Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HmmmStanky
Kukulkan
Level 63
God Stats
8W - 7L
1,591 SR
Queue Stats
264W - 239L
1,484 Elo+
Party 1
Vulcan
Vulcan
JaviBoomin
Vulcan
Level 65
God Stats
6W - 5L
1,565 SR
Queue Stats
248W - 211L
1,497 Elo+
Party 1
Ullr
Ullr
jostindeath666
Ullr
Level 154
God Stats
2W - 2L
1,405 SR
Queue Stats
205W - 212L
1,464 Elo+
Solo
Geb
Geb
tw0_Fac3Killaa
Geb
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 134L
1,482 Elo+
Party 1
Team Averages
Level 86
1,512 SR
1,485 Elo+

VS

Team Averages
Level 81
1,551 SR
1,508 Elo+
Ishtar
Ishtar
Captain of H
Ishtar
Level 87
God Stats
0W - 2L
1,195 SR
Queue Stats
44W - 29L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
H4LLUCIN47I0N
Ah Muzen Cab
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 98L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
Patteiwagon
Cu Chulainn
Level 59
God Stats
3W - 1L
1,717 SR
Queue Stats
93W - 108L
1,476 Elo+
Solo
Atlas
Atlas
Thicc N Creamy
Atlas
Level 86
God Stats
3W - 1L
1,777 SR
Queue Stats
148W - 132L
1,553 Elo+
Party 2
Hachiman
Hachiman
VIVE LeGOAT
Hachiman
Level 69
God Stats
3W - 3L
1,568 SR
Queue Stats
95W - 76L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
7 / 1 / 13
10,370
741
14,244
10,678
7,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
HmmmStanky
Kukulkan
17
3 / 2 / 14
10,532
752
13,068
8,640
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vulcan
JaviBoomin
Vulcan
18
9 / 1 / 12
11,183
799
24,866
10,590
6,715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 16
9,515
680
10,355
14,208
8,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 20
10,916
780
6,966
14,060
17,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 6 / 4
7,858
561
6,493
10,998
4,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
H4LLUCIN47I0N
Ah Muzen Cab
18
1 / 1 / 3
9,020
644
4,895
10,437
4,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Patteiwagon
Cu Chulainn
15
2 / 6 / 0
8,895
635
7,411
18,394
22,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 4 / 5
9,753
697
12,466
17,977
19,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
VIVE LeGOAT
Hachiman
16
5 / 7 / 1
9,192
657
15,512
16,530
7,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
24
Kills
9
9
Deaths
24
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
1
13
13.5
L
Ishtar
0
6
4
0.33
L
Ah Muzen Cab
H4LLUCIN47I0N
Ah Muzen Cab
1
1
3
2.5
W
Kukulkan
HmmmStanky
Kukulkan
3
2
14
5
W
Vulcan
JaviBoomin
Vulcan
9
1
12
15
L
Cu Chulainn
Patteiwagon
Cu Chulainn
2
6
0
0.33
L
1
4
5
0.88
L
Hachiman
VIVE LeGOAT
Hachiman
5
7
1
0.79
W
2
3
16
3.33
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,499
Damage
46,777
58,176
Taken
74,336
44,989
Mitigated
57,795
21,209
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,244
1,291
2,643
1,654
10,678
7,376
0
1,979
8,605
0
22,160
L
Ishtar
6,493
2,261
1,113
561
10,998
4,111
0
6,174
4,824
0
16,982
L
Ah Muzen Cab
H4LLUCIN47I0N
Ah Muzen Cab
4,895
1,199
1,787
1,381
10,437
4,818
0
6,988
3,449
0
25,442
W
Kukulkan
HmmmStanky
Kukulkan
13,068
789
2,678
2,099
8,640
5,068
564
2,293
6,219
32,238
0
W
Vulcan
JaviBoomin
Vulcan
24,866
6,327
1,106
1,848
10,590
6,715
1,586
2,610
7,847
49,045
0
L
Cu Chulainn
Patteiwagon
Cu Chulainn
7,411
977
1,453
2,881
18,394
22,115
0
10,287
8,107
0
12,139
L
12,466
3,594
2,277
3,858
17,977
19,591
0
10,007
7,970
28,854
314
L
Hachiman
VIVE LeGOAT
Hachiman
15,512
7,167
395
3,697
16,530
7,160
0
10,920
5,610
0
30,566
W
10,355
3,522
2,796
4,251
14,208
8,147
803
2,476
11,609
0
20,562
W
6,966
338
465
1,669
14,060
17,683
96
2,794
10,903
9,458
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,516
Gold Earned
44,718
163
Minions Killed
161
0
Camps Cleared
0
1,414,860
Distance Traveled
1,232,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,370
741
24
2
0
302,332
0
L
Ishtar
7,858
561
27
2
0
187,093
0
L
Ah Muzen Cab
9,020
644
42
3
0
277,561
0
W
Kukulkan
10,532
752
44
3
0
276,563
0
W
Vulcan
11,183
799
64
5
0
305,343
0
L
Cu Chulainn
8,895
635
23
2
0
261,610
0
L
Atlas
9,753
697
36
3
0
263,569
0
L
Hachiman
9,192
657
33
2
0
242,833
2
W
Ullr
9,515
680
27
2
0
235,860
0
W
Geb
10,916
780
4
0
0
294,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role