Player Matchup

Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CrOaCpKe
Ganesha
Level 18
God Stats
8W - 12L
1,314 SR
Queue Stats
113W - 101L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Razorwhippin
Nu Wa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Solo
Zhong Kui
Zhong Kui
Scott McCall110
Zhong Kui
Level 69
God Stats
0W - 1L
1,222 SR
Queue Stats
32W - 30L
1,468 Elo+
Solo
Artemis
Artemis
Sevathiel
Artemis
Level 29
God Stats
5W - 6L
1,449 SR
Queue Stats
139W - 196L
1,393 Elo+
Solo
Team Averages
Level 81
1,397 SR
1,420 Elo+

VS

Team Averages
Level 88
1,450 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JOSHTUTTLE
Sun Wukong
Level 25
God Stats
28W - 41L
1,448 SR
Queue Stats
41W - 70L
1,396 Elo+
Solo
Danzaburou
Danzaburou
LikeToySoldiers
Danzaburou
Level 126
God Stats
4W - 3L
1,304 SR
Queue Stats
351W - 355L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 1
4,934
987
2,079
5,006
1,957
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
CrOaCpKe
Ganesha
10
0 / 2 / 3
5,131
1,026
4,073
7,290
4,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,097
1,019
5,133
3,746
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Scott McCall110
Zhong Kui
7
0 / 0 / 0
4,268
854
0
0
0
Artemis
Sevathiel
Artemis
9
1 / 1 / 0
4,637
927
1,079
2,174
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 0 / 5
5,267
1,053
3,796
4,534
2,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
 
Ra
10
2 / 1 / 1
5,230
1,046
3,604
2,864
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
10
0 / 1 / 4
4,904
981
2,669
4,754
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
JOSHTUTTLE
Sun Wukong
10
2 / 1 / 2
5,175
1,035
2,077
5,514
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
LikeToySoldiers
Danzaburou
11
2 / 0 / 3
5,590
1,118
3,975
2,889
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
7
7
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
1
0.75
W
Fenrir
 
Fenrir
1
0
5
3.5
W
Ra
 
Ra
2
1
1
2.5
W
Bacchus
 
Bacchus
0
1
4
2
L
Ganesha
CrOaCpKe
Ganesha
0
2
3
0.75
W
Sun Wukong
JOSHTUTTLE
Sun Wukong
2
1
2
3
W
Danzaburou
LikeToySoldiers
Danzaburou
2
0
3
3.5
L
1
2
1
0.75
L
Zhong Kui
Scott McCall110
Zhong Kui
0
0
0
0
L
Artemis
Sevathiel
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,364
Damage
16,121
18,216
Taken
20,555
8,875
Mitigated
11,505
878
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,079
188
0
0
5,006
1,957
0
1,860
3,072
0
10,113
W
Fenrir
 
Fenrir
3,796
526
0
844
4,534
2,403
0
1,618
2,916
0
11,075
W
Ra
 
Ra
3,604
351
888
708
2,864
959
74
2,023
841
12,166
0
W
Bacchus
 
Bacchus
2,669
243
0
1,438
4,754
4,408
0
1,969
2,785
10,147
0
L
Ganesha
CrOaCpKe
Ganesha
4,073
120
423
330
7,290
4,938
0
2,709
4,358
9,820
0
W
Sun Wukong
JOSHTUTTLE
Sun Wukong
2,077
284
0
576
5,514
2,684
0
2,331
3,183
0
10,511
W
Danzaburou
LikeToySoldiers
Danzaburou
3,975
1,044
0
1,333
2,889
1,051
445
1,265
1,624
0
20,667
L
5,133
1,148
0
125
3,746
1,215
0
791
2,788
14,585
0
L
Zhong Kui
Scott McCall110
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Sevathiel
Artemis
1,079
211
0
0
2,174
765
0
449
1,725
0
3,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,067
Gold Earned
26,166
49
Minions Killed
111
0
Camps Cleared
0
402,739
Distance Traveled
571,737
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,934
987
19
4
0
113,301
0
W
Fenrir
5,267
1,053
14
3
0
120,014
0
W
Ra
5,230
1,046
21
4
0
119,181
1
W
Bacchus
4,904
981
11
2
0
112,769
0
L
Ganesha
5,131
1,026
4
1
0
117,071
0
W
Sun Wukong
5,175
1,035
20
4
0
111,315
0
W
Danzaburou
5,590
1,118
45
9
0
108,458
0
L
Nu Wa
5,097
1,019
21
4
0
113,765
0
L
Zhong Kui
4,268
854
0
0
0
456
0
L
Artemis
4,637
927
5
1
0
58,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role