Player Matchup

Raijin
Raijin
BoogieWitHoodie
Raijin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,673 Elo+
Party 2
Ratatoskr
Ratatoskr
Cookedbreads
Ratatoskr
Level 125
God Stats
18W - 10L
1,724 SR
Queue Stats
251W - 225L
1,552 Elo+
Party 2
Horus
Horus
LiggMaBallz
Horus
Level 127
God Stats
1W - 3L
1,563 SR
Queue Stats
63W - 60L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
balzdeepp
Sun Wukong
Level 134
God Stats
1W - 2L
1,687 SR
Queue Stats
56W - 52L
1,538 Elo+
Party 1
Izanami
Izanami
dmikael7
Izanami
Level 28
God Stats
3W - 0L
1,756 SR
Queue Stats
33W - 24L
1,595 Elo+
Party 1
Team Averages
Level 86
1,646 SR
1,589 Elo+

VS

Team Averages
Level 113
1,596 SR
1,497 Elo+
Cthulhu
Cthulhu
Alfiealexx
Cthulhu
Level 13
God Stats
0W - 2L
1,317 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 3
Ra
Ra
AuronPlei
Ra
Level 89
God Stats
8W - 3L
1,814 SR
Queue Stats
148W - 122L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
JD Coziest
Zhong Kui
Level 158
God Stats
26W - 14L
1,560 SR
Queue Stats
105W - 100L
1,444 Elo+
Party 3
Thanatos
Thanatos
KAKACHISENSEY12
Thanatos
Level 126
God Stats
20W - 10L
1,695 SR
Queue Stats
128W - 120L
1,569 Elo+
Solo
Charon
Charon
Tekkie Mwuah
Charon
Level 181
God Stats
12W - 9L
1,593 SR
Queue Stats
96W - 98L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,767
610
12,432
9,767
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Cookedbreads
Ratatoskr
16
9 / 1 / 4
9,717
607
10,885
13,438
5,549
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 6
8,002
500
3,776
13,776
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
balzdeepp
Sun Wukong
15
0 / 2 / 3
8,611
538
7,809
15,426
12,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
dmikael7
Izanami
15
2 / 2 / 2
9,092
568
9,642
10,338
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alfiealexx
Cthulhu
11
0 / 4 / 2
7,316
457
6,156
15,338
13,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
7,778
486
4,039
6,161
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
JD Coziest
Zhong Kui
14
4 / 3 / 0
9,068
567
9,492
13,679
12,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
14
1 / 5 / 0
8,564
535
6,124
14,906
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
15
2 / 2 / 1
9,380
586
12,582
15,293
11,092
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
8
8
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alfiealexx
Cthulhu
0
4
2
0.25
L
1
3
0
0.33
W
4
1
5
6.5
W
Ratatoskr
Cookedbreads
Ratatoskr
9
1
4
11
L
Zhong Kui
JD Coziest
Zhong Kui
4
3
0
1.33
L
Thanatos
1
5
0
0.2
W
2
2
6
2.5
L
Charon
2
2
1
1.25
W
Sun Wukong
balzdeepp
Sun Wukong
0
2
3
0.75
W
Izanami
dmikael7
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,544
Damage
38,393
62,745
Taken
65,377
37,949
Mitigated
44,629
18,751
Healing
26,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alfiealexx
Cthulhu
6,156
911
1,552
1,800
15,338
13,271
0
4,383
10,955
32,287
0
L
4,039
378
151
1,014
6,161
2,277
0
2,223
3,938
59,245
0
W
12,432
1,881
0
851
9,767
3,697
0
3,788
5,739
110,011
0
W
Ratatoskr
Cookedbreads
Ratatoskr
10,885
3,142
0
5,399
13,438
5,549
59
4,480
8,844
0
65,151
L
Zhong Kui
JD Coziest
Zhong Kui
9,492
2,745
0
6,048
13,679
12,245
875
1,697
11,982
62,714
11,121
L
Thanatos
6,124
1,025
0
8,231
14,906
5,744
0
4,129
10,777
0
74,172
W
3,776
1,877
904
3,277
13,776
11,653
74
5,356
8,394
0
12,769
L
Charon
12,582
2,355
0
7,531
15,293
11,092
0
0
15,293
76,680
438
W
Sun Wukong
balzdeepp
Sun Wukong
7,809
1,788
0
4,293
15,426
12,303
0
9,651
5,775
0
64,138
W
Izanami
dmikael7
Izanami
9,642
6,894
0
4,027
10,338
4,747
0
7,560
2,778
0
85,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
42,106
578
Minions Killed
517
0
Camps Cleared
0
1,625,014
Distance Traveled
1,435,149
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,316
457
36
2
0
300,158
0
L
Ra
7,778
486
115
7
0
238,271
3
W
Raijin
9,767
610
179
11
0
299,044
2
W
Ratatoskr
9,717
607
102
6
0
390,152
0
L
Zhong Kui
9,068
567
132
8
0
293,391
4
L
Thanatos
8,564
535
110
7
0
337,848
0
W
Horus
8,002
500
16
1
0
339,097
0
L
Charon
9,380
586
124
8
0
265,481
6
W
Sun Wukong
8,611
538
122
8
0
297,821
0
W
Izanami
9,092
568
159
10
0
298,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role