Player Matchup

Zhong Kui
Zhong Kui
Monster_UltAssas
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 165L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
OVERLORD_KAI_420
Guan Yu
Level 124
God Stats
2W - 2L
1,620 SR
Queue Stats
171W - 166L
1,500 Elo+
Party 1
Skadi
Skadi
gigatron356
Skadi
Level 127
God Stats
2W - 0L
1,424 SR
Queue Stats
218W - 236L
1,482 Elo+
Party 1
Team Averages
Level 118
1,515 SR
1,477 Elo+

VS

Team Averages
Level 78
1,511 SR
1,552 Elo+
Ra
Ra
BMWForLife335I
Ra
Level 123
God Stats
98W - 66L
1,623 SR
Queue Stats
316W - 240L
1,588 Elo+
Solo
Atlas
Atlas
BabyKhan13
Atlas
Level 106
God Stats
1W - 2L
1,411 SR
Queue Stats
25W - 24L
1,426 Elo+
Party 2
Izanami
Izanami
Jiggsaw_88
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
5 / 1 / 5
7,985
998
6,710
6,588
5,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 6
7,510
939
3,690
6,880
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
3 / 0 / 6
7,603
950
6,382
2,761
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,779
847
4,666
4,827
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Atlas
9
1 / 3 / 2
6,105
763
2,959
8,018
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Jiggsaw_88
Izanami
7
1 / 5 / 1
5,962
745
1,150
6,237
1,741
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Atlas
1
3
2
0.67
L
Izanami
Jiggsaw_88
Izanami
1
5
1
0.3
W
Zhong Kui
5
1
5
7.5
W
3
2
6
3
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
8,775
16,229
Taken
19,082
11,802
Mitigated
7,715
5,173
Healing
2,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,666
174
362
1,213
4,827
1,481
0
1,885
2,815
31,201
0
L
Atlas
2,959
948
0
486
8,018
4,493
0
2,771
5,048
6,510
0
L
Izanami
Jiggsaw_88
Izanami
1,150
1,150
0
0
6,237
1,741
0
2,255
3,817
0
6,727
W
Zhong Kui
6,710
1,094
0
2,393
6,588
5,396
28
3,197
2,999
23,322
0
W
3,690
85
1,302
1,478
6,880
5,430
92
2,600
4,116
0
14,004
W
6,382
2,248
0
0
2,761
976
1,326
1,317
1,350
0
36,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,098
Gold Earned
18,846
106
Minions Killed
72
0
Camps Cleared
0
445,676
Distance Traveled
363,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,779
847
55
7
0
150,985
0
L
Atlas
6,105
763
8
1
0
114,943
0
L
Izanami
5,962
745
9
1
0
97,921
0
W
Zhong Kui
7,985
998
31
4
0
156,339
0
W
Guan Yu
7,510
939
14
2
0
140,590
0
W
Skadi
7,603
950
61
8
0
148,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role