Player Matchup

Pele
Pele
Accuterra
Pele
Level 129
God Stats
8W - 13L
1,496 SR
Queue Stats
132W - 120L
1,617 Elo+
Party 2
Izanami
Izanami
Axolian
Izanami
Level 145
God Stats
12W - 13L
1,574 SR
Queue Stats
254W - 225L
1,569 Elo+
Party 2
Athena
Athena
TitaniaAbuser
Athena
Level 206
God Stats
8W - 13L
1,595 SR
Queue Stats
1,113W - 1,059L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
YungExtendos
Cu Chulainn
Level 157
God Stats
64W - 66L
1,471 SR
Queue Stats
498W - 493L
1,480 Elo+
Solo
Ra
Ra
weimin108
Ra
Level 158
God Stats
57W - 47L
1,662 SR
Queue Stats
303W - 299L
1,565 Elo+
Party 2
Team Averages
Level 159
1,560 SR
1,570 Elo+

VS

Team Averages
Level 136
1,619 SR
1,558 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DarkAces5
Geb
Level 113
God Stats
2W - 0L
1,740 SR
Queue Stats
224W - 211L
1,542 Elo+
Solo
Awilix
Awilix
Dienketo82
Awilix
Level 149
God Stats
4W - 3L
1,769 SR
Queue Stats
327W - 264L
1,634 Elo+
Party 1
Chernobog
Chernobog
Obesorox
Chernobog
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,563 Elo+
Party 1
Vulcan
Vulcan
Quigosth
Vulcan
Level 145
God Stats
23W - 17L
1,588 SR
Queue Stats
362W - 317L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
2 / 1 / 1
4,735
676
3,175
6,219
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Axolian
Izanami
8
0 / 0 / 0
4,576
654
832
2,742
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 0
4,371
624
943
5,416
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
YungExtendos
Cu Chulainn
5
0 / 2 / 1
3,730
533
3,139
5,112
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
4,656
665
2,264
4,447
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
3 / 1 / 0
5,262
752
4,514
7,590
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 1 / 1
4,036
577
1,689
5,357
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Dienketo82
Awilix
9
1 / 1 / 1
4,849
693
1,492
4,283
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Obesorox
Chernobog
7
0 / 0 / 1
4,182
597
1,330
1,717
507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Quigosth
Vulcan
8
1 / 0 / 1
4,993
713
4,539
2,619
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
0
3
L
Pele
2
1
1
2.5
L
Izanami
Axolian
Izanami
0
0
0
0
W
0
1
1
0.5
W
Awilix
Dienketo82
Awilix
1
1
1
1.5
W
Chernobog
Obesorox
Chernobog
0
0
1
0.5
W
Vulcan
Quigosth
Vulcan
1
0
1
1.5
L
0
1
0
0
L
Cu Chulainn
YungExtendos
Cu Chulainn
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,353
Damage
13,564
23,936
Taken
21,566
10,666
Mitigated
9,924
6,512
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,514
419
0
2,513
7,590
4,119
0
384
7,206
2,402
29,957
L
Pele
3,175
1,058
0
1,093
6,219
2,114
0
1,385
4,834
0
27,811
L
Izanami
Axolian
Izanami
832
684
0
979
2,742
934
0
286
2,456
0
39,747
W
1,689
277
0
1,716
5,357
3,046
0
434
4,923
10,357
0
W
Awilix
Dienketo82
Awilix
1,492
577
0
550
4,283
1,440
0
771
3,512
0
37,169
W
Chernobog
Obesorox
Chernobog
1,330
742
0
569
1,717
507
0
163
1,554
0
27,870
W
Vulcan
Quigosth
Vulcan
4,539
2,424
0
815
2,619
812
0
1,455
1,164
36,819
0
L
943
399
0
1,311
5,416
3,185
0
1,660
3,756
12,443
0
L
Cu Chulainn
YungExtendos
Cu Chulainn
3,139
476
0
1,240
5,112
2,910
0
0
5,112
0
17,244
L
2,264
472
252
1,637
4,447
1,523
0
3,271
1,176
33,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,068
Gold Earned
23,322
234
Minions Killed
250
0
Camps Cleared
0
740,353
Distance Traveled
788,872
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,262
752
58
8
0
162,068
1
L
Pele
4,735
676
45
6
0
166,830
0
L
Izanami
4,576
654
85
12
0
140,248
2
W
Geb
4,036
577
11
2
0
164,062
2
W
Awilix
4,849
693
60
9
0
172,253
0
W
Chernobog
4,182
597
55
8
0
137,610
0
W
Vulcan
4,993
713
66
9
0
152,879
1
L
Athena
4,371
624
15
2
0
160,599
0
L
Cu Chulainn
3,730
533
23
3
0
102,219
0
L
Ra
4,656
665
66
9
0
170,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role