Player Matchup

Arachne
Arachne
Diamond V
 
Arachne
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Diamond III
 
Sylvanus
Diamond III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
Antaga
Janus
Diamond V
Level 211
God Stats
42W - 50L
1,527 SR
Queue Stats
536W - 521L
2,184 MMR
Solo
Cerberus
Cerberus
Diamond V
MrKeukenrol
Cerberus
Diamond V
Level 158
God Stats
1W - 0L
1,498 SR
Queue Stats
34W - 20L
2,000 MMR
Solo
Artemis
Artemis
Diamond V
Runenash1
Artemis
Diamond V
Level 153
God Stats
1W - 2L
1,574 SR
Queue Stats
212W - 195L
2,043 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,520 SR
1,845 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,611 SR
1,973 MMR
Ratatoskr
Ratatoskr
Masters
 
Ratatoskr
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Masters
Destr4
Raijin
Masters
Level 157
God Stats
22W - 13L
1,792 SR
Queue Stats
245W - 197L
2,365 MMR
Party 2
Sobek
Sobek
Platinum I
Doggoroht
Sobek
Platinum I
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 223L
1,975 MMR
Solo
Loki
Loki
Diamond V
GGrxcia
Loki
Diamond V
Level 144
God Stats
135W - 90L
1,627 SR
Queue Stats
284W - 279L
2,057 MMR
Solo
Anhur
Anhur
Platinum I
onisiii
Anhur
Platinum I
Level 67
God Stats
54W - 57L
1,637 SR
Queue Stats
378W - 381L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 1 / 1
4,086
817
2,137
4,258
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
 
Sylvanus
6
1 / 0 / 1
3,958
792
2,147
4,102
1,608
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Janus
Antaga
Janus
7
0 / 2 / 2
4,097
819
1,366
3,318
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
MrKeukenrol
Cerberus
7
0 / 0 / 0
4,131
826
1,100
2,739
2,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Runenash1
Artemis
6
0 / 0 / 0
3,536
707
2,600
2,133
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AthenaFreyaAo Kuang

VS

Bans
PeleThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
6
0 / 2 / 1
3,744
749
1,138
4,510
1,171
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Raijin
Destr4
Raijin
9
3 / 0 / 0
4,755
951
3,659
2,634
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
Doggoroht
Sobek
5
0 / 0 / 0
3,453
691
883
3,996
2,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
GGrxcia
Loki
7
0 / 0 / 0
3,880
776
923
2,758
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
onisiii
Anhur
6
0 / 1 / 0
3,471
694
1,909
2,841
709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
3
3
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
1
2.5
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Ratatoskr
 
Ratatoskr
0
2
1
0.25
W
Janus
Antaga
Janus
0
2
2
0.5
L
Raijin
Destr4
Raijin
3
0
0
3
L
Sobek
Doggoroht
Sobek
0
0
0
0
L
Loki
GGrxcia
Loki
0
0
0
0
W
Cerberus
MrKeukenrol
Cerberus
0
0
0
0
W
Artemis
Runenash1
Artemis
0
0
0
0
L
Anhur
onisiii
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,350
Damage
8,512
16,550
Taken
16,739
6,845
Mitigated
5,742
6,850
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,137
1,801
0
1,004
4,258
1,351
0
1,364
2,894
0
19,423
W
Sylvanus
 
Sylvanus
2,147
1,100
908
2,276
4,102
1,608
0
669
3,433
15,606
0
L
Ratatoskr
 
Ratatoskr
1,138
335
0
533
4,510
1,171
0
1,293
3,217
0
18,379
W
Janus
Antaga
Janus
1,366
221
0
620
3,318
1,131
0
2,295
1,023
26,292
0
L
Raijin
Destr4
Raijin
3,659
780
0
1,240
2,634
699
0
548
2,086
35,158
0
L
Sobek
Doggoroht
Sobek
883
261
0
2,264
3,996
2,453
0
1,076
2,920
4,876
0
L
Loki
GGrxcia
Loki
923
212
0
1,254
2,758
710
0
1,100
1,658
0
17,699
W
Cerberus
MrKeukenrol
Cerberus
1,100
0
0
1,361
2,739
2,125
0
0
2,739
22,776
0
W
Artemis
Runenash1
Artemis
2,600
1,687
0
681
2,133
630
0
214
1,919
0
17,967
L
Anhur
onisiii
Anhur
1,909
1,655
0
1,289
2,841
709
0
596
2,245
0
20,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,808
Gold Earned
19,303
199
Minions Killed
190
0
Camps Cleared
0
600,055
Distance Traveled
618,601
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,086
817
32
6
0
138,637
0
W
Sylvanus
3,958
792
19
4
0
109,714
2
L
Ratatoskr
3,744
749
38
8
0
149,965
0
W
Janus
4,097
819
59
12
0
123,827
1
L
Raijin
4,755
951
63
13
0
118,321
2
L
Sobek
3,453
691
8
2
0
106,054
0
L
Loki
3,880
776
35
7
0
136,935
0
W
Cerberus
4,131
826
56
11
0
123,797
0
W
Artemis
3,536
707
33
7
0
104,080
0
L
Anhur
3,471
694
46
9
0
107,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role