Player Matchup

Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
MyPhatPUH-C
Janus
Level 89
God Stats
6W - 7L
1,603 SR
Queue Stats
304W - 285L
1,484 Elo+
Party 1
Camazotz
Camazotz
StR4UsS
Camazotz
Level 181
God Stats
1W - 1L
1,328 SR
Queue Stats
128W - 102L
1,607 Elo+
Party 1
Bacchus
Bacchus
Zeddrak
Bacchus
Level 47
God Stats
4W - 1L
1,460 SR
Queue Stats
12W - 5L
1,747 Elo+
Party 1
Team Averages
Level 113
1,478 SR
1,568 Elo+

VS

Team Averages
Level 108
1,588 SR
1,526 Elo+
Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ArcticFaZe22
Fenrir
Level 64
God Stats
36W - 33L
1,536 SR
Queue Stats
268W - 230L
1,537 Elo+
Solo
Yemoja
Yemoja
ItsDumpyBro
Yemoja
Level 154
God Stats
1W - 2L
1,568 SR
Queue Stats
89W - 95L
1,504 Elo+
Party 3
Freya
Freya
Martydapapito
Freya
Level 90
God Stats
3W - 1L
1,821 SR
Queue Stats
159W - 147L
1,549 Elo+
Party 3
Hercules
Hercules
ullrforever
Hercules
Level 111
God Stats
30W - 28L
1,517 SR
Queue Stats
486W - 446L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 1 / 1
7,087
709
6,335
8,700
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
 
Olorun
11
1 / 0 / 1
6,401
640
6,731
4,759
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 0
5,656
566
4,387
3,687
1,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
StR4UsS
Camazotz
9
1 / 0 / 1
5,363
536
6,587
9,163
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Zeddrak
Bacchus
8
1 / 1 / 0
5,283
528
2,682
4,602
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 0 / 0
5,289
529
2,689
5,594
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
8
1 / 1 / 0
4,738
474
3,447
9,938
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
6
0 / 1 / 0
4,537
454
2,311
8,056
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 1
5,131
513
3,467
5,745
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
ullrforever
Hercules
11
1 / 2 / 0
5,265
527
4,797
9,892
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
1
2.5
W
Olorun
 
Olorun
1
0
1
1.5
L
Raijin
 
Raijin
0
0
0
0
L
Fenrir
1
1
0
1
L
Yemoja
0
1
0
0
L
0
1
1
0.5
W
0
0
0
0
W
Camazotz
StR4UsS
Camazotz
1
0
1
1.5
W
Bacchus
Zeddrak
Bacchus
1
1
0
1
L
Hercules
ullrforever
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
16,711
30,911
Taken
39,225
16,219
Mitigated
17,109
14,391
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,335
1,441
60
3,121
8,700
6,239
0
0
8,176
0
51,499
W
Olorun
 
Olorun
6,731
4,537
240
2,903
4,759
1,847
908
2,540
1,933
49,791
5,916
L
Raijin
 
Raijin
2,689
99
0
2,397
5,594
1,835
0
2,778
2,816
35,950
0
L
Fenrir
3,447
1,538
0
2,724
9,938
3,429
0
1,523
8,382
0
26,758
L
Yemoja
2,311
815
1,416
1,720
8,056
3,746
0
5,328
2,728
11,467
0
L
3,467
674
0
2,118
5,745
2,112
0
4,171
1,574
33,227
0
W
4,387
319
0
2,857
3,687
1,385
0
2,194
1,493
54,013
0
W
Camazotz
StR4UsS
Camazotz
6,587
2,540
0
3,370
9,163
3,144
0
1,191
7,972
0
42,307
W
Bacchus
Zeddrak
Bacchus
2,682
77
0
1,840
4,602
3,604
0
1,960
2,346
14,563
0
L
Hercules
ullrforever
Hercules
4,797
1,934
0
4,962
9,892
5,987
0
0
9,289
0
34,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
24,960
340
Minions Killed
253
0
Camps Cleared
0
979,774
Distance Traveled
928,668
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,087
709
80
8
0
188,815
4
W
Olorun
6,401
640
99
10
0
176,440
3
L
Raijin
5,289
529
71
7
0
181,699
0
L
Fenrir
4,738
474
46
5
0
235,612
0
L
Yemoja
4,537
454
17
2
0
162,637
2
L
Freya
5,131
513
64
6
0
179,653
0
W
Janus
5,656
566
83
8
0
198,908
2
W
Camazotz
5,363
536
66
7
0
230,691
0
W
Bacchus
5,283
528
12
1
0
184,920
1
L
Hercules
5,265
527
55
6
0
169,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role