Player Matchup

Bacchus
Bacchus
Gold I
ArchBacchus5456
Bacchus
Gold I
Level 89
God Stats
19W - 24L
1,517 SR
Queue Stats
179W - 181L
1,687 MMR
Solo
Thanatos
Thanatos
Gold I
Gortweezy
Thanatos
Gold I
Level 156
God Stats
7W - 6L
1,407 SR
Queue Stats
328W - 324L
1,765 MMR
Solo
King Arthur
King Arthur
Gold I
Svenl
King Arthur
Gold I
Level 127
God Stats
31W - 24L
1,654 SR
Queue Stats
46W - 34L
1,702 MMR
Solo
Scylla
Scylla
Gold I
mattman41200
Scylla
Gold I
Level 121
God Stats
42W - 46L
1,585 SR
Queue Stats
126W - 122L
1,695 MMR
Solo
Olorun
Olorun
Gold I
wistfûl
Olorun
Gold I
Level 156
God Stats
5W - 3L
1,677 SR
Queue Stats
75W - 59L
1,693 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,568 SR
1,708 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,422 SR
1,708 MMR
Arachne
Arachne
Platinum III
FuSionArcher
Arachne
Platinum III
Level 223
God Stats
0W - 1L
1,281 SR
Queue Stats
130W - 124L
1,769 MMR
Solo
Medusa
Medusa
Gold V
S0MD247
Medusa
Gold V
Level 139
God Stats
15W - 12L
1,532 SR
Queue Stats
44W - 39L
1,634 MMR
Solo
Martichoras
Martichoras
Diamond IV
ZynBabwe
Martichoras
Diamond IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 35L
1,746 MMR
Solo
Skadi
Skadi
Platinum III
blobasurousrex
Skadi
Platinum III
Level 169
God Stats
0W - 3L
1,213 SR
Queue Stats
133W - 120L
1,664 MMR
Solo
Fafnir
Fafnir
Platinum III
maldivess
Fafnir
Platinum III
Level 155
God Stats
1W - 2L
1,582 SR
Queue Stats
318W - 319L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,333
595
5,956
11,577
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Gortweezy
Thanatos
15
9 / 2 / 8
9,071
648
9,584
13,130
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Svenl
King Arthur
14
1 / 3 / 2
8,696
621
15,558
17,873
21,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
14
4 / 1 / 5
8,202
586
6,938
7,883
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
wistfûl
Olorun
15
3 / 2 / 7
8,924
637
12,319
9,762
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
FreyaMorgan Le FayRaijin

VS

Bans
AthenaCharonAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FuSionArcher
Arachne
11
1 / 3 / 2
6,969
498
4,088
14,960
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
S0MD247
Medusa
12
0 / 7 / 0
6,775
484
5,265
12,892
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Martichoras
ZynBabwe
Martichoras
13
2 / 5 / 0
7,630
545
13,346
13,847
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 4 / 1
8,064
576
8,687
14,679
16,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
maldivess
Fafnir
11
1 / 2 / 0
7,134
510
3,876
13,280
13,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
21
Kills
8
8
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Arachne
FuSionArcher
Arachne
1
3
2
0.67
W
Thanatos
Gortweezy
Thanatos
9
2
8
6.5
L
Medusa
S0MD247
Medusa
0
7
0
0
W
King Arthur
Svenl
King Arthur
1
3
2
0.67
L
Martichoras
ZynBabwe
Martichoras
2
5
0
0.4
L
4
4
1
1.13
L
Fafnir
maldivess
Fafnir
1
2
0
0.5
W
Scylla
4
1
5
6.5
W
Olorun
wistfûl
Olorun
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,355
Damage
35,262
60,225
Taken
69,658
47,291
Mitigated
45,704
26,763
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,956
801
0
3,280
11,577
12,659
0
1,538
10,039
20,838
0
L
Arachne
FuSionArcher
Arachne
4,088
2,787
0
7,548
14,960
5,575
457
2,462
12,498
0
43,517
W
Thanatos
Gortweezy
Thanatos
9,584
1,935
0
12,598
13,130
5,739
18
52
13,078
0
65,645
L
Medusa
S0MD247
Medusa
5,265
1,481
0
899
12,892
4,620
13
6,180
6,712
0
54,392
W
King Arthur
Svenl
King Arthur
15,558
1,751
0
4,032
17,873
21,265
0
757
17,116
0
71,967
L
Martichoras
ZynBabwe
Martichoras
13,346
5,492
0
2,495
13,847
6,158
264
8,297
5,550
0
68,082
L
8,687
3,400
0
1,250
14,679
16,035
0
173
14,506
0
62,350
L
Fafnir
maldivess
Fafnir
3,876
793
1,506
3,545
13,280
13,316
0
7,948
5,332
15,340
0
W
Scylla
6,938
843
0
2,330
7,883
2,792
0
932
6,951
63,344
0
W
Olorun
wistfûl
Olorun
12,319
5,980
180
4,343
9,762
4,836
979
877
8,885
82,275
6,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
36,572
489
Minions Killed
376
0
Camps Cleared
0
1,512,262
Distance Traveled
1,367,061
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,333
595
22
2
0
310,077
1
L
Arachne
6,969
498
75
5
0
322,065
7
W
Thanatos
9,071
648
95
7
0
353,841
0
L
Medusa
6,775
484
94
7
0
268,192
0
W
King Arthur
8,696
621
131
9
0
294,981
4
L
Martichoras
7,630
545
92
7
0
243,819
0
L
Skadi
8,064
576
94
7
0
244,369
0
L
Fafnir
7,134
510
21
2
0
288,616
8
W
Scylla
8,202
586
106
8
0
285,013
1
W
Olorun
8,924
637
135
10
0
268,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role