Player Matchup

Bacchus
Bacchus
SAVAGEBOMB_32
Bacchus
Level 63
God Stats
2W - 1L
1,430 SR
Queue Stats
34W - 45L
1,321 Elo+
Party 2
Hel
Hel
ckittycat980
Hel
Level 85
God Stats
1W - 0L
1,733 SR
Queue Stats
41W - 47L
1,401 Elo+
Solo
Xbalanque
Xbalanque
kodelog2025
Xbalanque
Level 94
God Stats
1W - 1L
1,639 SR
Queue Stats
100W - 97L
1,375 Elo+
Party 2
Team Averages
Level 81
1,601 SR
1,366 Elo+

VS

Team Averages
Level 84
1,491 SR
1,509 Elo+
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
KingXtX
Ne Zha
Level 96
God Stats
0W - 1L
1,741 SR
Queue Stats
6W - 4L
1,637 Elo+
Solo
Kukulkan
Kukulkan
YungTurk503
Kukulkan
Level 74
God Stats
3W - 4L
1,231 SR
Queue Stats
32W - 40L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
5 / 1 / 7
9,541
867
7,301
8,432
11,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 9
8,244
749
5,187
8,900
3,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
kodelog2025
Xbalanque
12
7 / 4 / 5
10,056
914
9,205
9,667
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 6 / 6
8,162
742
7,904
11,641
13,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
KingXtX
Ne Zha
10
2 / 3 / 5
8,112
737
5,637
8,955
6,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
YungTurk503
Kukulkan
11
6 / 3 / 2
9,052
823
8,266
7,696
3,061
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
9
9
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
6
0.67
L
Ne Zha
KingXtX
Ne Zha
2
3
5
1.5
W
Bacchus
5
1
7
8.5
L
Kukulkan
YungTurk503
Kukulkan
6
3
2
2.33
W
0
4
9
1.13
W
Xbalanque
kodelog2025
Xbalanque
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,693
Damage
21,807
26,999
Taken
28,292
19,534
Mitigated
23,502
6,126
Healing
1,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,904
872
0
1,000
11,641
13,983
0
6,036
5,605
18,943
0
L
Ne Zha
KingXtX
Ne Zha
5,637
1,411
0
603
8,955
6,458
0
4,020
4,935
0
18,078
W
Bacchus
7,301
1,344
39
1,317
8,432
11,829
303
4,795
3,637
23,942
0
L
Kukulkan
YungTurk503
Kukulkan
8,266
488
0
250
7,696
3,061
0
3,227
4,469
35,416
0
W
5,187
957
1,299
2,201
8,900
3,634
0
6,180
2,720
32,491
0
W
Xbalanque
kodelog2025
Xbalanque
9,205
4,948
0
1,270
9,667
4,071
1,214
5,731
3,936
0
28,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
25,326
116
Minions Killed
83
0
Camps Cleared
0
562,021
Distance Traveled
521,079
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,162
742
13
1
0
177,465
0
L
Ne Zha
8,112
737
20
2
0
170,236
0
W
Bacchus
9,541
867
25
2
0
208,468
1
L
Kukulkan
9,052
823
50
5
0
173,378
0
W
Hel
8,244
749
47
4
0
177,944
3
W
Xbalanque
10,056
914
44
4
0
175,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role