Player Matchup

Freya
Freya
BemusedDaddy
Freya
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 246L
1,606 Elo+
Solo
Zeus
Zeus
GlacialAIR888
Zeus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 237L
1,504 Elo+
Party 1
Achilles
Achilles
Kabold King
Achilles
Level 128
God Stats
17W - 9L
1,677 SR
Queue Stats
173W - 182L
1,572 Elo+
Party 1
Da Ji
Da Ji
MRSALT1432
Da Ji
Level 101
God Stats
12W - 18L
1,409 SR
Queue Stats
244W - 264L
1,523 Elo+
Party 1
Bacchus
Bacchus
pipeyees
Bacchus
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 50L
1,550 Elo+
Solo
Team Averages
Level 125
1,517 SR
1,551 Elo+

VS

Team Averages
Level 78
1,584 SR
1,562 Elo+
Chaac
Chaac
Hxtex
Chaac
Level 6
God Stats
8W - 4L
1,701 SR
Queue Stats
12W - 10L
1,584 Elo+
Party 2
Xing Tian
Xing Tian
InTheRadioactive
Xing Tian
Level 129
God Stats
12W - 14L
1,637 SR
Queue Stats
173W - 154L
1,588 Elo+
Solo
Vulcan
Vulcan
Obi-Death
Vulcan
Level 86
God Stats
127W - 121L
1,583 SR
Queue Stats
290W - 266L
1,535 Elo+
Solo
Janus
Janus
WALDINIX
Janus
Level 45
God Stats
38W - 41L
1,555 SR
Queue Stats
207W - 240L
1,494 Elo+
Solo
Ne Zha
Ne Zha
Łibellule
Ne Zha
Level 123
God Stats
1W - 1L
1,444 SR
Queue Stats
14W - 13L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 12
8,095
1,156
9,011
7,072
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 10
8,290
1,184
8,734
2,729
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Kabold King
Achilles
13
5 / 1 / 8
8,353
1,193
5,554
10,169
11,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Da Ji
13
4 / 1 / 8
7,906
1,129
5,324
6,766
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
pipeyees
Bacchus
13
3 / 1 / 10
8,417
1,202
5,123
8,362
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

334

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hxtex
Chaac
12
0 / 6 / 3
7,055
1,008
6,533
12,203
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
11
0 / 0 / 1
6,471
924
366
1,213
771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Obi-Death
Vulcan
12
1 / 3 / 2
7,473
1,068
7,181
6,268
2,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
WALDINIX
Janus
12
2 / 1 / 2
7,690
1,099
10,775
5,558
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Łibellule
Ne Zha
13
1 / 7 / 2
7,612
1,087
7,691
11,067
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
17
Kills
4
4
Deaths
17
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
3
0
10
8
L
Chaac
Hxtex
Chaac
0
6
3
0.25
L
Xing Tian
0
0
1
0.5
W
Achilles
Kabold King
Achilles
5
1
8
9
W
Da Ji
4
1
8
8
L
Vulcan
Obi-Death
Vulcan
1
3
2
0.67
L
Janus
WALDINIX
Janus
2
1
2
3
W
Bacchus
pipeyees
Bacchus
3
1
10
8
L
Ne Zha
Łibellule
Ne Zha
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,746
Damage
32,546
35,098
Taken
36,309
26,477
Mitigated
21,369
5,510
Healing
1,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,011
2,911
0
1,789
7,072
2,298
0
3,496
2,851
28,218
0
W
8,734
222
0
630
2,729
735
0
1,306
1,423
31,634
0
L
Chaac
Hxtex
Chaac
6,533
1,026
0
910
12,203
10,549
0
8,420
3,333
0
14,090
L
Xing Tian
366
23
0
216
1,213
771
0
678
535
1,289
0
W
Achilles
Kabold King
Achilles
5,554
796
0
2,105
10,169
11,018
0
5,360
4,551
0
9,600
W
Da Ji
5,324
1,295
0
0
6,766
3,311
0
2,788
3,832
0
6,389
L
Vulcan
Obi-Death
Vulcan
7,181
3,923
0
230
6,268
2,666
0
4,057
2,061
29,022
0
L
Janus
WALDINIX
Janus
10,775
651
0
0
5,558
2,285
0
2,707
2,701
25,158
0
W
Bacchus
pipeyees
Bacchus
5,123
661
0
986
8,362
9,115
0
4,817
3,346
12,289
0
L
Ne Zha
Łibellule
Ne Zha
7,691
1,189
0
366
11,067
5,098
0
6,406
4,661
0
24,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
36,301
163
Minions Killed
145
5
Camps Cleared
4
706,398
Distance Traveled
578,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,095
1,156
53
8
3
146,164
0
W
Zeus
8,290
1,184
72
10
0
140,344
0
L
Chaac
7,055
1,008
30
4
0
135,546
0
L
Xing Tian
6,471
924
0
0
0
31,032
0
W
Achilles
8,353
1,193
12
2
1
135,181
0
W
Da Ji
7,906
1,129
5
1
0
144,216
0
L
Vulcan
7,473
1,068
36
5
1
135,769
0
L
Janus
7,690
1,099
40
6
2
138,289
0
W
Bacchus
8,417
1,202
21
3
1
140,493
0
L
Ne Zha
7,612
1,087
39
6
1
137,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role