Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Orangesoda978
Athena
Level 143
God Stats
1W - 1L
1,725 SR
Queue Stats
55W - 29L
1,655 Elo+
Party 1
Hel
Hel
ShaneO_Mac985
Hel
Level 103
God Stats
1W - 2L
1,534 SR
Queue Stats
189W - 159L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
ThePreSequel
Heimdallr
Level 89
God Stats
0W - 2L
1,413 SR
Queue Stats
121W - 63L
1,680 Elo+
Party 1
Team Averages
Level 131
1,534 SR
1,585 Elo+

VS

Team Averages
Level 111
1,575 SR
1,499 Elo+
Heimdallr
Heimdallr
Arnette
Heimdallr
Level 136
God Stats
7W - 1L
1,703 SR
Queue Stats
338W - 338L
1,496 Elo+
Solo
Geb
Geb
InfuriatedSM
Geb
Level 146
God Stats
2W - 0L
1,776 SR
Queue Stats
7W - 6L
1,450 Elo+
Solo
Persephone
Persephone
McRR
Persephone
Level 105
God Stats
1W - 1L
1,257 SR
Queue Stats
250W - 245L
1,563 Elo+
Solo
Hel
Hel
Razor2442
Hel
Level 62
God Stats
2W - 1L
1,637 SR
Queue Stats
68W - 78L
1,460 Elo+
Solo
Bastet
Bastet
RogueUwU
Bastet
Level 108
God Stats
5W - 4L
1,501 SR
Queue Stats
235W - 239L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 2 / 7
7,977
798
8,962
13,635
17,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
 
The Morrigan
12
1 / 7 / 6
7,356
736
7,579
11,074
4,727
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 5
8,220
822
4,723
15,147
16,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 6
7,797
780
6,452
13,114
7,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ThePreSequel
Heimdallr
15
3 / 4 / 6
8,434
843
16,920
13,326
6,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arnette
Heimdallr
16
8 / 1 / 12
9,633
963
20,881
13,825
10,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 13
8,891
889
8,864
14,661
15,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
McRR
Persephone
16
6 / 2 / 10
9,366
937
16,164
9,630
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 0 / 17
8,380
838
3,465
7,463
4,383
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
RogueUwU
Bastet
14
4 / 4 / 9
8,580
858
12,221
12,493
6,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
9
Kills
21
21
Deaths
10
30
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
7
3.25
L
The Morrigan
 
The Morrigan
1
7
6
0.57
W
Heimdallr
Arnette
Heimdallr
8
1
12
14
W
3
3
13
3.17
W
Persephone
McRR
Persephone
6
2
10
5.5
L
2
3
5
1.5
W
0
0
17
8.5
W
Bastet
RogueUwU
Bastet
4
4
9
2.13
L
0
5
6
0.6
L
Heimdallr
ThePreSequel
Heimdallr
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,636
Damage
61,595
66,296
Taken
58,072
51,797
Mitigated
40,874
26,906
Healing
35,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,962
323
436
1,834
13,635
17,241
0
6,275
7,360
2,222
11,282
L
The Morrigan
 
The Morrigan
7,579
757
815
1,542
11,074
4,727
0
4,115
6,959
13,343
1,300
W
Heimdallr
Arnette
Heimdallr
20,881
7,174
1,471
3,477
13,825
10,442
1,292
5,143
8,682
0
40,213
W
8,864
621
430
2,178
14,661
15,566
330
4,748
9,913
15,859
0
W
Persephone
McRR
Persephone
16,164
1,284
800
2,153
9,630
4,314
399
3,714
5,909
29,890
0
L
4,723
1,297
2,819
2,808
15,147
16,080
50
7,251
7,896
6,431
0
W
3,465
704
16,257
6,235
7,463
4,383
216
2,339
5,124
12,782
0
W
Bastet
RogueUwU
Bastet
12,221
1,597
846
1,647
12,493
6,169
564
3,208
9,285
0
18,872
L
6,452
41
8,308
5,282
13,114
7,015
0
5,044
8,068
20,698
0
L
Heimdallr
ThePreSequel
Heimdallr
16,920
9,297
1,408
1,654
13,326
6,734
819
5,808
7,518
0
37,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,784
Gold Earned
44,850
120
Minions Killed
114
0
Camps Cleared
0
1,084,201
Distance Traveled
1,049,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,977
798
7
1
0
263,016
0
L
The Morrigan
7,356
736
18
2
0
170,261
0
W
Heimdallr
9,633
963
33
3
0
197,449
0
W
Geb
8,891
889
5
1
0
223,291
0
W
Persephone
9,366
937
33
3
0
210,091
0
L
Athena
8,220
822
7
1
0
228,540
0
W
Hel
8,380
838
18
2
0
211,860
0
W
Bastet
8,580
858
25
3
0
206,313
0
L
Hel
7,797
780
33
3
0
215,102
0
L
Heimdallr
8,434
843
55
6
0
207,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role