Player Matchup

Anhur
Anhur
JohnnyWcA
Anhur
Level 121
God Stats
1W - 2L
1,740 SR
Queue Stats
94W - 118L
1,445 Elo+
Party 1
Nike
Nike
KROXO3031
Nike
Level 110
God Stats
3W - 2L
1,600 SR
Queue Stats
264W - 270L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
OTAKU_007
Zhong Kui
Level 158
God Stats
0W - 1L
1,651 SR
Queue Stats
64W - 82L
1,481 Elo+
Party 1
Pele
Pele
Reckonnn
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,415 Elo+
Party 1
Guan Yu
Guan Yu
Zextk
Guan Yu
Level 128
God Stats
1W - 2L
1,478 SR
Queue Stats
121W - 159L
1,379 Elo+
Solo
Team Averages
Level 117
1,594 SR
1,439 Elo+

VS

Team Averages
Level 74
1,450 SR
1,540 Elo+
Chaac
Chaac
Clufford
Chaac
Level 28
God Stats
2W - 0L
1,373 SR
Queue Stats
126W - 108L
1,606 Elo+
Solo
Shiva
Shiva
GiveMeCharon
Shiva
Level 88
God Stats
6W - 4L
1,607 SR
Queue Stats
515W - 543L
1,488 Elo+
Solo
Ix Chel
Ix Chel
IdyllicLover
Ix Chel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,525 Elo+
Solo
Chernobog
Chernobog
JulioBones03
Chernobog
Level 67
God Stats
1W - 2L
1,271 SR
Queue Stats
79W - 86L
1,497 Elo+
Solo
He Bo
He Bo
zonsly
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JohnnyWcA
Anhur
11
3 / 1 / 3
5,689
1,138
3,460
3,120
1,290
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
11
1 / 2 / 3
5,643
1,129
2,521
5,679
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
OTAKU_007
Zhong Kui
9
2 / 2 / 4
5,297
1,059
5,554
4,450
3,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
10
0 / 2 / 6
4,982
996
2,704
4,700
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
Zextk
Guan Yu
6
0 / 0 / 0
4,402
880
188
1,686
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clufford
Chaac
11
2 / 1 / 5
5,652
1,130
4,873
5,247
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 4
6,259
1,252
2,296
4,355
3,920
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
IdyllicLover
Ix Chel
8
1 / 2 / 6
5,272
1,054
3,131
3,376
1,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
JulioBones03
Chernobog
11
1 / 0 / 5
5,912
1,182
3,638
2,935
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
zonsly
He Bo
9
0 / 2 / 6
5,109
1,022
3,573
2,815
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
6
Kills
7
7
Deaths
6
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
Clufford
Chaac
2
1
5
4.5
W
3
1
4
5
W
Ix Chel
IdyllicLover
Ix Chel
1
2
6
2
L
Anhur
JohnnyWcA
Anhur
3
1
3
4.5
W
Chernobog
JulioBones03
Chernobog
1
0
5
3.5
L
Nike
1
2
3
1.25
L
Zhong Kui
OTAKU_007
Zhong Kui
2
2
4
2
L
Pele
0
2
6
1.5
L
Guan Yu
Zextk
Guan Yu
0
0
0
0
W
He Bo
zonsly
He Bo
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,427
Damage
17,511
19,635
Taken
18,728
11,810
Mitigated
11,338
3,773
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Clufford
Chaac
4,873
218
0
1,085
5,247
4,395
0
769
4,478
0
9,292
W
2,296
178
561
1,008
4,355
3,920
0
1,599
2,756
90
6,396
W
Ix Chel
IdyllicLover
Ix Chel
3,131
607
1,908
608
3,376
1,063
0
1,231
2,145
6,352
0
L
Anhur
JohnnyWcA
Anhur
3,460
909
85
931
3,120
1,290
0
972
2,148
0
7,375
W
Chernobog
JulioBones03
Chernobog
3,638
2,133
118
1,246
2,935
1,203
0
1,037
1,898
0
12,201
L
Nike
2,521
35
116
437
5,679
4,150
0
1,463
4,216
0
9,223
L
Zhong Kui
OTAKU_007
Zhong Kui
5,554
236
262
1,131
4,450
3,350
0
1,537
2,913
10,688
0
L
Pele
2,704
127
11
604
4,700
1,892
0
2,226
2,474
0
6,402
L
Guan Yu
Zextk
Guan Yu
188
0
108
88
1,686
1,128
0
596
1,090
0
188
W
He Bo
zonsly
He Bo
3,573
391
198
144
2,815
757
0
918
1,897
6,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
28,204
45
Minions Killed
59
0
Camps Cleared
0
401,733
Distance Traveled
510,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,652
1,130
3
1
0
123,577
0
W
Shiva
6,259
1,252
14
3
0
101,094
0
W
Ix Chel
5,272
1,054
5
1
0
98,664
0
L
Anhur
5,689
1,138
13
3
0
76,556
0
W
Chernobog
5,912
1,182
24
5
0
89,358
0
L
Nike
5,643
1,129
12
2
0
101,870
0
L
Zhong Kui
5,297
1,059
17
3
0
77,648
0
L
Pele
4,982
996
3
1
0
118,088
0
L
Guan Yu
4,402
880
0
0
0
27,571
0
W
He Bo
5,109
1,022
13
3
0
98,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role