Player Matchup

Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Bionic1515
Jing Wei
Level 129
God Stats
3W - 3L
1,478 SR
Queue Stats
335W - 307L
1,502 Elo+
Solo
Bacchus
Bacchus
Ryuuno
Bacchus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
TouchSomeGrass00
Shiva
Level 105
God Stats
0W - 1L
1,259 SR
Queue Stats
273W - 290L
1,479 Elo+
Solo
Team Averages
Level 130
1,447 SR
1,496 Elo+

VS

Team Averages
Level 111
1,494 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
AzazelN7
Morgan Le Fay
Level 140
God Stats
3W - 2L
1,395 SR
Queue Stats
164W - 167L
1,508 Elo+
Solo
Athena
Athena
BaalZebbub8998
Athena
Level 89
God Stats
11W - 12L
1,551 SR
Queue Stats
135W - 120L
1,465 Elo+
Solo
Chiron
Chiron
Hintern
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,612 Elo+
Solo
Surtr
Surtr
pkj6204
Surtr
Level 99
God Stats
11W - 12L
1,468 SR
Queue Stats
133W - 130L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
xluna9852
Tsukuyomi
Level 100
God Stats
27W - 24L
1,555 SR
Queue Stats
218W - 231L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
6 / 2 / 1
7,461
574
4,190
8,018
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
 
Sobek
10
2 / 3 / 2
6,563
505
3,755
11,968
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Bionic1515
Jing Wei
13
1 / 1 / 5
7,509
578
9,994
10,997
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ryuuno
Bacchus
10
2 / 5 / 3
6,290
484
4,624
10,410
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 4 / 0
5,990
461
4,516
11,264
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AzazelN7
Morgan Le Fay
12
1 / 2 / 2
7,034
541
6,329
8,641
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 2 / 9
7,438
572
4,021
10,697
9,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Hintern
Chiron
13
8 / 3 / 1
8,299
638
10,080
8,827
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
pkj6204
Surtr
14
4 / 0 / 1
8,725
671
7,533
10,485
8,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
xluna9852
Tsukuyomi
12
2 / 4 / 4
7,080
545
5,703
10,935
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
15
15
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
2
1
3.25
L
Sobek
 
Sobek
2
3
2
1
W
Morgan Le Fay
AzazelN7
Morgan Le Fay
1
2
2
1
W
0
2
9
2.25
L
Jing Wei
Bionic1515
Jing Wei
1
1
5
3.5
W
Chiron
Hintern
Chiron
8
3
1
2.83
L
Bacchus
Ryuuno
Bacchus
2
5
3
0.7
L
0
4
0
0
W
Surtr
pkj6204
Surtr
4
0
1
4.5
W
Tsukuyomi
xluna9852
Tsukuyomi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,079
Damage
33,666
52,657
Taken
49,585
28,354
Mitigated
29,050
10,990
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,190
559
0
1,484
8,018
3,232
0
1,808
6,210
0
43,862
L
Sobek
 
Sobek
3,755
273
281
3,616
11,968
9,724
0
3,034
8,934
19,174
0
W
Morgan Le Fay
AzazelN7
Morgan Le Fay
6,329
1,249
0
1,758
8,641
3,720
290
821
7,820
45,891
0
W
4,021
1,363
0
995
10,697
9,259
39
3,128
7,569
25,912
0
L
Jing Wei
Bionic1515
Jing Wei
9,994
7,329
0
4,478
10,997
4,208
0
4,226
6,771
0
67,429
W
Chiron
Hintern
Chiron
10,080
5,456
508
1,757
8,827
3,654
611
3,369
5,458
0
58,733
L
Bacchus
Ryuuno
Bacchus
4,624
206
0
368
10,410
6,588
84
1,262
9,148
25,965
0
L
4,516
318
0
763
11,264
4,602
0
1,021
10,243
0
36,923
W
Surtr
pkj6204
Surtr
7,533
2,758
0
5,025
10,485
8,385
587
0
10,485
784
63,083
W
Tsukuyomi
xluna9852
Tsukuyomi
5,703
801
0
601
10,935
4,032
0
1,061
9,874
0
50,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
38,576
288
Minions Killed
361
0
Camps Cleared
0
1,373,515
Distance Traveled
1,349,042
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,461
574
67
5
0
318,614
3
L
Sobek
6,563
505
17
1
0
276,749
3
W
Morgan Le Fay
7,034
541
80
6
0
242,983
0
W
Athena
7,438
572
33
3
0
296,669
2
L
Jing Wei
7,509
578
108
8
0
255,535
1
W
Chiron
8,299
638
84
6
0
253,429
0
L
Bacchus
6,290
484
42
3
0
282,049
0
L
Shiva
5,990
461
54
4
0
240,568
2
W
Surtr
8,725
671
100
8
0
261,850
0
W
Tsukuyomi
7,080
545
64
5
0
294,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role