Player Matchup

Cthulhu
Cthulhu
Achelois_Nero
Cthulhu
Level 29
God Stats
2W - 2L
1,666 SR
Queue Stats
117W - 125L
1,349 Elo+
Party 1
Bacchus
Bacchus
DrJohnHamond
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 224L
1,475 Elo+
Solo
Skadi
Skadi
Harmony2388
Skadi
Level 139
God Stats
4W - 1L
1,692 SR
Queue Stats
191W - 191L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
LadyRedHood3524
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 38L
1,341 Elo+
Solo
Chaac
Chaac
bigman27665
Chaac
Level 158
God Stats
12W - 3L
1,693 SR
Queue Stats
359W - 358L
1,435 Elo+
Party 1
Team Averages
Level 95
1,610 SR
1,413 Elo+

VS

Team Averages
Level 107
1,525 SR
1,373 Elo+
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AceLionHeart86
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Solo
Hera
Hera
ArcaneZatanna
Hera
Level 152
God Stats
3W - 6L
1,436 SR
Queue Stats
158W - 313L
1,300 Elo+
Solo
Hou Yi
Hou Yi
Hoi1296
Hou Yi
Level 65
God Stats
1W - 2L
1,691 SR
Queue Stats
32W - 40L
1,393 Elo+
Solo
Kukulkan
Kukulkan
LunarHuntress16
Kukulkan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 88L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 2 / 3
5,259
1,052
2,749
4,651
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
DrJohnHamond
Bacchus
10
2 / 1 / 4
5,878
1,176
2,609
5,126
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 3
5,794
1,159
1,785
3,043
1,224
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 1
4,674
935
1,357
1,512
560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 0 / 2
6,120
1,224
7,380
4,794
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 3 / 1
4,722
944
3,021
5,272
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 3
5,113
1,023
1,466
4,103
1,768
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 0
6,367
1,273
3,768
3,007
1,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
Hoi1296
Hou Yi
9
2 / 2 / 1
5,733
1,147
4,555
5,075
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
5
0 / 0 / 0
4,288
858
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
5
5
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
1
0.17
L
0
2
3
0.75
W
Cthulhu
0
2
3
0.75
L
3
1
0
3
W
Bacchus
DrJohnHamond
Bacchus
2
1
4
4
W
2
1
3
3.5
L
Hou Yi
Hoi1296
Hou Yi
2
2
1
1.25
W
0
1
1
0.5
L
Kukulkan
0
0
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,880
Damage
12,810
19,126
Taken
17,457
12,661
Mitigated
6,812
4,676
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,021
841
221
582
5,272
1,956
0
1,608
3,664
5,161
0
L
1,466
303
0
416
4,103
1,768
0
1,598
2,505
2,628
0
W
Cthulhu
2,749
60
0
0
4,651
2,293
0
2,357
2,294
5,869
0
L
3,768
779
93
769
3,007
1,209
0
1,182
1,825
14,359
0
W
Bacchus
DrJohnHamond
Bacchus
2,609
63
0
990
5,126
5,605
0
2,260
2,866
5,191
0
W
1,785
475
330
274
3,043
1,224
60
997
2,046
0
7,294
L
Hou Yi
Hoi1296
Hou Yi
4,555
1,131
282
1,875
5,075
1,879
0
2,327
2,748
0
11,011
W
1,357
43
0
124
1,512
560
0
586
926
2,756
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
7,380
0
1,190
1,768
4,794
2,979
0
2,055
2,739
0
16,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
26,223
56
Minions Killed
55
0
Camps Cleared
0
485,650
Distance Traveled
372,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,722
944
5
1
0
97,725
0
L
Tiamat
5,113
1,023
8
2
0
96,744
0
W
Cthulhu
5,259
1,052
6
1
0
109,238
0
L
Hera
6,367
1,273
32
6
0
77,964
0
W
Bacchus
5,878
1,176
6
1
0
107,828
0
W
Skadi
5,794
1,159
23
5
0
90,633
0
L
Hou Yi
5,733
1,147
10
2
0
99,770
0
W
Ah Puch
4,674
935
3
1
0
50,816
0
L
Kukulkan
4,288
858
0
0
0
0
0
W
Chaac
6,120
1,224
18
4
0
127,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role