Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond I
Akаza
Surtr
Diamond I
Level 158
God Stats
3W - 3L
1,533 SR
Queue Stats
60W - 32L
2,433 MMR
Solo
Awilix
Awilix
Masters
Farinha415
Awilix
Masters
Level 170
God Stats
18W - 23L
1,541 SR
Queue Stats
906W - 722L
2,787 MMR
Party 1
Janus
Janus
Masters
ImperialHal
Janus
Masters
Level 127
God Stats
8W - 8L
1,733 SR
Queue Stats
86W - 47L
2,880 MMR
Solo
Eset
Eset
Masters
VouDeHealer
Eset
Masters
Level 262
God Stats
13W - 4L
1,907 SR
Queue Stats
425W - 342L
2,840 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,643 SR
2,488 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 172
1,532 SR
2,542 MMR
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Enzodazeloth
Ao Kuang
Masters
Level 164
God Stats
23W - 17L
1,669 SR
Queue Stats
624W - 560L
3,041 MMR
Solo
Rama
Rama
Masters
TheAIIex
Rama
Masters
Level 283
God Stats
63W - 65L
1,538 SR
Queue Stats
791W - 767L
2,754 MMR
Solo
Baba Yaga
Baba Yaga
Masters
peppersz
Baba Yaga
Masters
Level 237
God Stats
7W - 7L
1,764 SR
Queue Stats
518W - 370L
2,739 MMR
Solo
Ne Zha
Ne Zha
Masters
xohp
Ne Zha
Masters
Level 128
God Stats
1W - 3L
1,190 SR
Queue Stats
483W - 474L
2,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 0 / 1
6,132
613
5,095
3,568
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Surtr
Akаza
Surtr
11
3 / 0 / 3
6,586
659
8,022
9,794
6,162
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Farinha415
Awilix
12
7 / 0 / 3
6,728
673
8,501
7,212
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
6,362
636
1,378
3,451
1,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 6
5,950
595
2,958
4,969
3,004
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
The MorriganSetRaijin

VS

Bans
Sun WukongLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 1 / 0
4,966
497
1,482
7,586
4,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Enzodazeloth
Ao Kuang
8
0 / 5 / 0
5,189
519
6,336
11,867
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
8
0 / 2 / 0
4,775
478
1,222
6,187
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
peppersz
Baba Yaga
11
0 / 1 / 0
5,537
554
2,968
3,079
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
xohp
Ne Zha
8
0 / 5 / 0
4,894
489
2,845
8,780
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
14
Kills
0
0
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
L
Mulan
 
Mulan
0
1
0
0
W
Surtr
Akаza
Surtr
3
0
3
4.5
L
Ao Kuang
Enzodazeloth
Ao Kuang
0
5
0
0
W
Awilix
Farinha415
Awilix
7
0
3
8.5
W
1
0
0
1
L
Rama
0
2
0
0
W
1
0
6
4
L
Baba Yaga
peppersz
Baba Yaga
0
1
0
0
L
Ne Zha
xohp
Ne Zha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
14,853
28,994
Taken
37,499
14,340
Mitigated
18,417
11,088
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,095
3,164
0
1,805
3,568
1,193
0
0
3,568
0
47,650
L
Mulan
 
Mulan
1,482
276
0
2,872
7,586
4,284
0
1,047
6,539
0
14,408
W
Surtr
Akаza
Surtr
8,022
3,838
0
4,939
9,794
6,162
481
5,301
4,493
1,553
44,501
L
Ao Kuang
Enzodazeloth
Ao Kuang
6,336
2,429
0
3,587
11,867
8,550
0
1,023
10,844
36,305
0
W
Awilix
Farinha415
Awilix
8,501
3,584
0
500
7,212
2,778
0
2,098
5,114
0
48,046
W
1,378
63
0
855
3,451
1,203
0
1,745
1,706
60,989
0
L
Rama
1,222
915
0
1,278
6,187
1,468
0
793
5,394
0
25,192
W
2,958
742
412
2,577
4,969
3,004
0
160
4,809
17,425
0
L
Baba Yaga
peppersz
Baba Yaga
2,968
232
0
618
3,079
1,063
0
656
2,395
51,768
0
L
Ne Zha
xohp
Ne Zha
2,845
756
0
732
8,780
3,052
0
1,556
7,178
0
31,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
25,361
366
Minions Killed
318
0
Camps Cleared
0
1,058,197
Distance Traveled
999,569
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,132
613
100
10
0
198,995
1
L
Mulan
4,966
497
29
3
0
209,541
2
W
Surtr
6,586
659
72
7
0
200,612
2
L
Ao Kuang
5,189
519
79
8
0
174,182
0
W
Awilix
6,728
673
68
7
0
246,278
1
W
Janus
6,362
636
118
12
0
213,733
0
L
Rama
4,775
478
59
6
0
181,190
0
W
Eset
5,950
595
8
1
0
198,579
0
L
Baba Yaga
5,537
554
95
10
0
212,851
0
L
Ne Zha
4,894
489
56
6
0
221,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role