Player Matchup

Maman Brigitte
Maman Brigitte
CloudedV0ID
Maman Brigitte
Level 121
God Stats
33W - 20L
1,668 SR
Queue Stats
210W - 176L
1,534 Elo+
Party 1
Ravana
Ravana
IHaveNoSanity
Ravana
Level 156
God Stats
1W - 3L
1,530 SR
Queue Stats
238W - 222L
1,570 Elo+
Party 1
Agni
Agni
Keegurth
Agni
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 280L
1,509 Elo+
Solo
Heimdallr
Heimdallr
RushRambo
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,535 Elo+
Solo
Bellona
Bellona
RussianMeowMeow
Bellona
Level 162
God Stats
1W - 2L
1,398 SR
Queue Stats
189W - 158L
1,550 Elo+
Solo
Team Averages
Level 144
1,519 SR
1,539 Elo+

VS

Team Averages
Level 150
1,501 SR
1,540 Elo+
Agni
Agni
Lanastalas15
Agni
Level 131
God Stats
2W - 1L
1,189 SR
Queue Stats
193W - 169L
1,541 Elo+
Solo
Fenrir
Fenrir
Nops
Fenrir
Level 122
God Stats
19W - 15L
1,580 SR
Queue Stats
126W - 112L
1,554 Elo+
Solo
Fafnir
Fafnir
NotRespondin
Fafnir
Level 142
God Stats
1W - 1L
1,328 SR
Queue Stats
80W - 62L
1,530 Elo+
Solo
Hachiman
Hachiman
Wicked Uno
Hachiman
Level 196
God Stats
9W - 8L
1,570 SR
Queue Stats
568W - 497L
1,528 Elo+
Solo
Bakasura
Bakasura
shroooom
Bakasura
Level 159
God Stats
4W - 4L
1,838 SR
Queue Stats
268W - 295L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CloudedV0ID
Maman Brigitte
10
1 / 6 / 4
6,994
466
4,118
11,466
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 2 / 3
8,492
566
11,464
10,770
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
14
1 / 3 / 2
8,225
548
8,443
8,480
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
RushRambo
Heimdallr
10
0 / 5 / 0
6,567
438
5,351
10,296
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 3
8,936
596
11,706
17,767
19,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,163
544
7,054
7,743
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Nops
Fenrir
14
1 / 3 / 0
8,254
550
9,978
16,503
10,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fafnir
12
1 / 2 / 9
8,167
544
5,574
13,333
17,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Wicked Uno
Hachiman
13
5 / 1 / 1
8,695
580
8,439
8,440
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
shroooom
Bakasura
15
8 / 3 / 1
8,835
589
9,952
16,477
8,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
12
Kills
17
17
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
CloudedV0ID
Maman Brigitte
1
6
4
0.5
L
7
2
3
4.25
L
Agni
1
3
2
0.67
W
2
3
4
1.33
W
Fenrir
Nops
Fenrir
1
3
0
0.33
W
Fafnir
1
2
9
2.75
L
Heimdallr
RushRambo
Heimdallr
0
5
0
0
L
3
1
3
4.5
W
Hachiman
Wicked Uno
Hachiman
5
1
1
5.5
W
Bakasura
shroooom
Bakasura
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,082
Damage
40,997
58,779
Taken
62,496
35,973
Mitigated
42,852
16,414
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
CloudedV0ID
Maman Brigitte
4,118
259
49
2,581
11,466
5,160
0
5,137
6,024
30,275
0
L
11,464
3,432
0
3,354
10,770
4,641
0
2,269
7,773
0
64,550
L
Agni
8,443
949
0
1,011
8,480
2,911
65
2,376
5,658
76,234
1,346
W
7,054
845
0
1,000
7,743
2,915
720
1,468
6,135
60,995
0
W
Fenrir
Nops
Fenrir
9,978
3,936
0
3,708
16,503
10,930
0
0
16,503
0
59,653
W
Fafnir
5,574
2,311
0
2,866
13,333
17,261
0
5,830
7,276
16,893
0
L
Heimdallr
RushRambo
Heimdallr
5,351
3,801
0
1,173
10,296
3,868
0
2,028
8,051
0
40,164
L
11,706
5,761
0
8,246
17,767
19,393
0
818
16,842
0
70,555
W
Hachiman
Wicked Uno
Hachiman
8,439
4,848
0
4,861
8,440
3,495
0
1,268
7,164
0
66,564
W
Bakasura
shroooom
Bakasura
9,952
7,413
0
4,157
16,477
8,251
0
3,555
12,810
0
50,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
42,114
454
Minions Killed
417
0
Camps Cleared
0
1,532,353
Distance Traveled
1,520,735
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,994
466
34
2
0
305,037
1
L
Ravana
8,492
566
85
6
0
340,313
0
L
Agni
8,225
548
145
10
0
303,396
1
W
Agni
8,163
544
109
7
0
298,406
0
W
Fenrir
8,254
550
89
6
0
299,647
0
W
Fafnir
8,167
544
10
1
0
287,445
2
L
Heimdallr
6,567
438
70
5
0
258,959
3
L
Bellona
8,936
596
120
8
0
324,648
2
W
Hachiman
8,695
580
114
8
0
267,399
1
W
Bakasura
8,835
589
95
6
0
367,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role