Player Matchup

Martichoras
Martichoras
All_F0rFun
Martichoras
Level 201
God Stats
12W - 18L
1,283 SR
Queue Stats
800W - 817L
1,498 Elo+
Party 1
Artemis
Artemis
BrexitForces
Artemis
Level 145
God Stats
2W - 0L
1,727 SR
Queue Stats
12W - 13L
1,447 Elo+
Party 3
Zeus
Zeus
ScoreLP
Zeus
Level 102
God Stats
4W - 3L
1,409 SR
Queue Stats
204W - 172L
1,465 Elo+
Solo
Terra
Terra
Wubanek
Terra
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,557 Elo+
Party 3
Maui
Maui
noksucow
Maui
Level 128
God Stats
8W - 2L
1,693 SR
Queue Stats
640W - 647L
1,477 Elo+
Party 1
Team Averages
Level 152
1,522 SR
1,489 Elo+

VS

Team Averages
Level 167
1,696 SR
1,501 Elo+
King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Drhole
Surtr
Level 159
God Stats
8W - 6L
1,960 SR
Queue Stats
843W - 879L
1,493 Elo+
Solo
Horus
Horus
Iliasier
Horus
Level 165
God Stats
2W - 2L
1,907 SR
Queue Stats
528W - 412L
1,471 Elo+
Solo
Cerberus
Cerberus
strayhat
Cerberus
Level 186
God Stats
1W - 1L
1,684 SR
Queue Stats
219W - 219L
1,520 Elo+
Party 2
Hou Yi
Hou Yi
zirrael25
Hou Yi
Level 179
God Stats
1W - 3L
1,430 SR
Queue Stats
218W - 218L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
All_F0rFun
Martichoras
20
12 / 1 / 26
12,735
980
24,312
10,603
7,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
BrexitForces
Artemis
17
10 / 3 / 19
11,131
856
26,750
12,588
7,604
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
ScoreLP
Zeus
19
9 / 2 / 25
11,563
889
24,098
12,037
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Terra
Wubanek
Terra
18
5 / 1 / 31
11,547
888
10,307
15,800
19,293
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maui
14
2 / 6 / 20
10,108
778
5,644
20,105
23,960
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 11 / 5
8,058
620
4,739
18,817
11,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Drhole
Surtr
17
4 / 9 / 6
9,971
767
18,007
21,053
24,249
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Horus
Iliasier
Horus
15
0 / 4 / 9
8,116
624
4,168
21,046
18,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
strayhat
Cerberus
17
5 / 8 / 7
9,299
715
14,083
24,008
28,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
zirrael25
Hou Yi
16
3 / 6 / 8
9,562
736
14,568
14,781
9,347
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
48
38
Kills
13
13
Deaths
38
121
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
11
5
0.32
W
Martichoras
All_F0rFun
Martichoras
12
1
26
25
W
Artemis
BrexitForces
Artemis
10
3
19
6.5
L
Surtr
Drhole
Surtr
4
9
6
0.78
L
Horus
Iliasier
Horus
0
4
9
1.13
W
Zeus
ScoreLP
Zeus
9
2
25
10.75
W
Terra
Wubanek
Terra
5
1
31
20.5
W
Maui
2
6
20
2
L
Cerberus
strayhat
Cerberus
5
8
7
1.06
L
Hou Yi
zirrael25
Hou Yi
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,111
Damage
55,565
71,133
Taken
99,705
64,651
Mitigated
92,522
27,896
Healing
24,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,739
425
489
548
18,817
11,985
0
8,237
10,580
0
9,774
W
Martichoras
All_F0rFun
Martichoras
24,312
8,611
0
2,393
10,603
7,409
2,115
3,477
7,126
0
56,458
W
Artemis
BrexitForces
Artemis
26,750
14,070
1,108
2,056
12,588
7,604
3,367
3,100
9,488
0
37,347
L
Surtr
Drhole
Surtr
18,007
2,777
0
1,606
21,053
24,249
275
8,001
13,052
4,901
33,468
L
Horus
Iliasier
Horus
4,168
1,884
6,238
7,397
21,046
18,809
243
6,823
14,223
0
6,185
W
Zeus
ScoreLP
Zeus
24,098
4,001
444
2,130
12,037
6,385
1,839
3,726
8,311
42,540
0
W
Terra
Wubanek
Terra
10,307
1,250
7,823
5,360
15,800
19,293
560
2,237
13,563
17,360
0
W
Maui
5,644
712
4,230
2,352
20,105
23,960
319
4,671
15,434
11,072
0
L
Cerberus
strayhat
Cerberus
14,083
324
1,415
4,179
24,008
28,132
193
10,150
13,858
20,858
0
L
Hou Yi
zirrael25
Hou Yi
14,568
5,963
1,738
540
14,781
9,347
952
6,838
7,943
0
31,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,084
Gold Earned
45,006
195
Minions Killed
109
0
Camps Cleared
0
1,076,484
Distance Traveled
1,038,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,058
620
10
1
0
187,751
0
W
Martichoras
12,735
980
78
6
0
186,975
0
W
Artemis
11,131
856
32
2
0
187,577
0
L
Surtr
9,971
767
32
2
0
223,649
0
L
Horus
8,116
624
4
0
0
229,395
0
W
Zeus
11,563
889
61
5
0
233,011
0
W
Terra
11,547
888
15
1
0
263,290
0
W
Maui
10,108
778
9
1
0
205,631
0
L
Cerberus
9,299
715
23
2
0
191,676
0
L
Hou Yi
9,562
736
40
3
0
205,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role