Player Matchup

Sun Wukong
Sun Wukong
BlItZmAdNeSs
Sun Wukong
Level 32
God Stats
3W - 4L
1,155 SR
Queue Stats
6W - 13L
1,075 Elo+
Party 1
Janus
Janus
FatedReaper
Janus
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,075 Elo+
Party 1
Bellona
Bellona
REtUrNOFurm0m
Bellona
Level 88
God Stats
4W - 6L
1,285 SR
Queue Stats
7W - 10L
1,292 Elo+
Party 1
Team Averages
Level 73
1,313 SR
1,148 Elo+

VS

Team Averages
Level 82
1,383 SR
1,308 Elo+
Baron Samedi
Baron Samedi
DeadMoyXD
Baron Samedi
Level 68
God Stats
2W - 8L
1,500 SR
Queue Stats
115W - 121L
1,310 Elo+
Solo
Medusa
Medusa
ReallyObnoxious
Medusa
Level 84
God Stats
5W - 9L
1,139 SR
Queue Stats
115W - 130L
1,217 Elo+
Solo
Bastet
Bastet
wimpykid0002
Bastet
Level 93
God Stats
5W - 8L
1,510 SR
Queue Stats
169W - 174L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlItZmAdNeSs
Sun Wukong
12
2 / 5 / 7
9,007
819
2,568
11,245
6,564
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

14
6 / 1 / 4
10,488
953
12,514
6,849
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
11
2 / 6 / 6
8,715
792
5,320
13,096
13,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadMoyXD
Baron Samedi
12
5 / 5 / 5
8,678
789
5,873
9,630
6,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 5 / 5
8,849
804
11,645
12,602
5,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
1
0 / 0 / 0
4,690
426
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
10
Kills
11
12
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlItZmAdNeSs
Sun Wukong
2
5
7
1.1
L
Baron Samedi
DeadMoyXD
Baron Samedi
5
5
5
1.5
W
6
1
4
8
W
Bellona
2
6
6
0.83
L
6
5
5
1.7
L
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,402
Damage
17,518
31,190
Taken
22,232
22,825
Mitigated
11,610
2,915
Healing
2,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlItZmAdNeSs
Sun Wukong
2,568
224
0
642
11,245
6,564
57
2,809
8,436
0
19,023
L
Baron Samedi
DeadMoyXD
Baron Samedi
5,873
1,043
195
708
9,630
6,536
264
4,866
4,549
29,981
0
W
12,514
1,331
0
812
6,849
2,559
547
994
5,855
56,134
0
W
Bellona
5,320
1,078
0
1,461
13,096
13,702
24
3,304
9,792
0
21,962
L
11,645
5,955
0
1,411
12,602
5,074
520
7,135
5,169
0
25,962
L
Bastet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
22,217
136
Minions Killed
53
0
Camps Cleared
0
551,533
Distance Traveled
337,654
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,007
819
24
2
0
185,294
0
L
Baron Samedi
8,678
789
28
3
0
153,521
0
W
Janus
10,488
953
82
7
0
192,532
0
W
Bellona
8,715
792
30
3
0
173,707
4
L
Medusa
8,849
804
25
2
0
184,133
1
L
Bastet
4,690
426
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role