Player Matchup

Izanami
Izanami
Bihatchi
Izanami
Level 29
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 1
Bacchus
Bacchus
Englemakeren
Bacchus
Level 74
God Stats
1W - 1L
1,357 SR
Queue Stats
8W - 5L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
Musmoe
Kukulkan
Level 8
God Stats
7W - 6L
1,132 SR
Queue Stats
8W - 6L
1,196 Elo+
Party 1
Team Averages
Level 37
1,404 SR
1,334 Elo+

VS

Team Averages
Level 115
1,536 SR
1,405 Elo+
Ah Puch
Ah Puch
M3rad1simi0_XllX
Ah Puch
Level 107
God Stats
3W - 4L
1,420 SR
Queue Stats
80W - 88L
1,422 Elo+
Solo
Medusa
Medusa
Rimidalv21
Medusa
Level 128
God Stats
1W - 1L
1,708 SR
Queue Stats
162W - 119L
1,474 Elo+
Solo
Mulan
Mulan
nicopicoo
Mulan
Level 109
God Stats
11W - 7L
1,480 SR
Queue Stats
103W - 106L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bihatchi
Izanami
11
0 / 3 / 0
8,379
698
4,731
10,176
3,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Englemakeren
Bacchus
10
0 / 3 / 0
7,831
653
5,670
10,659
12,212
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Musmoe
Kukulkan
10
0 / 1 / 0
7,857
655
4,360
2,498
1,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
9,285
774
7,669
5,578
2,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Rimidalv21
Medusa
12
4 / 0 / 2
9,521
793
9,261
7,003
2,870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
nicopicoo
Mulan
12
2 / 0 / 3
8,937
745
2,581
7,436
7,414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bihatchi
Izanami
0
3
0
0
L
Bacchus
Englemakeren
Bacchus
0
3
0
0
W
1
0
6
4
L
Kukulkan
Musmoe
Kukulkan
0
1
0
0
W
Medusa
Rimidalv21
Medusa
4
0
2
5
W
Mulan
nicopicoo
Mulan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
19,511
23,333
Taken
20,017
17,199
Mitigated
12,659
5,901
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bihatchi
Izanami
4,731
3,264
0
2,213
10,176
3,965
0
3,448
6,728
0
36,544
L
Bacchus
Englemakeren
Bacchus
5,670
469
0
2,952
10,659
12,212
0
3,173
7,486
16,464
0
W
7,669
310
80
2,284
5,578
2,375
301
3,187
2,391
55,316
0
L
Kukulkan
Musmoe
Kukulkan
4,360
39
0
736
2,498
1,022
0
1,357
1,141
26,887
0
W
Medusa
Rimidalv21
Medusa
9,261
4,371
0
1,840
7,003
2,870
275
4,247
2,756
0
35,351
W
Mulan
nicopicoo
Mulan
2,581
380
0
937
7,436
7,414
0
3,097
4,339
0
18,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,067
Gold Earned
27,743
130
Minions Killed
153
0
Camps Cleared
0
626,701
Distance Traveled
585,532
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,379
698
81
7
0
212,245
0
L
Bacchus
7,831
653
12
1
0
209,532
0
W
Ah Puch
9,285
774
82
7
0
205,233
0
L
Kukulkan
7,857
655
37
3
0
204,924
0
W
Medusa
9,521
793
37
3
0
204,415
10
W
Mulan
8,937
745
34
3
0
175,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role