Player Matchup

Fenrir
Fenrir
Dragonwolfsoul
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 81L
1,456 Elo+
Party 3
Izanami
Izanami
InvaderChris
Izanami
Level 84
God Stats
1W - 2L
1,705 SR
Queue Stats
34W - 47L
1,407 Elo+
Solo
Merlin
Merlin
Irys1901
Merlin
Level 85
God Stats
0W - 2L
1,274 SR
Queue Stats
119W - 109L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
UWUGibbs
Erlang Shen
Level 45
God Stats
0W - 1L
1,251 SR
Queue Stats
4W - 6L
1,365 Elo+
Solo
Apollo
Apollo
phurianet
Apollo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 97L
1,571 Elo+
Party 3
Team Averages
Level 66
1,446 SR
1,461 Elo+

VS

Team Averages
Level 82
1,525 SR
1,455 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Danut01
Raijin
Level 183
God Stats
3W - 2L
1,635 SR
Queue Stats
230W - 220L
1,532 Elo+
Solo
Atlas
Atlas
Despair14
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,410 Elo+
Party 2
Charybdis
Charybdis
Galvelada
Charybdis
Level 60
God Stats
5W - 3L
1,491 SR
Queue Stats
175W - 171L
1,437 Elo+
Party 1
Thoth
Thoth
Оракул
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
8,088
809
4,127
11,698
10,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
InvaderChris
Izanami
15
3 / 5 / 2
7,688
769
7,944
10,974
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Irys1901
Merlin
14
2 / 7 / 3
7,787
779
7,499
11,805
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
UWUGibbs
Erlang Shen
5
0 / 1 / 0
5,771
577
587
1,932
1,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
phurianet
Apollo
13
1 / 6 / 4
7,204
720
2,248
10,814
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 2 / 10
9,429
943
12,451
6,293
3,019
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Danut01
Raijin
18
8 / 1 / 10
10,644
1,064
9,584
6,399
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Despair14
Atlas
13
0 / 3 / 11
8,189
819
3,145
8,524
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Galvelada
Charybdis
16
8 / 2 / 12
9,722
972
12,498
8,090
3,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 2 / 7
8,378
838
6,729
6,815
3,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
9
Kills
25
25
Deaths
10
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
2
10
5.5
W
Raijin
Danut01
Raijin
8
1
10
13
W
Atlas
Despair14
Atlas
0
3
11
1.83
L
3
6
4
0.83
W
Charybdis
Galvelada
Charybdis
8
2
12
7
L
Izanami
InvaderChris
Izanami
3
5
2
0.8
L
Merlin
Irys1901
Merlin
2
7
3
0.5
L
Erlang Shen
UWUGibbs
Erlang Shen
0
1
0
0
L
Apollo
phurianet
Apollo
1
6
4
0.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,405
Damage
44,407
47,223
Taken
36,121
25,028
Mitigated
21,017
7,093
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,451
580
511
335
6,293
3,019
1,459
1,234
5,059
34,329
0
W
Raijin
Danut01
Raijin
9,584
243
391
2,759
6,399
3,059
682
1,252
5,147
27,997
0
W
Atlas
Despair14
Atlas
3,145
457
0
903
8,524
8,118
566
1,418
7,068
4,994
0
L
4,127
780
285
1,108
11,698
10,081
74
8,210
3,488
0
5,808
W
Charybdis
Galvelada
Charybdis
12,498
6,379
977
2,563
8,090
3,654
2,156
1,620
6,432
0
21,350
L
Izanami
InvaderChris
Izanami
7,944
5,126
0
1,507
10,974
4,253
883
8,312
2,662
0
15,879
L
Merlin
Irys1901
Merlin
7,499
202
287
1,799
11,805
4,394
259
8,439
3,366
21,202
0
L
Erlang Shen
UWUGibbs
Erlang Shen
587
281
122
381
1,932
1,227
0
756
1,176
0
1,033
L
Apollo
phurianet
Apollo
2,248
682
289
1,315
10,814
5,073
595
6,192
4,622
0
11,646
W
6,729
571
0
500
6,815
3,167
2,707
1,975
4,840
14,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,538
Gold Earned
46,362
65
Minions Killed
119
0
Camps Cleared
0
630,233
Distance Traveled
907,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,429
943
33
3
0
199,811
0
W
Raijin
10,644
1,064
56
6
0
174,724
0
W
Atlas
8,189
819
2
0
0
196,624
0
L
Fenrir
8,088
809
2
0
0
165,141
0
W
Charybdis
9,722
972
21
2
0
162,620
0
L
Izanami
7,688
769
24
2
0
139,778
0
L
Merlin
7,787
779
26
3
0
138,957
0
L
Erlang Shen
5,771
577
0
0
0
29,248
0
L
Apollo
7,204
720
13
1
0
157,109
0
W
Thoth
8,378
838
7
1
0
173,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role