Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Aueli
Maman Brigitte
Level 107
God Stats
1W - 2L
1,353 SR
Queue Stats
116W - 142L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
Kxokka
Nu Wa
Level 115
God Stats
3W - 10L
1,727 SR
Queue Stats
177W - 196L
1,451 Elo+
Party 2
Anhur
Anhur
SemKroos
Anhur
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 165L
1,384 Elo+
Solo
Terra
Terra
ren91
Terra
Level 126
God Stats
2W - 4L
1,306 SR
Queue Stats
28W - 44L
1,146 Elo+
Solo
Team Averages
Level 116
1,477 SR
1,385 Elo+

VS

Team Averages
Level 96
1,434 SR
1,454 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Akarin5k
Tsukuyomi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 69L
1,508 Elo+
Party 1
Surtr
Surtr
Cooller4321
Surtr
Level 108
God Stats
17W - 15L
1,464 SR
Queue Stats
375W - 360L
1,423 Elo+
Solo
Janus
Janus
FattPandda
Janus
Level 149
God Stats
27W - 40L
1,372 SR
Queue Stats
204W - 297L
1,332 Elo+
Solo
Medusa
Medusa
polon1234567890
Medusa
Level 28
God Stats
3W - 7L
1,332 SR
Queue Stats
103W - 84L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 0 / 3
8,049
619
11,966
11,621
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
Aueli
Maman Brigitte
12
2 / 5 / 5
7,232
556
9,414
12,391
8,664
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Kxokka
Nu Wa
13
1 / 1 / 4
7,023
540
7,259
6,523
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SemKroos
Anhur
10
0 / 2 / 1
5,795
446
2,079
9,992
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
ren91
Terra
10
1 / 0 / 3
6,592
507
1,835
8,039
3,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 1
6,559
505
4,365
12,085
8,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Akarin5k
Tsukuyomi
11
1 / 3 / 1
6,382
491
2,299
12,028
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 0
7,595
584
6,021
13,710
11,889
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
12
1 / 4 / 2
7,113
547
7,613
9,474
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 1
7,210
555
10,009
5,142
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
8
8
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
3
8.5
L
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Tsukuyomi
Akarin5k
Tsukuyomi
1
3
1
0.5
W
Maman Brigitte
Aueli
Maman Brigitte
2
5
5
0.9
L
3
3
0
1
L
Janus
1
4
2
0.5
W
Nu Wa
Kxokka
Nu Wa
1
1
4
3
W
Anhur
SemKroos
Anhur
0
2
1
0.25
L
2
0
1
2.5
W
Terra
ren91
Terra
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,553
Damage
30,307
48,566
Taken
52,439
22,916
Mitigated
30,413
17,862
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,966
8,835
0
4,726
11,621
4,906
0
3,516
8,105
0
59,885
L
Cthulhu
 
Cthulhu
4,365
240
1,471
2,036
12,085
8,262
26
4,407
7,678
20,316
0
L
Tsukuyomi
Akarin5k
Tsukuyomi
2,299
673
0
3,990
12,028
4,544
0
2,352
9,676
0
44,214
W
Maman Brigitte
Aueli
Maman Brigitte
9,414
852
0
2,690
12,391
8,664
909
2,901
9,490
49,025
0
L
6,021
2,056
0
3,760
13,710
11,889
0
7,387
6,323
9,236
34,578
L
Janus
7,613
171
0
1,071
9,474
3,656
0
3,023
6,451
63,646
0
W
Nu Wa
Kxokka
Nu Wa
7,259
1,569
0
1,961
6,523
2,227
0
3,428
3,095
53,094
0
W
Anhur
SemKroos
Anhur
2,079
1,385
0
3,323
9,992
3,182
0
988
9,004
0
34,299
L
10,009
3,307
0
1,372
5,142
2,062
197
1,339
3,803
0
61,345
W
Terra
ren91
Terra
1,835
0
2,378
2,784
8,039
3,937
0
2,369
5,670
16,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
34,859
343
Minions Killed
395
0
Camps Cleared
0
1,307,673
Distance Traveled
1,237,937
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,049
619
87
7
0
317,226
0
L
Cthulhu
6,559
505
38
3
0
252,653
5
L
Tsukuyomi
6,382
491
75
6
0
258,102
0
W
Maman Brigitte
7,232
556
75
6
0
251,183
0
L
Surtr
7,595
584
89
7
0
239,250
2
L
Janus
7,113
547
112
9
0
240,763
4
W
Nu Wa
7,023
540
89
7
0
237,659
0
W
Anhur
5,795
446
62
5
0
225,304
1
L
Medusa
7,210
555
81
6
0
247,169
0
W
Terra
6,592
507
30
2
0
276,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role