Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
LTMortem
Ratatoskr
Level 156
God Stats
5W - 5L
1,442 SR
Queue Stats
213W - 209L
1,505 Elo+
Party 1
Skadi
Skadi
Newtzz
Skadi
Level 89
God Stats
27W - 30L
1,562 SR
Queue Stats
400W - 365L
1,510 Elo+
Party 1
Khepri
Khepri
Senpa1_King
Khepri
Level 62
God Stats
4W - 1L
1,790 SR
Queue Stats
22W - 16L
1,487 Elo+
Solo
Kukulkan
Kukulkan
x90000000smurfs
Kukulkan
Level 38
God Stats
34W - 23L
1,702 SR
Queue Stats
88W - 73L
1,536 Elo+
Solo
Team Averages
Level 70
1,599 SR
1,508 Elo+

VS

Team Averages
Level 85
1,488 SR
1,527 Elo+
Thor
Thor
CrossHawk
Thor
Level 56
God Stats
13W - 19L
1,442 SR
Queue Stats
99W - 86L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Jairo8675
Cthulhu
Level 127
God Stats
7W - 5L
1,686 SR
Queue Stats
213W - 214L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
Screwstone_23Htx
Jing Wei
Level 32
God Stats
0W - 1L
1,071 SR
Queue Stats
1W - 2L
1,712 Elo+
Solo
Janus
Janus
Taiga_Z_Echo
Janus
Level 148
God Stats
5W - 5L
1,526 SR
Queue Stats
446W - 430L
1,466 Elo+
Party 2
Bellona
Bellona
UggyBoogy
Bellona
Level 61
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
7 / 0 / 0
7,677
768
8,246
9,254
8,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
LTMortem
Ratatoskr
12
5 / 1 / 2
6,768
677
5,931
8,098
3,115
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Newtzz
Skadi
9
1 / 0 / 1
5,549
555
5,801
3,038
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
8
0 / 1 / 3
5,402
540
2,631
6,895
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
0 / 1 / 1
6,140
614
813
2,454
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 4 / 1
5,683
568
3,757
10,065
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Jairo8675
Cthulhu
8
1 / 1 / 0
5,033
503
2,510
7,819
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,427
443
1,289
8,503
2,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 1 / 1
6,297
630
1,893
3,476
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
UggyBoogy
Bellona
8
0 / 3 / 1
4,547
455
4,511
8,738
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
3
3
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
0
0
7
L
Thor
1
4
1
0.38
L
Cthulhu
Jairo8675
Cthulhu
1
1
0
1
W
Ratatoskr
LTMortem
Ratatoskr
5
1
2
6
W
Skadi
Newtzz
Skadi
1
0
1
1.5
L
0
4
0
0
W
Khepri
0
1
3
1.5
L
1
1
1
1.5
L
Bellona
UggyBoogy
Bellona
0
3
1
0.17
W
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,422
Damage
13,960
29,739
Taken
38,601
18,494
Mitigated
19,915
4,105
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,246
1,383
0
500
9,254
8,259
58
0
9,158
0
54,635
L
Thor
3,757
1,009
0
750
10,065
3,688
0
481
9,584
0
34,072
L
Cthulhu
Jairo8675
Cthulhu
2,510
466
932
1,642
7,819
4,625
0
1,510
6,309
20,734
0
W
Ratatoskr
LTMortem
Ratatoskr
5,931
2,067
0
340
8,098
3,115
0
1,551
6,547
0
45,354
W
Skadi
Newtzz
Skadi
5,801
1,873
0
170
3,038
1,161
388
626
2,334
0
39,834
L
1,289
1,160
0
1,697
8,503
2,577
0
0
8,503
0
18,396
W
Khepri
2,631
276
0
2,657
6,895
5,046
39
1,429
5,055
13,471
0
L
1,893
0
0
1,336
3,476
1,000
0
469
3,007
49,192
0
L
Bellona
UggyBoogy
Bellona
4,511
1,686
0
1,905
8,738
8,025
0
984
7,754
0
19,868
W
Kukulkan
813
139
0
438
2,454
913
0
797
1,657
47,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
25,987
312
Minions Killed
227
0
Camps Cleared
0
1,071,623
Distance Traveled
1,040,675
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,677
768
85
9
0
237,355
0
L
Thor
5,683
568
63
6
0
211,587
0
L
Cthulhu
5,033
503
16
2
0
232,280
0
W
Ratatoskr
6,768
677
67
7
0
247,657
0
W
Skadi
5,549
555
60
6
0
195,373
0
L
Jing Wei
4,427
443
20
2
0
189,048
2
W
Khepri
5,402
540
12
1
0
189,088
2
L
Janus
6,297
630
91
9
0
207,049
0
L
Bellona
4,547
455
37
4
0
200,711
0
W
Kukulkan
6,140
614
88
9
0
202,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role