Player Matchup

Geb
Geb
Obsxrvx
Geb
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 159L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
Retrotwo28
Ao Kuang
Level 89
God Stats
4W - 6L
1,744 SR
Queue Stats
15W - 45L
1,304 Elo+
Party 2
Anubis
Anubis
SlimeWyboy
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,250 Elo+
Party 2
Neith
Neith
broozerdog
Neith
Level 87
God Stats
0W - 1L
1,686 SR
Queue Stats
2W - 13L
1,169 Elo+
Party 2
Ravana
Ravana
gravitysurfer05
Ravana
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,279 Elo+
Party 2
Team Averages
Level 64
1,586 SR
1,310 Elo+

VS

Team Averages
Level 84
1,490 SR
1,425 Elo+
Ymir
Ymir
Ldub914
Ymir
Level 67
God Stats
5W - 4L
1,443 SR
Queue Stats
144W - 150L
1,417 Elo+
Party 1
Thanatos
Thanatos
c-baskillin
Thanatos
Level 98
God Stats
9W - 10L
1,524 SR
Queue Stats
180W - 173L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
durable-narwhal7
Danzaburou
Level 21
God Stats
1W - 1L
1,457 SR
Queue Stats
9W - 18L
1,310 Elo+
Party 1
Mulan
Mulan
hipham6
Mulan
Level 128
God Stats
8W - 5L
1,564 SR
Queue Stats
110W - 105L
1,566 Elo+
Solo
He Bo
He Bo
sheluvv_T4KQ
He Bo
Level 108
God Stats
4W - 5L
1,462 SR
Queue Stats
275W - 261L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 5 / 5
7,467
439
5,695
15,914
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Retrotwo28
Ao Kuang
12
3 / 5 / 1
7,811
459
5,578
13,513
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
SlimeWyboy
Anubis
11
1 / 9 / 1
7,726
454
10,040
13,804
5,398
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
15
10 / 5 / 3
10,381
611
16,273
13,287
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 1
8,033
473
9,113
16,752
17,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ldub914
Ymir
11
0 / 6 / 11
7,760
456
5,032
17,872
17,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
c-baskillin
Thanatos
16
16 / 2 / 4
10,735
631
17,517
19,044
8,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
durable-narwhal7
Danzaburou
12
2 / 4 / 7
7,667
451
5,495
9,091
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
hipham6
Mulan
17
5 / 0 / 4
10,869
639
14,222
20,730
19,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 3 / 5
8,671
510
12,764
7,834
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
15
Kills
29
29
Deaths
15
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ldub914
Ymir
0
6
11
0.92
L
Geb
0
5
5
0.5
L
Ao Kuang
Retrotwo28
Ao Kuang
3
5
1
0.7
L
Anubis
SlimeWyboy
Anubis
1
9
1
0.17
L
Neith
10
5
3
2.3
W
Thanatos
c-baskillin
Thanatos
16
2
4
9
W
Danzaburou
durable-narwhal7
Danzaburou
2
4
7
1.38
L
1
5
1
0.3
W
Mulan
hipham6
Mulan
5
0
4
7
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
55,030
73,270
Taken
74,571
45,338
Mitigated
52,299
14,473
Healing
29,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ldub914
Ymir
5,032
978
0
1,393
17,872
17,764
0
6,047
11,825
22,893
0
L
Geb
5,695
917
0
4,210
15,914
13,161
162
5,489
10,425
23,830
0
L
Ao Kuang
Retrotwo28
Ao Kuang
5,578
1,375
0
2,563
13,513
4,440
0
3,891
9,622
50,723
0
L
Anubis
SlimeWyboy
Anubis
10,040
542
0
2,230
13,804
5,398
390
4,990
8,814
50,070
0
L
Neith
16,273
5,881
134
2,759
13,287
4,778
1,150
2,039
11,248
0
77,658
W
Thanatos
c-baskillin
Thanatos
17,517
3,376
0
15,658
19,044
8,187
0
7,384
11,660
0
87,609
W
Danzaburou
durable-narwhal7
Danzaburou
5,495
3,548
0
1,567
9,091
3,725
199
1,679
7,412
0
33,489
L
9,113
3,035
0
2,577
16,752
17,561
0
1,387
15,365
519
50,362
W
Mulan
hipham6
Mulan
14,222
2,941
0
9,783
20,730
19,470
103
3,471
17,259
0
84,815
W
12,764
585
0
1,392
7,834
3,153
331
3,251
4,583
63,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,418
Gold Earned
45,702
361
Minions Killed
415
0
Camps Cleared
0
1,580,031
Distance Traveled
1,592,570
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,760
456
31
2
0
287,480
1
L
Geb
7,467
439
23
1
0
314,150
0
L
Ao Kuang
7,811
459
67
4
0
368,496
4
L
Anubis
7,726
454
83
5
0
291,162
2
L
Neith
10,381
611
109
6
0
322,256
2
W
Thanatos
10,735
631
93
5
0
380,567
0
W
Danzaburou
7,667
451
44
3
0
301,634
0
L
Ravana
8,033
473
79
5
0
283,967
0
W
Mulan
10,869
639
135
8
0
282,322
3
W
He Bo
8,671
510
112
7
0
340,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role