Player Matchup

Bellona
Bellona
Egor122342
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 40L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
NEMO_HiStToRiC
Sylvanus
Level 45
God Stats
2W - 0L
1,690 SR
Queue Stats
44W - 68L
1,335 Elo+
Party 1
Hera
Hera
Stephan2407_5_IQ
Hera
Level 44
God Stats
4W - 3L
1,444 SR
Queue Stats
34W - 63L
1,344 Elo+
Party 1
Artemis
Artemis
hogibon
Artemis
Level 45
God Stats
1W - 1L
1,293 SR
Queue Stats
56W - 70L
1,445 Elo+
Party 1
Arachne
Arachne
lopes321
Arachne
Level 65
God Stats
18W - 14L
1,564 SR
Queue Stats
208W - 196L
1,504 Elo+
Solo
Team Averages
Level 46
1,498 SR
1,401 Elo+

VS

Team Averages
Level 57
1,559 SR
1,457 Elo+
Anubis
Anubis
Kienanners
Anubis
Level 87
God Stats
3W - 3L
1,615 SR
Queue Stats
38W - 36L
1,537 Elo+
Party 2
Pele
Pele
Smokeydakid1050
Pele
Level 53
God Stats
6W - 7L
1,695 SR
Queue Stats
148W - 169L
1,477 Elo+
Party 2
Merlin
Merlin
Traneyous
Merlin
Level 50
God Stats
6W - 9L
1,386 SR
Queue Stats
83W - 98L
1,339 Elo+
Party 2
Neith
Neith
Vinalqnd
Neith
Level 48
God Stats
14W - 25L
1,334 SR
Queue Stats
85W - 108L
1,376 Elo+
Solo
Ganesha
Ganesha
garyu2012
Ganesha
Level 48
God Stats
2W - 1L
1,765 SR
Queue Stats
14W - 20L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Egor122342
Bellona
13
2 / 8 / 0
8,898
523
4,455
17,554
11,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
13
0 / 0 / 10
8,561
504
4,347
14,591
11,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 3 / 8
9,407
553
14,483
10,656
3,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
hogibon
Artemis
13
6 / 0 / 2
8,083
475
11,651
12,275
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
lopes321
Arachne
20
17 / 0 / 1
11,836
696
18,028
15,054
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kienanners
Anubis
15
7 / 5 / 1
9,602
565
13,358
12,448
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 7 / 1
7,181
422
9,299
18,076
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
Traneyous
Merlin
12
2 / 7 / 1
7,428
437
6,940
13,227
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Vinalqnd
Neith
10
0 / 4 / 0
6,415
377
9,108
10,513
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
garyu2012
Ganesha
10
0 / 6 / 1
6,806
400
4,064
18,047
17,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
29
Kills
11
11
Deaths
29
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Egor122342
Bellona
2
8
0
0.25
L
Anubis
Kienanners
Anubis
7
5
1
1.5
W
Sylvanus
0
0
10
5
L
2
7
1
0.36
W
4
3
8
2.67
L
Merlin
Traneyous
Merlin
2
7
1
0.36
L
Neith
Vinalqnd
Neith
0
4
0
0
L
Ganesha
garyu2012
Ganesha
0
6
1
0.08
W
Artemis
hogibon
Artemis
6
0
2
7
W
Arachne
lopes321
Arachne
17
0
1
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,964
Damage
42,769
70,130
Taken
72,311
39,241
Mitigated
37,861
20,274
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Egor122342
Bellona
4,455
1,547
0
3,236
17,554
11,830
1,794
11,583
5,971
0
51,836
L
Anubis
Kienanners
Anubis
13,358
373
0
3,835
12,448
5,837
522
2,459
9,989
69,874
0
W
Sylvanus
4,347
2,195
4,110
5,163
14,591
11,751
671
2,614
11,966
30,700
0
L
9,299
2,545
0
2,450
18,076
6,166
0
4,576
13,500
0
48,578
W
14,483
4,008
0
1,150
10,656
3,753
711
6,075
4,581
67,169
0
L
Merlin
Traneyous
Merlin
6,940
255
0
1,247
13,227
4,270
0
7,829
5,398
45,646
0
L
Neith
Vinalqnd
Neith
9,108
2,252
0
1,760
10,513
3,688
0
1,185
9,328
0
48,850
L
Ganesha
garyu2012
Ganesha
4,064
764
0
4,017
18,047
17,900
0
2,781
15,266
21,923
0
W
Artemis
hogibon
Artemis
11,651
4,948
0
2,891
12,275
4,917
384
1,671
10,604
0
42,762
W
Arachne
lopes321
Arachne
18,028
14,046
0
3,724
15,054
6,990
455
2,320
12,646
0
130,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,785
Gold Earned
37,432
459
Minions Killed
341
0
Camps Cleared
0
1,614,174
Distance Traveled
1,501,059
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,898
523
81
5
0
259,518
0
L
Anubis
9,602
565
123
7
0
286,569
0
W
Sylvanus
8,561
504
46
3
0
280,957
0
L
Pele
7,181
422
55
3
0
340,679
0
W
Hera
9,407
553
105
6
0
348,791
0
L
Merlin
7,428
437
77
5
0
274,913
0
L
Neith
6,415
377
79
5
0
289,473
0
L
Ganesha
6,806
400
7
0
0
309,425
5
W
Artemis
8,083
475
60
4
0
310,936
0
W
Arachne
11,836
696
167
10
0
413,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role