0
15,252
L
Apollo
Rangonur
Apollo
5,425
1,555
394
1,162
13,108
5,336
460
6,392
6,716
0
19,731
L
8,466
2,378
135
3,237
12,421
4,031
603
7,595
4,826
20,216
0
W
Kukulkan
17,404
1,148
1,528
1,104
9,367
5,312
1,226
1,007
8,360
40,022
0
W
Khepri
6,475
509
1,726
3,409
14,207
19,669
626
2,941
11,266
11,531
0
L
6,221
2,618
0
1,233
11,365
4,093
0
6,632
4,733
0
14,724
W
8,030
365
1,594
1,731
11,305
6,979
910
1,758
9,547
15,005
0
L
Izanami
10,991
7,380
286
1,164
12,610
4,818
558
4,976
7,634
0
24,733
L
Ne Zha
13,629
1,777
979
2,637
12,657
5,523
349
6,374
6,283
0
21,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,319
Gold Earned
44,401
132
Minions Killed
115
0
Camps Cleared
0
1,104,134
Distance Traveled
1,027,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,877
990
38
3
0
228,306
0
W
Anhur
10,322
860
20
2
0
207,663
0
L
Apollo
9,737
811
33
3
0
221,565
0
L
Sol
8,098
675
22
2
0
184,082
0
W
Kukulkan
9,938
828
49
4
0
214,858
0
W
Khepri
10,964
914
7
1
0
237,505
0
L
Hou Yi
7,914
660
20
2
0
207,398
0
W
Anubis
10,218
852
18
2
0
215,802
0
L
Izanami
10,069
839
28
2
0
199,029
0
L
Ne Zha
8,583
715
12
1
0
215,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role