Player Matchup

Izanami
Izanami
GalinTicoLiro
Izanami
Level 12
God Stats
10W - 9L
1,500 SR
Queue Stats
62W - 100L
1,212 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MSeixas
Morgan Le Fay
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 93L
1,307 Elo+
Party 3
Bacchus
Bacchus
Onl1ty
Bacchus
Level 8
God Stats
2W - 3L
1,690 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 3
Thanatos
Thanatos
chiko567941
Thanatos
Level 40
God Stats
22W - 30L
1,371 SR
Queue Stats
140W - 159L
1,320 Elo+
Solo
Nike
Nike
gglemos24
Nike
Level 105
God Stats
10W - 14L
1,820 SR
Queue Stats
105W - 112L
1,242 Elo+
Party 3
Team Averages
Level 36
1,576 SR
1,288 Elo+

VS

Team Averages
Level 50
1,570 SR
1,478 Elo+
Vulcan
Vulcan
Dinja3
Vulcan
Level 129
God Stats
1W - 2L
1,635 SR
Queue Stats
3W - 7L
1,337 Elo+
Party 2
King Arthur
King Arthur
Its a bozo
King Arthur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,498 Elo+
Party 1
Nike
Nike
Zalgathor
Nike
Level 29
God Stats
1W - 0L
1,724 SR
Queue Stats
2W - 2L
1,717 Elo+
Party 2
Sun Wukong
Sun Wukong
alaktaktukta
Sun Wukong
Level 24
God Stats
2W - 1L
1,431 SR
Queue Stats
3W - 7L
1,337 Elo+
Party 2
Arachne
Arachne
x2Fw
Arachne
Level 26
God Stats
2W - 1L
1,562 SR
Queue Stats
15W - 9L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 5 / 5
9,672
403
11,452
16,514
6,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
MSeixas
Morgan Le Fay
18
3 / 7 / 1
11,004
459
12,363
19,256
8,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Onl1ty
Bacchus
16
4 / 5 / 4
10,540
439
9,535
21,312
28,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
chiko567941
Thanatos
3
0 / 1 / 0
4,729
197
0
852
254
Nike
19
6 / 5 / 0
12,365
515
13,800
26,071
30,742
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dinja3
Vulcan
19
6 / 5 / 5
13,131
547
20,490
15,254
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Its a bozo
King Arthur
17
2 / 5 / 7
10,944
456
8,853
23,086
21,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
17
2 / 3 / 11
11,473
478
10,784
17,038
10,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
alaktaktukta
Sun Wukong
18
3 / 3 / 3
12,586
524
11,137
24,022
18,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
x2Fw
Arachne
20
10 / 0 / 2
14,008
584
14,384
18,172
9,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
15
Kills
23
23
Deaths
16
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dinja3
Vulcan
6
5
5
1.7
L
Izanami
2
5
5
0.9
W
King Arthur
Its a bozo
King Arthur
2
5
7
1.1
L
Morgan Le Fay
MSeixas
Morgan Le Fay
3
7
1
0.5
L
Bacchus
Onl1ty
Bacchus
4
5
4
1.2
W
Nike
2
3
11
2.5
W
Sun Wukong
alaktaktukta
Sun Wukong
3
3
3
1.5
L
Thanatos
chiko567941
Thanatos
0
1
0
0
L
Nike
6
5
0
1.2
W
Arachne
x2Fw
Arachne
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,150
Damage
65,648
84,005
Taken
97,572
74,900
Mitigated
67,183
9,736
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dinja3
Vulcan
20,490
9,274
0
700
15,254
6,846
1,791
6,135
9,119
101,127
0
L
Izanami
11,452
7,760
0
1,276
16,514
6,724
342
3,906
12,608
0
67,737
W
King Arthur
Its a bozo
King Arthur
8,853
1,074
383
456
23,086
21,658
365
6,425
16,661
0
66,324
L
Morgan Le Fay
MSeixas
Morgan Le Fay
12,363
1,416
0
1,989
19,256
8,427
0
9,509
9,747
104,868
0
L
Bacchus
Onl1ty
Bacchus
9,535
550
0
4,317
21,312
28,753
180
748
20,564
35,811
0
W
Nike
10,784
2,828
0
24
17,038
10,806
1,907
5,450
11,588
0
52,395
W
Sun Wukong
alaktaktukta
Sun Wukong
11,137
1,775
0
4,992
24,022
18,781
4,602
3,194
20,828
0
81,176
L
Thanatos
chiko567941
Thanatos
0
0
0
0
852
254
0
203
649
0
0
L
Nike
13,800
1,427
0
2,154
26,071
30,742
417
6,124
19,947
3,465
80,625
W
Arachne
x2Fw
Arachne
14,384
11,368
0
8,460
18,172
9,092
3,953
2,390
15,782
0
137,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,310
Gold Earned
62,142
452
Minions Killed
588
0
Camps Cleared
0
1,602,636
Distance Traveled
2,280,295
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,131
547
133
6
0
447,777
0
L
Izanami
9,672
403
110
5
0
394,604
0
W
King Arthur
10,944
456
75
3
0
444,281
9
L
Morgan Le Fay
11,004
459
170
7
0
351,769
0
L
Bacchus
10,540
439
41
2
0
460,898
0
W
Nike
11,473
478
70
3
0
451,978
0
W
Sun Wukong
12,586
524
127
5
0
407,916
0
L
Thanatos
4,729
197
0
0
0
0
0
L
Nike
12,365
515
131
5
0
395,365
0
W
Arachne
14,008
584
183
8
0
528,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role