Player Matchup

Mercury
Mercury
Savathul
Mercury
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,303 Elo+
Solo
Janus
Janus
StupendouslyRich
Janus
Level 31
God Stats
1W - 6L
1,500 SR
Queue Stats
98W - 110L
1,477 Elo+
Solo
Nu Wa
Nu Wa
TheRealZimm
Nu Wa
Level 76
God Stats
43W - 29L
1,611 SR
Queue Stats
239W - 257L
1,477 Elo+
Solo
Tiamat
Tiamat
bibidibu95
Tiamat
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 89L
1,507 Elo+
Party 1
Sol
Sol
xXSAFIRSNPRXx
Sol
Level 128
God Stats
15W - 4L
1,695 SR
Queue Stats
113W - 95L
1,509 Elo+
Party 1
Team Averages
Level 85
1,561 SR
1,455 Elo+

VS

Team Averages
Level 108
1,509 SR
1,447 Elo+
Achilles
Achilles
ConnorCannibal
Achilles
Level 153
God Stats
9W - 21L
1,294 SR
Queue Stats
1,067W - 1,092L
1,422 Elo+
Party 2
Geb
Geb
DMURR2
Geb
Level 118
God Stats
10W - 7L
1,509 SR
Queue Stats
327W - 333L
1,484 Elo+
Solo
Izanami
Izanami
MANDLEBROT8855
Izanami
Level 60
God Stats
3W - 3L
1,645 SR
Queue Stats
18W - 23L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
YaBioKilz567
Ao Kuang
Level 86
God Stats
15W - 16L
1,521 SR
Queue Stats
581W - 578L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
darck_ghost2002
Kukulkan
Level 122
God Stats
22W - 23L
1,576 SR
Queue Stats
312W - 335L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Savathul
Mercury
9
2 / 2 / 2
5,250
525
2,133
6,574
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 2 / 0
5,090
509
2,987
3,936
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 0
6,138
614
4,968
4,676
1,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
bibidibu95
Tiamat
9
2 / 2 / 4
5,582
558
5,302
4,891
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 2
6,254
625
6,376
4,640
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 3 / 3
4,637
464
2,251
9,806
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
DMURR2
Geb
11
2 / 1 / 1
6,035
604
3,137
7,322
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 2 / 0
4,282
428
2,478
5,829
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
YaBioKilz567
Ao Kuang
10
4 / 1 / 4
6,107
611
5,121
7,493
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
10
1 / 2 / 0
5,564
556
597
4,809
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
8
8
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
3
0.5
L
Geb
DMURR2
Geb
2
1
1
2.5
L
1
2
0
0.5
W
Mercury
Savathul
Mercury
2
2
2
1.5
W
0
2
0
0
W
2
2
0
1
L
Ao Kuang
YaBioKilz567
Ao Kuang
4
1
4
6
W
Tiamat
bibidibu95
Tiamat
2
2
4
2
L
Kukulkan
1
2
0
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,766
Damage
13,584
24,717
Taken
35,259
9,373
Mitigated
15,264
5,336
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,251
519
0
445
9,806
5,733
0
4,867
4,875
0
18,701
L
Geb
DMURR2
Geb
3,137
495
0
1,830
7,322
3,023
0
3,512
3,810
36,297
0
L
2,478
1,571
0
1,181
5,829
1,913
0
3,541
2,288
0
21,079
W
Mercury
Savathul
Mercury
2,133
1,212
0
645
6,574
1,996
0
1,443
5,111
0
25,322
W
2,987
47
0
290
3,936
1,425
0
1,256
2,680
31,940
0
W
4,968
1,037
0
1,072
4,676
1,590
39
3,133
1,283
45,937
0
L
Ao Kuang
YaBioKilz567
Ao Kuang
5,121
1,732
0
1,320
7,493
2,794
0
4,021
3,428
41,305
0
W
Tiamat
bibidibu95
Tiamat
5,302
904
0
1,179
4,891
2,990
0
1,309
3,582
25,022
0
L
Kukulkan
597
138
0
983
4,809
1,801
0
3,358
1,255
40,934
0
W
6,376
3,867
0
2,150
4,640
1,372
1,224
1,434
3,206
40,730
1,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
26,625
261
Minions Killed
280
0
Camps Cleared
0
1,023,315
Distance Traveled
1,014,411
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,637
464
31
3
0
208,171
0
L
Geb
6,035
604
83
8
0
196,012
2
L
Izanami
4,282
428
30
3
0
193,903
0
W
Mercury
5,250
525
40
4
0
262,253
0
W
Janus
5,090
509
55
6
0
187,344
2
W
Nu Wa
6,138
614
64
6
0
169,549
0
L
Ao Kuang
6,107
611
65
7
0
220,206
0
W
Tiamat
5,582
558
37
4
0
201,782
0
L
Kukulkan
5,564
556
71
7
0
196,119
0
W
Sol
6,254
625
65
7
0
202,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role