Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dawsanoo
Sol
Level 101
God Stats
2W - 2L
1,334 SR
Queue Stats
342W - 330L
1,484 Elo+
Solo
Agni
Agni
DustyBladeAnim
Agni
Level 127
God Stats
7W - 7L
1,648 SR
Queue Stats
222W - 197L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
Jegespanda
Ne Zha
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 174L
1,544 Elo+
Party 2
Hades
Hades
Rotkivo
Hades
Level 83
God Stats
2W - 0L
1,751 SR
Queue Stats
209W - 190L
1,507 Elo+
Party 2
Team Averages
Level 107
1,547 SR
1,511 Elo+

VS

Team Averages
Level 122
1,410 SR
1,484 Elo+
Lancelot
Lancelot
DEVASTATOR159GC
Lancelot
Level 126
God Stats
0W - 1L
1,139 SR
Queue Stats
79W - 69L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Huntouille
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Solo
Thanatos
Thanatos
Izarina
Thanatos
Level 151
God Stats
2W - 7L
1,429 SR
Queue Stats
283W - 274L
1,529 Elo+
Solo
Achilles
Achilles
biocellgames
Achilles
Level 159
God Stats
1W - 2L
1,418 SR
Queue Stats
46W - 37L
1,548 Elo+
Party 1
Thor
Thor
oG STINKin
Thor
Level 154
God Stats
1W - 6L
1,564 SR
Queue Stats
164W - 167L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 3 / 18
11,219
748
10,305
14,922
30,754
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 1 / 10
12,421
828
20,088
12,086
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 6 / 14
10,369
691
10,596
10,299
3,192
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
Jegespanda
Ne Zha
19
6 / 6 / 15
11,492
766
12,509
19,463
19,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
Rotkivo
Hades
18
4 / 5 / 14
11,049
737
12,013
14,937
11,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
3 / 5 / 11
10,133
676
8,980
14,217
8,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Huntouille
Danzaburou
17
0 / 4 / 9
9,860
657
11,971
11,751
6,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Izarina
Thanatos
15
6 / 7 / 7
9,660
644
9,200
14,086
7,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Achilles
biocellgames
Achilles
20
7 / 4 / 10
11,276
752
11,939
18,237
29,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 8 / 12
10,658
711
15,243
15,987
8,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
70
28
Kills
21
21
Deaths
28
71
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
18
4
L
Lancelot
3
5
11
1.7
W
12
1
10
17
W
3
6
14
1.67
L
Danzaburou
Huntouille
Danzaburou
0
4
9
1.13
L
Thanatos
Izarina
Thanatos
6
7
7
1.36
W
Ne Zha
Jegespanda
Ne Zha
6
6
15
2.25
W
Hades
Rotkivo
Hades
4
5
14
2.2
L
Achilles
biocellgames
Achilles
7
4
10
3
L
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,511
Damage
57,333
71,707
Taken
74,278
69,920
Mitigated
61,216
25,762
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,305
952
114
3,908
14,922
30,754
221
0
14,922
419
32,719
L
Lancelot
8,980
1,079
529
2,825
14,217
8,718
0
8,860
5,357
0
27,610
W
20,088
5,606
1,734
6,914
12,086
4,922
5,403
0
12,086
39,953
0
W
10,596
491
1,517
894
10,299
3,192
53
0
10,299
20,549
0
L
Danzaburou
Huntouille
Danzaburou
11,971
4,154
366
2,558
11,751
6,788
102
4,947
6,804
0
35,402
L
Thanatos
Izarina
Thanatos
9,200
1,242
882
3,842
14,086
7,762
0
9,172
4,914
0
12,319
W
Ne Zha
Jegespanda
Ne Zha
12,509
2,370
1,358
3,974
19,463
19,736
1,467
0
19,463
3,899
21,148
W
Hades
Rotkivo
Hades
12,013
1,540
704
4,645
14,937
11,316
710
0
14,937
23,388
0
L
Achilles
biocellgames
Achilles
11,939
1,976
346
1,949
18,237
29,444
0
12,508
5,729
0
24,330
L
15,243
0
1,556
1,894
15,987
8,504
0
10,305
5,682
0
21,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,550
Gold Earned
51,587
153
Minions Killed
133
0
Camps Cleared
0
1,313,948
Distance Traveled
1,348,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,219
748
27
2
0
326,820
0
L
Lancelot
10,133
676
33
2
0
311,800
0
W
Sol
12,421
828
48
3
0
267,471
0
W
Agni
10,369
691
16
1
0
217,227
0
L
Danzaburou
9,860
657
58
4
0
255,516
0
L
Thanatos
9,660
644
9
1
0
272,306
0
W
Ne Zha
11,492
766
20
1
0
279,706
0
W
Hades
11,049
737
42
3
0
222,724
0
L
Achilles
11,276
752
25
2
0
282,999
0
L
Thor
10,658
711
8
1
0
226,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role