Player Matchup

Serqet
Serqet
AntRoc
Serqet
Level 148
God Stats
2W - 0L
1,926 SR
Queue Stats
131W - 105L
1,638 Elo+
Party 2
Medusa
Medusa
AveLJ
Medusa
Level 154
God Stats
1W - 2L
1,315 SR
Queue Stats
255W - 269L
1,548 Elo+
Solo
Cabrakan
Cabrakan
PanDuroConJamon
Cabrakan
Level 149
God Stats
11W - 7L
1,629 SR
Queue Stats
1,116W - 1,144L
1,562 Elo+
Solo
Ah Puch
Ah Puch
Ttobba
Ah Puch
Level 128
God Stats
10W - 2L
1,833 SR
Queue Stats
223W - 201L
1,494 Elo+
Solo
Nemesis
Nemesis
tronoc
Nemesis
Level 125
God Stats
1W - 0L
1,261 SR
Queue Stats
26W - 22L
1,553 Elo+
Party 2
Team Averages
Level 141
1,593 SR
1,559 Elo+

VS

Team Averages
Level 158
1,557 SR
1,528 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DamplyMoist
Bacchus
Level 161
God Stats
0W - 2L
1,492 SR
Queue Stats
54W - 53L
1,574 Elo+
Party 1
The Morrigan
The Morrigan
DmonsTer816
The Morrigan
Level 176
God Stats
4W - 2L
1,779 SR
Queue Stats
246W - 267L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
II iOzone II
Cernunnos
Level 145
God Stats
0W - 1L
1,513 SR
Queue Stats
44W - 55L
1,507 Elo+
Solo
Arachne
Arachne
bigbrandon9
Arachne
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 186L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AntRoc
Serqet
18
7 / 2 / 17
10,851
904
10,440
12,645
11,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
AveLJ
Medusa
15
4 / 5 / 8
9,345
779
9,578
12,155
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
15
1 / 5 / 18
9,434
786
6,479
12,565
18,798
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Ttobba
Ah Puch
20
11 / 1 / 11
12,228
1,019
23,632
8,721
4,658
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
tronoc
Nemesis
16
4 / 2 / 15
9,919
827
7,898
10,780
11,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
6 / 3 / 8
9,834
820
9,306
16,374
17,183
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
DamplyMoist
Bacchus
15
0 / 5 / 13
9,187
766
9,077
13,169
17,336
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Morrigan
DmonsTer816
The Morrigan
17
7 / 6 / 3
10,079
840
12,744
9,704
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
II iOzone II
Cernunnos
13
0 / 7 / 6
8,205
684
3,746
12,068
4,122
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
bigbrandon9
Arachne
13
1 / 7 / 7
8,106
676
4,353
14,618
6,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
27
Kills
14
15
Deaths
28
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
3
8
3.33
W
Serqet
AntRoc
Serqet
7
2
17
7.75
W
Medusa
AveLJ
Medusa
4
5
8
1.6
L
Bacchus
DamplyMoist
Bacchus
0
5
13
1.3
L
The Morrigan
DmonsTer816
The Morrigan
7
6
3
1.42
L
Cernunnos
II iOzone II
Cernunnos
0
7
6
0.43
W
Cabrakan
1
5
18
2
W
Ah Puch
Ttobba
Ah Puch
11
1
11
16.5
L
Arachne
bigbrandon9
Arachne
1
7
7
0.64
W
Nemesis
tronoc
Nemesis
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,027
Damage
39,226
56,866
Taken
65,933
51,835
Mitigated
49,772
16,339
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,306
738
736
7,115
16,374
17,183
54
8,130
7,485
0
17,056
W
Serqet
AntRoc
Serqet
10,440
1,068
1,227
1,630
12,645
11,212
1,292
4,450
8,008
0
17,696
W
Medusa
AveLJ
Medusa
9,578
4,182
108
2,053
12,155
6,082
1,517
3,593
8,424
0
38,281
L
Bacchus
DamplyMoist
Bacchus
9,077
416
557
1,790
13,169
17,336
232
5,404
7,689
13,753
0
L
The Morrigan
DmonsTer816
The Morrigan
12,744
2,045
0
815
9,704
4,156
618
3,644
5,722
24,832
5,976
L
Cernunnos
II iOzone II
Cernunnos
3,746
1,355
760
1,112
12,068
4,122
932
5,974
5,883
0
17,159
W
Cabrakan
6,479
530
2,218
1,508
12,565
18,798
438
3,440
9,027
12,183
0
W
Ah Puch
Ttobba
Ah Puch
23,632
1,241
1,749
3,500
8,721
4,658
826
2,541
6,124
56,622
0
L
Arachne
bigbrandon9
Arachne
4,353
3,306
1,125
2,618
14,618
6,975
0
6,923
7,341
0
6,419
W
Nemesis
tronoc
Nemesis
7,898
1,756
0
2,346
10,780
11,085
198
2,907
7,651
0
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,777
Gold Earned
45,411
192
Minions Killed
122
0
Camps Cleared
0
1,206,142
Distance Traveled
1,025,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,834
820
28
2
0
232,327
0
W
Serqet
10,851
904
21
2
0
247,495
0
W
Medusa
9,345
779
43
4
0
234,587
0
L
Bacchus
9,187
766
10
1
0
227,064
0
L
The Morrigan
10,079
840
43
4
0
169,907
0
L
Cernunnos
8,205
684
31
3
0
160,084
0
W
Cabrakan
9,434
786
10
1
0
213,617
0
W
Ah Puch
12,228
1,019
82
7
0
257,740
0
L
Arachne
8,106
676
10
1
0
235,962
0
W
Nemesis
9,919
827
36
3
0
252,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role