Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Andin1
Hercules
Level 128
God Stats
18W - 17L
1,561 SR
Queue Stats
143W - 117L
1,549 Elo+
Solo
Artemis
Artemis
Jowler96
Artemis
Level 147
God Stats
0W - 1L
1,521 SR
Queue Stats
440W - 414L
1,456 Elo+
Party 1
Poseidon
Poseidon
Tybouh
Poseidon
Level 159
God Stats
103W - 77L
1,515 SR
Queue Stats
510W - 488L
1,500 Elo+
Solo
Fenrir
Fenrir
UC_Sim
Fenrir
Level 209
God Stats
7W - 12L
1,497 SR
Queue Stats
1,508W - 1,345L
1,586 Elo+
Solo
Team Averages
Level 153
1,519 SR
1,518 Elo+

VS

Team Averages
Level 123
1,572 SR
1,546 Elo+
Baron Samedi
Baron Samedi
ASerag
Baron Samedi
Level 157
God Stats
32W - 16L
1,618 SR
Queue Stats
83W - 76L
1,583 Elo+
Solo
Zeus
Zeus
Glashtyn_
Zeus
Level 83
God Stats
1W - 0L
1,748 SR
Queue Stats
118W - 103L
1,554 Elo+
Party 2
Anhur
Anhur
ImPersson
Anhur
Level 109
God Stats
2W - 1L
1,277 SR
Queue Stats
23W - 17L
1,617 Elo+
Solo
Horus
Horus
ThatOneWolf_
Horus
Level 121
God Stats
4W - 5L
1,547 SR
Queue Stats
168W - 163L
1,514 Elo+
Party 2
Susano
Susano
pedrohrnndz_
Susano
Level 145
God Stats
7W - 3L
1,669 SR
Queue Stats
283W - 268L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 4
6,643
443
3,590
15,979
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Andin1
Hercules
12
0 / 4 / 2
7,309
487
5,861
23,371
16,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
Jowler96
Artemis
11
0 / 5 / 1
6,497
433
5,197
10,867
2,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Tybouh
Poseidon
15
3 / 5 / 2
8,583
572
7,747
7,850
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
UC_Sim
Fenrir
14
6 / 4 / 1
8,208
547
6,485
13,556
7,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASerag
Baron Samedi
14
2 / 3 / 6
8,433
562
13,056
9,023
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
12
0 / 4 / 1
7,126
475
4,749
7,201
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ImPersson
Anhur
16
8 / 1 / 4
9,986
666
14,138
10,574
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 7
7,986
532
5,340
12,843
11,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
17
9 / 0 / 4
9,661
644
14,061
14,041
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
21
21
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
W
Baron Samedi
ASerag
Baron Samedi
2
3
6
1.67
L
Hercules
Andin1
Hercules
0
4
2
0.25
W
Zeus
0
4
1
0.13
W
Anhur
ImPersson
Anhur
8
1
4
10
L
Artemis
Jowler96
Artemis
0
5
1
0.1
W
2
1
7
5.5
L
Poseidon
Tybouh
Poseidon
3
5
2
0.8
L
Fenrir
UC_Sim
Fenrir
6
4
1
1.63
W
Susano
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
51,344
71,623
Taken
53,682
41,563
Mitigated
31,108
20,546
Healing
26,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,590
438
0
2,582
15,979
12,280
0
2,360
13,592
15,597
0
W
Baron Samedi
ASerag
Baron Samedi
13,056
1,966
821
3,230
9,023
6,565
96
1,269
7,754
61,854
0
L
Hercules
Andin1
Hercules
5,861
2,657
0
9,748
23,371
16,800
0
10,821
11,858
0
53,656
W
Zeus
4,749
1,030
0
0
7,201
2,437
0
2,954
4,247
53,230
0
W
Anhur
ImPersson
Anhur
14,138
8,178
0
6,689
10,574
4,119
968
1,220
9,354
0
88,965
L
Artemis
Jowler96
Artemis
5,197
2,142
0
2,848
10,867
2,669
0
0
10,867
0
42,862
W
5,340
2,038
3,332
5,576
12,843
11,277
0
3,598
9,245
0
16,105
L
Poseidon
Tybouh
Poseidon
7,747
1,163
0
1,170
7,850
2,265
0
1,185
6,627
70,381
0
L
Fenrir
UC_Sim
Fenrir
6,485
2,584
0
4,198
13,556
7,549
0
2,602
10,874
0
59,362
W
Susano
14,061
4,815
0
7,283
14,041
6,710
145
2,296
11,745
0
98,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
43,192
398
Minions Killed
499
0
Camps Cleared
0
1,443,699
Distance Traveled
1,495,604
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,643
443
6
0
0
298,598
2
W
Baron Samedi
8,433
562
106
7
0
276,899
2
L
Hercules
7,309
487
99
7
0
250,302
2
W
Zeus
7,126
475
98
7
0
270,680
0
W
Anhur
9,986
666
150
10
0
272,696
0
L
Artemis
6,497
433
74
5
0
267,754
3
W
Horus
7,986
532
11
1
0
321,431
4
L
Poseidon
8,583
572
134
9
0
310,089
2
L
Fenrir
8,208
547
85
6
0
316,956
0
W
Susano
9,661
644
134
9
0
353,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role