Player Matchup

Sol
Sol
Ace N insaneQc
Sol
Level 247
God Stats
0W - 2L
1,329 SR
Queue Stats
77W - 93L
1,445 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GoldenBroQc98
Cu Chulainn
Level 157
God Stats
2W - 2L
1,677 SR
Queue Stats
246W - 240L
1,563 Elo+
Party 2
Horus
Horus
MissSassyNfC
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Heimdallr
Heimdallr
Mist3rCloud
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,579 Elo+
Party 2
Shiva
Shiva
Willking1998
Shiva
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,537 Elo+
Party 2
Team Averages
Level 132
1,501 SR
1,521 Elo+

VS

Team Averages
Level 166
1,691 SR
1,539 Elo+
Vamana
Vamana
Aguakz
Vamana
Level 100
God Stats
2W - 0L
1,763 SR
Queue Stats
162W - 176L
1,432 Elo+
Party 3
Chang'e
Chang'e
Athena10112
Chang'e
Level 207
God Stats
7W - 5L
1,656 SR
Queue Stats
860W - 837L
1,527 Elo+
Solo
Zeus
Zeus
IBeMeep
Zeus
Level 148
God Stats
1W - 0L
1,734 SR
Queue Stats
49W - 25L
1,722 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mute Mini
Ah Muzen Cab
Level 247
God Stats
2W - 3L
1,537 SR
Queue Stats
66W - 53L
1,540 Elo+
Party 1
Athena
Athena
rikuikk
Athena
Level 126
God Stats
13W - 4L
1,763 SR
Queue Stats
256W - 248L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
9,604
800
24,900
14,719
6,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
GoldenBroQc98
Cu Chulainn
16
4 / 6 / 6
8,985
749
13,422
20,780
16,774
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 8 / 5
7,597
633
2,619
17,099
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
Mist3rCloud
Heimdallr
13
0 / 7 / 7
7,421
618
6,965
13,136
5,761
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 6
8,825
735
13,649
17,918
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aguakz
Vamana
16
7 / 1 / 18
9,950
829
10,079
15,901
14,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Athena10112
Chang'e
16
6 / 3 / 18
9,941
828
11,727
13,648
5,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
IBeMeep
Zeus
16
7 / 3 / 19
10,187
849
25,689
9,815
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Mute Mini
Ah Muzen Cab
19
6 / 0 / 21
11,265
939
16,162
12,182
6,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
rikuikk
Athena
16
7 / 5 / 20
10,859
905
11,833
19,469
19,958
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
129
12
Kills
33
33
Deaths
12
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
Vamana
Aguakz
Vamana
7
1
18
16
W
Chang'e
Athena10112
Chang'e
6
3
18
5
L
Cu Chulainn
GoldenBroQc98
Cu Chulainn
4
6
6
1.17
W
Zeus
IBeMeep
Zeus
7
3
19
5.5
L
0
8
5
0.31
L
Heimdallr
Mist3rCloud
Heimdallr
0
7
7
0.5
W
Ah Muzen Cab
Mute Mini
Ah Muzen Cab
6
0
21
16.5
L
3
7
6
0.86
W
Athena
rikuikk
Athena
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,555
Damage
75,490
83,652
Taken
71,015
61,598
Mitigated
50,730
18,171
Healing
35,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,900
6,674
1,430
5,227
14,719
6,187
192
8,838
5,830
42,973
0
W
Vamana
Aguakz
Vamana
10,079
4,846
2,310
2,331
15,901
14,473
2,316
6,308
9,338
0
15,568
W
Chang'e
Athena10112
Chang'e
11,727
783
14,590
6,587
13,648
5,966
1,454
3,930
9,531
17,484
0
L
Cu Chulainn
GoldenBroQc98
Cu Chulainn
13,422
2,795
1,151
4,967
20,780
16,774
0
10,851
9,706
274
23,944
W
Zeus
IBeMeep
Zeus
25,689
3,109
628
427
9,815
4,068
1,797
4,969
4,802
35,561
0
L
2,619
1,227
1,144
1,536
17,099
15,551
0
9,079
7,741
905
4,704
L
Heimdallr
Mist3rCloud
Heimdallr
6,965
3,483
0
568
13,136
5,761
128
8,703
4,248
0
18,510
W
Ah Muzen Cab
Mute Mini
Ah Muzen Cab
16,162
6,432
1,372
3,350
12,182
6,265
1,858
3,447
8,598
0
54,272
L
13,649
1,644
616
1,532
17,918
17,325
0
11,778
5,714
0
17,764
W
Athena
rikuikk
Athena
11,833
1,981
1,057
3,098
19,469
19,958
156
7,207
11,825
14,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,432
Gold Earned
52,202
109
Minions Killed
128
0
Camps Cleared
0
978,821
Distance Traveled
1,230,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,604
800
49
4
0
183,318
0
W
Vamana
9,950
829
4
0
0
287,267
0
W
Chang'e
9,941
828
26
2
0
202,366
0
L
Cu Chulainn
8,985
749
23
2
0
227,504
0
W
Zeus
10,187
849
25
2
0
210,624
0
L
Horus
7,597
633
6
1
0
201,892
0
L
Heimdallr
7,421
618
22
2
0
162,020
0
W
Ah Muzen Cab
11,265
939
64
5
0
241,894
0
L
Shiva
8,825
735
9
1
0
204,087
0
W
Athena
10,859
905
9
1
0
288,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role