Player Matchup

Medusa
Medusa
Fingron
Medusa
Level 68
God Stats
0W - 1L
1,229 SR
Queue Stats
142W - 161L
1,338 Elo+
Party 1
Raijin
Raijin
Inizara
Raijin
Level 36
God Stats
2W - 2L
1,537 SR
Queue Stats
145W - 160L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
horologer92
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 134L
1,335 Elo+
Party 1
Team Averages
Level 50
1,422 SR
1,337 Elo+

VS

Team Averages
Level 50
1,495 SR
1,380 Elo+
Kukulkan
Kukulkan
Fahr3nh3lt
Kukulkan
Level 5
God Stats
3W - 3L
1,498 SR
Queue Stats
6W - 10L
1,449 Elo+
Party 2
Fenrir
Fenrir
Staresyy
Fenrir
Level 79
God Stats
84W - 76L
1,475 SR
Queue Stats
266W - 280L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
Vust
Zhong Kui
Level 65
God Stats
30W - 26L
1,512 SR
Queue Stats
38W - 40L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fingron
Medusa
14
2 / 6 / 1
10,870
725
11,542
13,168
5,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Inizara
Raijin
14
2 / 7 / 3
11,170
745
13,598
13,261
6,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
horologer92
Sylvanus
13
1 / 6 / 4
10,346
690
4,023
16,938
17,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fahr3nh3lt
Kukulkan
15
5 / 1 / 11
12,033
802
11,662
8,306
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Staresyy
Fenrir
14
7 / 2 / 11
12,349
823
7,377
17,601
10,579
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Vust
Zhong Kui
16
7 / 2 / 11
12,344
823
17,458
11,643
9,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
19
19
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fahr3nh3lt
Kukulkan
5
1
11
10.5
L
Medusa
Fingron
Medusa
2
6
1
0.42
L
Raijin
Inizara
Raijin
2
7
3
0.5
W
Fenrir
Staresyy
Fenrir
7
2
11
6.25
W
Zhong Kui
Vust
Zhong Kui
7
2
11
6.25
L
Sylvanus
horologer92
Sylvanus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
36,497
43,367
Taken
37,550
29,309
Mitigated
23,045
3,668
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fahr3nh3lt
Kukulkan
11,662
390
66
851
8,306
2,875
960
6,176
2,130
65,005
0
L
Medusa
Fingron
Medusa
11,542
4,723
0
1,846
13,168
5,862
605
8,315
4,853
0
40,547
L
Raijin
Inizara
Raijin
13,598
694
0
250
13,261
6,026
190
9,825
3,436
49,090
0
W
Fenrir
Staresyy
Fenrir
7,377
2,231
0
3,290
17,601
10,579
782
6,014
11,587
0
44,315
W
Zhong Kui
Vust
Zhong Kui
17,458
2,127
0
3,016
11,643
9,591
590
5,922
5,721
35,404
0
L
Sylvanus
horologer92
Sylvanus
4,023
851
306
1,266
16,938
17,421
23
11,293
5,645
14,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
36,726
128
Minions Killed
183
0
Camps Cleared
0
753,333
Distance Traveled
816,119
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,033
802
100
7
0
256,204
0
L
Medusa
10,870
725
61
4
0
266,497
0
L
Raijin
11,170
745
54
4
0
239,659
0
W
Fenrir
12,349
823
44
3
0
305,011
5
W
Zhong Kui
12,344
823
39
3
0
254,904
0
L
Sylvanus
10,346
690
13
1
0
247,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role